Player Matchup

Sol
Sol
Limit x Breaker
Sol
Level 15
God Stats
10W - 14L
1,401 SR
Queue Stats
44W - 38L
1,440 Elo+
Party 1
Surtr
Surtr
NamesDontExist
Surtr
Level 121
God Stats
7W - 2L
1,800 SR
Queue Stats
59W - 43L
1,519 Elo+
Party 1
Osiris
Osiris
Ohhitsmehh
Osiris
Level 140
God Stats
1W - 1L
1,812 SR
Queue Stats
54W - 45L
1,485 Elo+
Party 1
Team Averages
Level 92
1,671 SR
1,481 Elo+

VS

Team Averages
Level 75
1,445 SR
1,504 Elo+
Bellona
Bellona
WesleySlone
Bellona
Level 43
God Stats
1W - 4L
1,247 SR
Queue Stats
85W - 76L
1,555 Elo+
Party 2
Chronos
Chronos
terminaitor1
Chronos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 125L
1,437 Elo+
Solo
King Arthur
King Arthur
xbeastclownx16
King Arthur
Level 120
God Stats
7W - 8L
1,587 SR
Queue Stats
141W - 126L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,503
709
9,451
10,160
3,950
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 8
9,250
771
12,732
14,015
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Ohhitsmehh
Osiris
14
7 / 4 / 5
9,781
815
12,333
15,342
16,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WesleySlone
Bellona
14
4 / 4 / 4
9,298
775
8,892
12,419
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
terminaitor1
Chronos
13
4 / 4 / 3
8,709
726
10,448
10,765
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xbeastclownx16
King Arthur
11
2 / 5 / 5
8,163
680
10,647
16,676
14,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
10
10
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
4
3
8
2.67
W
Osiris
Ohhitsmehh
Osiris
7
4
5
2.38
L
Bellona
WesleySlone
Bellona
4
4
4
1.5
L
Chronos
terminaitor1
Chronos
4
4
3
1.38
L
King Arthur
xbeastclownx16
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
29,987
39,517
Taken
39,860
34,582
Mitigated
31,238
7,631
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,451
3,608
0
3,447
10,160
3,950
1,146
3,754
6,242
28,583
1,844
W
12,732
4,353
0
1,852
14,015
14,213
577
2,207
11,272
1,382
35,799
W
Osiris
Ohhitsmehh
Osiris
12,333
5,402
0
2,332
15,342
16,419
0
4,574
10,483
0
30,630
L
Bellona
WesleySlone
Bellona
8,892
2,438
0
1,738
12,419
12,407
282
2,635
9,341
0
36,843
L
Chronos
terminaitor1
Chronos
10,448
2,015
109
1,364
10,765
4,614
0
2,986
7,485
29,738
0
L
King Arthur
xbeastclownx16
King Arthur
10,647
1,723
170
1,337
16,676
14,217
0
4,511
11,876
0
28,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
26,170
141
Minions Killed
160
0
Camps Cleared
0
611,453
Distance Traveled
638,916
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,503
709
54
5
0
184,898
0
W
Surtr
9,250
771
45
4
0
214,320
0
W
Osiris
9,781
815
42
4
0
212,235
0
L
Bellona
9,298
775
64
5
0
210,022
0
L
Chronos
8,709
726
45
4
0
221,602
6
L
King Arthur
8,163
680
51
4
0
207,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role