Player Matchup

King Arthur
King Arthur
BlackSnnix
King Arthur
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 87L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Calico00
Guan Yu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 186L
1,432 Elo+
Party 1
Erlang Shen
Erlang Shen
JeanJackalope
Erlang Shen
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,423 Elo+
Solo
Thanatos
Thanatos
TEkA009
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 81L
1,523 Elo+
Solo
Ganesha
Ganesha
helluvahognut
Ganesha
Level 69
God Stats
16W - 16L
1,480 SR
Queue Stats
280W - 249L
1,476 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,473 Elo+

VS

Team Averages
Level 73
1,623 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Apocalyptid
Cthulhu
Level 41
God Stats
1W - 1L
1,768 SR
Queue Stats
179W - 161L
1,466 Elo+
Solo
Geb
Geb
Cindamore2356
Geb
Level 67
God Stats
4W - 2L
1,525 SR
Queue Stats
446W - 490L
1,399 Elo+
Solo
Chang'e
Chang'e
Ghostlymma
Chang'e
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
386W - 418L
1,425 Elo+
Solo
Hachiman
Hachiman
TheBokyHD
Hachiman
Level 104
God Stats
17W - 7L
1,588 SR
Queue Stats
226W - 198L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackSnnix
King Arthur
10
0 / 5 / 2
6,270
627
6,658
9,757
8,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Calico00
Guan Yu
14
1 / 4 / 2
7,193
719
6,109
11,855
11,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erlang Shen
JeanJackalope
Erlang Shen
12
1 / 5 / 3
6,814
681
5,280
12,699
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
TEkA009
Thanatos
13
2 / 5 / 2
7,597
760
8,196
10,004
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
14
0 / 5 / 4
6,474
647
15,089
13,718
17,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 1 / 15
8,737
874
7,303
6,453
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Apocalyptid
Cthulhu
15
3 / 0 / 20
8,889
889
12,447
10,791
6,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
4 / 1 / 20
9,589
959
10,320
17,784
16,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Ghostlymma
Chang'e
15
4 / 1 / 18
8,949
895
11,368
14,682
4,544
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheBokyHD
Hachiman
16
10 / 1 / 10
9,655
966
10,596
6,990
2,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
4
Kills
24
24
Deaths
4
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
15
10.5
W
Cthulhu
Apocalyptid
Cthulhu
3
0
20
13
L
King Arthur
BlackSnnix
King Arthur
0
5
2
0.2
L
Guan Yu
Calico00
Guan Yu
1
4
2
0.5
W
4
1
20
14
W
Chang'e
Ghostlymma
Chang'e
4
1
18
13
L
Erlang Shen
JeanJackalope
Erlang Shen
1
5
3
0.5
L
Thanatos
TEkA009
Thanatos
2
5
2
0.6
W
Hachiman
TheBokyHD
Hachiman
10
1
10
15
L
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
52,034
58,033
Taken
56,700
55,896
Mitigated
32,946
14,645
Healing
39,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,303
1,033
1,335
1,152
6,453
2,547
1,504
1,797
4,532
0
15,801
W
Cthulhu
Apocalyptid
Cthulhu
12,447
1,290
1,430
2,264
10,791
6,393
629
3,857
6,697
28,153
0
L
King Arthur
BlackSnnix
King Arthur
6,658
411
0
262
9,757
8,890
0
5,220
4,537
0
15,871
L
Guan Yu
Calico00
Guan Yu
6,109
765
3,179
2,821
11,855
11,220
0
8,031
3,824
0
16,055
W
10,320
1,212
2,334
3,050
17,784
16,623
805
3,327
14,135
18,639
0
W
Chang'e
Ghostlymma
Chang'e
11,368
2,518
15,300
8,430
14,682
4,544
1,314
5,078
9,480
20,189
0
L
Erlang Shen
JeanJackalope
Erlang Shen
5,280
2,079
319
1,701
12,699
13,911
0
6,729
5,970
0
8,290
L
Thanatos
TEkA009
Thanatos
8,196
1,019
212
2,600
10,004
4,563
0
6,308
3,696
0
12,136
W
Hachiman
TheBokyHD
Hachiman
10,596
7,470
2,356
1,401
6,990
2,839
2,462
1,030
5,877
0
21,437
L
Ganesha
15,089
1,020
1,348
2,203
13,718
17,312
0
7,847
5,871
26,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
45,819
69
Minions Killed
117
0
Camps Cleared
0
799,136
Distance Traveled
905,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,737
874
16
2
0
185,751
0
W
Cthulhu
8,889
889
32
3
0
193,913
0
L
King Arthur
6,270
627
22
2
0
129,683
0
L
Guan Yu
7,193
719
26
3
0
169,522
0
W
Geb
9,589
959
11
1
0
168,218
0
W
Chang'e
8,949
895
30
3
0
174,630
0
L
Erlang Shen
6,814
681
12
1
0
172,486
0
L
Thanatos
7,597
760
9
1
0
170,573
0
W
Hachiman
9,655
966
28
3
0
183,082
0
L
Ganesha
6,474
647
0
0
0
156,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role