Player Matchup

Artemis
Artemis
Noah7979
Artemis
Level 51
God Stats
2W - 2L
1,484 SR
Queue Stats
42W - 44L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Polargyster
Ix Chel
Level 32
God Stats
6W - 2L
1,740 SR
Queue Stats
41W - 39L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
RoyaL Aspect
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,378 Elo+
Party 3
Sol
Sol
TTVOberrated
Sol
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 28L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
moodygrant
Amaterasu
Level 129
God Stats
33W - 23L
1,602 SR
Queue Stats
105W - 114L
1,385 Elo+
Party 3
Team Averages
Level 61
1,565 SR
1,454 Elo+

VS

Team Averages
Level 27
1,424 SR
1,327 Elo+
Mulan
Mulan
BrutalBlade6
Mulan
Level 21
God Stats
2W - 5L
1,365 SR
Queue Stats
12W - 19L
1,353 Elo+
Party 2
Ratatoskr
Ratatoskr
FRENZIBOY27
Ratatoskr
Level 47
God Stats
4W - 4L
1,518 SR
Queue Stats
61W - 71L
1,416 Elo+
Solo
Ymir
Ymir
Mr_Topside
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Anhur
Anhur
SgtMorningWoode
Anhur
Level 41
God Stats
3W - 4L
1,235 SR
Queue Stats
87W - 75L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
SunniestMilk
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Noah7979
Artemis
14
4 / 2 / 11
9,772
575
11,003
15,281
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Polargyster
Ix Chel
16
5 / 1 / 2
9,597
565
7,362
6,360
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
RoyaL Aspect
Jing Wei
15
2 / 4 / 9
8,946
526
6,545
12,639
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 7
10,378
610
11,195
12,564
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
moodygrant
Amaterasu
18
7 / 0 / 3
11,935
702
12,738
17,662
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,197
482
7,165
13,753
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
FRENZIBOY27
Ratatoskr
13
1 / 4 / 3
7,061
415
3,851
12,697
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 3
6,856
403
4,626
17,274
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 3
7,425
437
7,965
15,197
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SunniestMilk
Zhong Kui
16
5 / 2 / 1
9,180
540
10,065
12,004
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
8
8
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ratatoskr
FRENZIBOY27
Ratatoskr
1
4
3
0.63
L
0
6
3
0.25
W
Artemis
Noah7979
Artemis
4
2
11
4.75
W
Ix Chel
Polargyster
Ix Chel
5
1
2
6
W
Jing Wei
RoyaL Aspect
Jing Wei
2
4
9
1.63
L
1
6
3
0.42
L
Zhong Kui
SunniestMilk
Zhong Kui
5
2
1
2.75
W
4
1
7
7.5
W
Amaterasu
moodygrant
Amaterasu
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,843
Damage
33,672
64,506
Taken
70,925
44,238
Mitigated
42,095
22,121
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,165
475
0
2,803
13,753
8,825
0
1,973
11,213
0
67,471
L
Ratatoskr
FRENZIBOY27
Ratatoskr
3,851
715
0
1,180
12,697
4,851
0
2,838
9,757
0
43,119
L
4,626
637
0
2,582
17,274
12,881
78
6,295
10,869
22,185
0
W
Artemis
Noah7979
Artemis
11,003
2,304
0
4,311
15,281
16,173
203
4,553
10,528
0
34,662
W
Ix Chel
Polargyster
Ix Chel
7,362
488
605
989
6,360
2,622
425
2,031
4,113
73,589
465
W
Jing Wei
RoyaL Aspect
Jing Wei
6,545
4,690
0
4,403
12,639
4,439
210
3,651
8,791
0
69,604
L
7,965
3,560
0
4,507
15,197
4,938
0
3,966
11,124
0
53,662
L
Zhong Kui
SunniestMilk
Zhong Kui
10,065
1,334
0
3,484
12,004
10,600
0
3,404
8,490
64,025
3,964
W
11,195
4,110
0
6,781
12,564
4,232
3,227
2,522
9,926
91,657
3,318
W
Amaterasu
moodygrant
Amaterasu
12,738
4,800
0
5,032
17,662
16,772
389
2,012
15,490
0
103,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
38,719
562
Minions Killed
399
0
Camps Cleared
0
1,673,700
Distance Traveled
1,563,976
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,197
482
114
7
0
317,973
0
L
Ratatoskr
7,061
415
69
4
0
372,924
0
L
Ymir
6,856
403
28
2
0
289,173
2
W
Artemis
9,772
575
28
2
0
312,818
5
W
Ix Chel
9,597
565
107
6
0
352,091
10
W
Jing Wei
8,946
526
99
6
0
354,907
0
L
Anhur
7,425
437
70
4
0
292,023
0
L
Zhong Kui
9,180
540
118
7
0
291,883
0
W
Sol
10,378
610
145
9
0
328,102
0
W
Amaterasu
11,935
702
183
11
0
325,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role