Player Matchup

Chang'e
Chang'e
CaioFM3655
Chang'e
Level 56
God Stats
6W - 5L
1,595 SR
Queue Stats
136W - 163L
1,486 Elo+
Solo
Hades
Hades
MinistroDaREURB
Hades
Level 120
God Stats
3W - 1L
1,738 SR
Queue Stats
303W - 302L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Thunderr6
Sylvanus
Level 140
God Stats
2W - 3L
1,507 SR
Queue Stats
303W - 315L
1,486 Elo+
Party 1
Chiron
Chiron
Zekkayae
Chiron
Level 159
God Stats
6W - 12L
1,356 SR
Queue Stats
130W - 145L
1,436 Elo+
Solo
Hun Batz
Hun Batz
byMurilx
Hun Batz
Level 113
God Stats
32W - 32L
1,419 SR
Queue Stats
122W - 114L
1,473 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,480 Elo+

VS

Team Averages
Level 102
1,440 SR
1,503 Elo+
Neith
Neith
Demonstalker03
Neith
Level 126
God Stats
2W - 3L
1,256 SR
Queue Stats
94W - 97L
1,462 Elo+
Party 2
Artio
Artio
SR1E0N
Artio
Level 45
God Stats
6W - 7L
1,313 SR
Queue Stats
77W - 77L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
Wolfblood505
Erlang Shen
Level 123
God Stats
3W - 1L
1,684 SR
Queue Stats
59W - 71L
1,449 Elo+
Party 2
Bakasura
Bakasura
mdkkk
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,498 Elo+
Solo
Chang'e
Chang'e
ngmtapurobb
Chang'e
Level 96
God Stats
4W - 3L
1,446 SR
Queue Stats
139W - 119L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaioFM3655
Chang'e
14
0 / 2 / 1
7,784
519
8,537
10,040
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 1 / 0
9,600
640
8,548
10,895
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Thunderr6
Sylvanus
13
5 / 1 / 1
7,452
497
7,296
11,475
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Zekkayae
Chiron
11
1 / 5 / 6
6,755
450
11,385
12,921
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
byMurilx
Hun Batz
14
2 / 2 / 4
7,574
505
5,798
12,564
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,535
502
11,937
12,106
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
SR1E0N
Artio
11
1 / 2 / 5
7,445
496
5,498
14,025
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
Wolfblood505
Erlang Shen
11
1 / 8 / 0
7,247
483
4,448
13,716
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
mdkkk
Bakasura
15
5 / 2 / 1
8,127
542
6,607
14,171
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ngmtapurobb
Chang'e
15
2 / 1 / 2
8,282
552
7,861
13,327
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
11
11
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CaioFM3655
Chang'e
0
2
1
0.25
W
2
3
4
1.33
L
8
1
0
8
W
Artio
SR1E0N
Artio
1
2
5
1.75
L
Sylvanus
Thunderr6
Sylvanus
5
1
1
5.5
W
Erlang Shen
Wolfblood505
Erlang Shen
1
8
0
0.13
L
Chiron
Zekkayae
Chiron
1
5
6
0.8
L
Hun Batz
byMurilx
Hun Batz
2
2
4
2
W
Bakasura
mdkkk
Bakasura
5
2
1
2.75
W
Chang'e
ngmtapurobb
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
36,351
57,895
Taken
67,345
29,359
Mitigated
34,888
22,732
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CaioFM3655
Chang'e
8,537
544
362
3,862
10,040
3,505
0
6,829
2,991
60,440
3,916
W
11,937
5,652
0
4,620
12,106
4,647
496
3,540
8,526
0
67,855
L
8,548
1,632
160
6,242
10,895
6,330
0
0
10,127
65,039
3,335
W
Artio
SR1E0N
Artio
5,498
1,181
655
3,977
14,025
11,001
145
3,173
10,852
19,445
0
L
Sylvanus
Thunderr6
Sylvanus
7,296
3,061
720
2,909
11,475
8,896
0
2,377
9,028
34,908
10,328
W
Erlang Shen
Wolfblood505
Erlang Shen
4,448
1,964
0
2,323
13,716
8,833
0
7,724
5,992
0
38,340
L
Chiron
Zekkayae
Chiron
11,385
4,342
332
3,207
12,921
5,265
0
2,766
9,730
0
51,426
L
Hun Batz
byMurilx
Hun Batz
5,798
981
0
4,938
12,564
5,363
0
1,387
10,643
0
63,183
W
Bakasura
mdkkk
Bakasura
6,607
4,789
0
6,482
14,171
5,648
0
1,696
12,317
0
40,729
W
Chang'e
ngmtapurobb
Chang'e
7,861
313
538
7,366
13,327
4,759
623
6,142
6,335
72,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
38,636
489
Minions Killed
401
0
Camps Cleared
0
1,282,397
Distance Traveled
1,450,735
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,784
519
117
8
0
251,395
0
W
Neith
7,535
502
108
7
0
252,004
0
L
Hades
9,600
640
131
9
0
280,665
0
W
Artio
7,445
496
23
2
0
321,700
8
L
Sylvanus
7,452
497
61
4
0
233,014
2
W
Erlang Shen
7,247
483
52
3
0
218,204
0
L
Chiron
6,755
450
87
6
0
214,629
0
L
Hun Batz
7,574
505
93
6
0
302,694
0
W
Bakasura
8,127
542
97
6
0
347,107
0
W
Chang'e
8,282
552
121
8
0
311,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role