Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 149
God Stats
358W - 322L
1,552 SR
Queue Stats
358W - 325L
1,528 Elo+
Solo
Ymir
Ymir
SnaccMachine
Ymir
Level 145
God Stats
27W - 12L
1,730 SR
Queue Stats
364W - 319L
1,656 Elo+
Party 1
Vamana
Vamana
SuprBallr
Vamana
Level 123
God Stats
36W - 22L
1,656 SR
Queue Stats
233W - 190L
1,680 Elo+
Party 1
Anhur
Anhur
ZiperMan
Anhur
Level 46
God Stats
11W - 15L
1,570 SR
Queue Stats
186W - 172L
1,628 Elo+
Party 1
Team Averages
Level 122
1,601 SR
1,598 Elo+

VS

Team Averages
Level 145
1,471 SR
1,570 Elo+
Gilgamesh
Gilgamesh
CHAOS CARLO
Gilgamesh
Level 170
God Stats
5W - 7L
1,419 SR
Queue Stats
158W - 172L
1,481 Elo+
Party 3
Janus
Janus
MyTeamlsGood
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 148L
1,684 Elo+
Party 2
Poseidon
Poseidon
NameFatalNoob
Poseidon
Level 121
God Stats
2W - 1L
1,679 SR
Queue Stats
56W - 45L
1,507 Elo+
Solo
Artemis
Artemis
Patroclez
Artemis
Level 159
God Stats
1W - 2L
1,307 SR
Queue Stats
447W - 374L
1,639 Elo+
Party 2
Yemoja
Yemoja
bluefiveone
Yemoja
Level 153
God Stats
2W - 6L
1,452 SR
Queue Stats
536W - 551L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 4 / 1
7,385
492
5,719
13,328
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
CELICA-GT-_-
Ah Puch
14
0 / 6 / 1
8,011
534
9,607
11,914
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,250
483
4,702
12,006
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
SuprBallr
Vamana
15
2 / 2 / 1
9,697
646
9,856
13,163
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
ZiperMan
Anhur
12
0 / 5 / 0
7,205
480
3,584
11,208
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHAOS CARLO
Gilgamesh
15
6 / 0 / 6
8,565
571
10,246
12,757
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
8 / 2 / 4
9,361
624
11,947
10,198
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
NameFatalNoob
Poseidon
14
2 / 1 / 0
8,503
567
8,287
11,098
5,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Patroclez
Artemis
14
4 / 1 / 4
8,250
550
9,569
12,310
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 0 / 4
6,631
442
2,226
10,184
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
20
20
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
1
0.63
L
Ah Puch
CELICA-GT-_-
Ah Puch
0
6
1
0.08
W
Gilgamesh
CHAOS CARLO
Gilgamesh
6
0
6
9
W
8
2
4
5
W
Poseidon
NameFatalNoob
Poseidon
2
1
0
2
W
Artemis
Patroclez
Artemis
4
1
4
6
L
0
3
1
0.17
L
Vamana
SuprBallr
Vamana
2
2
1
1.25
L
Anhur
ZiperMan
Anhur
0
5
0
0
W
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
42,275
61,619
Taken
56,547
37,484
Mitigated
28,041
12,947
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,719
1,024
0
885
13,328
6,105
0
3,486
9,662
0
64,157
L
Ah Puch
CELICA-GT-_-
Ah Puch
9,607
105
0
2,855
11,914
4,260
667
5,988
5,528
78,826
279
W
Gilgamesh
CHAOS CARLO
Gilgamesh
10,246
3,918
0
4,871
12,757
6,112
0
3,950
8,705
0
65,167
W
11,947
1,162
0
635
10,198
4,466
0
4,257
5,941
75,589
0
W
Poseidon
NameFatalNoob
Poseidon
8,287
2,289
0
4,631
11,098
5,204
0
280
9,970
74,863
0
W
Artemis
Patroclez
Artemis
9,569
3,723
0
1,443
12,310
4,810
140
2,762
9,500
0
68,943
L
4,702
362
0
2,880
12,006
10,222
58
3,275
8,513
28,295
2,250
L
Vamana
SuprBallr
Vamana
9,856
4,498
0
4,402
13,163
12,195
100
7,682
5,443
0
80,032
L
Anhur
ZiperMan
Anhur
3,584
2,044
0
1,925
11,208
4,702
650
1,157
10,025
0
58,528
W
Yemoja
2,226
637
2,548
2,079
10,184
7,449
6
2,910
7,232
13,635
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
41,310
508
Minions Killed
488
0
Camps Cleared
0
1,415,869
Distance Traveled
1,526,844
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,385
492
90
6
0
324,318
0
L
Ah Puch
8,011
534
129
9
0
253,299
0
W
Gilgamesh
8,565
571
87
6
0
350,313
2
W
Janus
9,361
624
135
9
0
319,405
0
W
Poseidon
8,503
567
131
9
0
310,443
6
W
Artemis
8,250
550
114
8
0
276,584
0
L
Ymir
7,250
483
41
3
0
312,638
0
L
Vamana
9,697
646
149
10
0
284,393
0
L
Anhur
7,205
480
99
7
0
241,221
2
W
Yemoja
6,631
442
21
1
0
270,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role