Player Matchup

Bacchus
Bacchus
DeadVoltageTv
Bacchus
Level 69
God Stats
22W - 15L
1,553 SR
Queue Stats
161W - 148L
1,448 Elo+
Party 1
Neith
Neith
Generalace24
Neith
Level 59
God Stats
19W - 18L
1,451 SR
Queue Stats
94W - 114L
1,443 Elo+
Party 2
Mulan
Mulan
LuckyLuchyTv
Mulan
Level 51
God Stats
10W - 8L
1,474 SR
Queue Stats
130W - 128L
1,417 Elo+
Party 1
Ymir
Ymir
Pr3Ssure1
Ymir
Level 63
God Stats
18W - 15L
1,509 SR
Queue Stats
170W - 185L
1,465 Elo+
Party 2
Discordia
Discordia
kronozeadico
Discordia
Level 47
God Stats
3W - 2L
1,827 SR
Queue Stats
56W - 81L
1,381 Elo+
Solo
Team Averages
Level 58
1,563 SR
1,431 Elo+

VS

Team Averages
Level 60
1,512 SR
1,429 Elo+
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BlazeYE444
Charybdis
Level 19
God Stats
26W - 32L
1,428 SR
Queue Stats
50W - 88L
1,270 Elo+
Party 3
Bake Kujira
Bake Kujira
IBeRsErCkI
Bake Kujira
Level 79
God Stats
14W - 12L
1,597 SR
Queue Stats
170W - 166L
1,500 Elo+
Solo
Surtr
Surtr
TheWeekenderZ
Surtr
Level 67
God Stats
4W - 7L
1,619 SR
Queue Stats
129W - 141L
1,446 Elo+
Solo
Achilles
Achilles
plasticbabyleg
Achilles
Level 56
God Stats
4W - 7L
1,418 SR
Queue Stats
67W - 69L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
7 / 2 / 0
6,744
674
8,672
10,094
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,205
521
4,990
5,631
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 4
5,188
519
4,588
9,233
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
9
3 / 0 / 1
5,816
582
4,605
7,579
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
kronozeadico
Discordia
11
3 / 1 / 1
5,916
592
5,167
4,319
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 2
5,482
548
3,029
8,281
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BlazeYE444
Charybdis
8
0 / 3 / 0
4,586
459
4,452
6,642
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
IBeRsErCkI
Bake Kujira
9
0 / 1 / 0
5,173
517
3,015
9,155
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 6 / 1
5,075
508
6,180
9,904
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
4 / 1 / 0
5,992
599
5,592
10,345
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
15
Kills
6
6
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
2
0.25
L
Charybdis
BlazeYE444
Charybdis
0
3
0
0
W
Bacchus
7
2
0
3.5
W
1
0
1
1.5
L
Bake Kujira
IBeRsErCkI
Bake Kujira
0
1
0
0
W
1
3
4
1
W
Ymir
3
0
1
3.5
L
2
6
1
0.42
W
Discordia
kronozeadico
Discordia
3
1
1
3.5
L
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
22,268
36,856
Taken
44,327
22,404
Mitigated
24,979
12,573
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,029
531
0
1,580
8,281
6,686
0
3,766
4,515
0
27,897
L
Charybdis
BlazeYE444
Charybdis
4,452
1,922
0
1,713
6,642
2,359
76
3,105
3,412
0
28,149
W
Bacchus
8,672
1,577
0
4,352
10,094
6,681
0
158
9,597
37,366
704
W
4,990
2,350
0
3,780
5,631
2,077
0
1,627
4,004
0
35,779
L
Bake Kujira
IBeRsErCkI
Bake Kujira
3,015
717
721
2,620
9,155
4,860
0
1,500
7,600
25,665
773
W
4,588
770
211
699
9,233
7,230
0
187
8,746
0
20,593
W
Ymir
4,605
1,417
0
3,031
7,579
5,155
0
1,183
6,396
20,846
0
L
6,180
3,261
0
1,058
9,904
5,798
0
5,584
4,320
564
23,757
W
Discordia
kronozeadico
Discordia
5,167
695
0
500
4,319
1,261
0
0
3,942
34,921
814
L
Achilles
5,592
2,450
0
2,780
10,345
5,276
0
4,220
6,125
0
33,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
26,308
249
Minions Killed
219
0
Camps Cleared
0
955,751
Distance Traveled
943,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,482
548
53
5
0
172,197
4
L
Charybdis
4,586
459
43
4
0
168,359
0
W
Bacchus
6,744
674
62
6
0
173,244
2
W
Neith
5,205
521
63
6
0
168,968
0
L
Bake Kujira
5,173
517
33
3
0
203,358
0
W
Mulan
5,188
519
37
4
0
229,875
1
W
Ymir
5,816
582
27
3
0
209,533
0
L
Surtr
5,075
508
34
3
0
157,876
0
W
Discordia
5,916
592
60
6
0
174,131
0
L
Achilles
5,992
599
56
6
0
241,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role