Player Matchup

Scylla
Scylla
Motherfragerzz
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,509 Elo+
Solo
Shiva
Shiva
Sammywhammy210
Shiva
Level 180
God Stats
17W - 14L
1,594 SR
Queue Stats
696W - 671L
1,570 Elo+
Solo
Mercury
Mercury
TerminatorXgod
Mercury
Level 128
God Stats
21W - 14L
1,684 SR
Queue Stats
147W - 139L
1,575 Elo+
Solo
Neith
Neith
icewolfpather
Neith
Level 89
God Stats
1W - 1L
1,671 SR
Queue Stats
53W - 48L
1,459 Elo+
Solo
Chang'e
Chang'e
mangui2000pr
Chang'e
Level 143
God Stats
1W - 3L
1,374 SR
Queue Stats
173W - 146L
1,585 Elo+
Solo
Team Averages
Level 133
1,565 SR
1,540 Elo+

VS

Team Averages
Level 143
1,582 SR
1,464 Elo+
Cabrakan
Cabrakan
BougeyMonster
Cabrakan
Level 156
God Stats
1W - 0L
1,523 SR
Queue Stats
92W - 95L
1,557 Elo+
Solo
Horus
Horus
Cryptikality
Horus
Level 149
God Stats
4W - 2L
1,611 SR
Queue Stats
514W - 487L
1,543 Elo+
Solo
Janus
Janus
Ecksman
Janus
Level 126
God Stats
1W - 0L
1,765 SR
Queue Stats
2W - 6L
1,200 Elo+
Solo
Danzaburou
Danzaburou
lxl-vOlTaGe
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,487 Elo+
Solo
Mercury
Mercury
shaemoe
Mercury
Level 128
God Stats
11W - 9L
1,510 SR
Queue Stats
153W - 138L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
6,966
498
4,958
9,091
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 3 / 1
8,504
607
9,486
13,887
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 3 / 1
6,819
487
3,869
10,850
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 0
6,255
447
4,589
9,977
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
mangui2000pr
Chang'e
12
1 / 3 / 4
7,226
516
7,619
8,962
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BougeyMonster
Cabrakan
12
1 / 6 / 4
6,902
493
7,215
14,086
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 8
7,396
528
3,554
13,288
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Ecksman
Janus
12
3 / 4 / 4
7,434
531
6,347
8,177
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lxl-vOlTaGe
Danzaburou
15
4 / 0 / 2
9,130
652
8,990
8,620
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
shaemoe
Mercury
15
8 / 0 / 2
8,375
598
9,649
9,875
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
16
16
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BougeyMonster
Cabrakan
1
6
4
0.5
W
0
1
8
4
W
Janus
Ecksman
Janus
3
4
4
1.25
L
2
2
0
1
L
5
3
1
1.83
L
3
3
1
1.17
L
0
5
0
0
W
Danzaburou
lxl-vOlTaGe
Danzaburou
4
0
2
5
L
Chang'e
mangui2000pr
Chang'e
1
3
4
1
W
Mercury
shaemoe
Mercury
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
35,755
52,767
Taken
54,046
20,153
Mitigated
33,454
10,320
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BougeyMonster
Cabrakan
7,215
1,155
0
3,866
14,086
12,257
0
928
13,072
38,390
0
W
3,554
1,617
1,353
4,131
13,288
9,587
0
4,687
8,195
0
25,463
W
Janus
Ecksman
Janus
6,347
427
0
1,250
8,177
3,074
0
4,364
3,437
43,852
0
L
4,958
861
0
1,630
9,091
2,580
0
1,189
7,830
50,625
1,103
L
9,486
1,779
82
3,369
13,887
5,569
128
6,824
6,269
0
63,990
L
3,869
1,126
0
220
10,850
5,318
0
903
9,840
0
51,156
L
4,589
2,109
0
1,773
9,977
3,635
0
0
9,977
0
43,011
W
Danzaburou
lxl-vOlTaGe
Danzaburou
8,990
4,165
0
2,962
8,620
3,970
410
1,160
7,460
0
75,878
L
Chang'e
mangui2000pr
Chang'e
7,619
80
400
2,846
8,962
3,051
0
3,249
5,289
42,282
1,343
W
Mercury
shaemoe
Mercury
9,649
4,502
0
1,100
9,875
4,566
0
988
8,781
0
69,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
39,237
428
Minions Killed
391
0
Camps Cleared
0
1,367,603
Distance Traveled
1,428,184
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,902
493
61
4
0
224,764
2
W
Horus
7,396
528
37
3
0
309,230
4
W
Janus
7,434
531
74
5
0
281,822
0
L
Scylla
6,966
498
79
6
0
278,202
1
L
Shiva
8,504
607
102
7
0
254,367
3
L
Mercury
6,819
487
87
6
0
314,703
0
L
Neith
6,255
447
74
5
0
256,553
0
W
Danzaburou
9,130
652
120
9
0
269,184
0
L
Chang'e
7,226
516
86
6
0
263,778
2
W
Mercury
8,375
598
99
7
0
343,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role