Player Matchup

Ah Puch
Ah Puch
Bronze IV
BatedFawn85945
Ah Puch
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 MMR
Solo
Skadi
Skadi
Gold IV
Gravepleb
Skadi
Gold IV
Level 157
God Stats
6W - 8L
1,648 SR
Queue Stats
286W - 299L
1,442 MMR
Solo
Tyr
Tyr
Silver II
IsshinSenpai_GG
Tyr
Silver II
Level 103
God Stats
1W - 2L
1,859 SR
Queue Stats
14W - 24L
1,379 MMR
Solo
Geb
Geb
Gold IV
eddieinfamy
Geb
Gold IV
Level 201
God Stats
3W - 2L
1,644 SR
Queue Stats
103W - 111L
1,341 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
goatberg
Gilgamesh
Gold III
Level 147
God Stats
6W - 6L
1,778 SR
Queue Stats
239W - 243L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,686 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,542 SR
1,454 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
ThePervvySage
Bacchus
Silver I
Level 63
God Stats
5W - 3L
1,529 SR
Queue Stats
32W - 39L
1,439 MMR
Solo
Horus
Horus
Gold IV
killerdragonflyi
Horus
Gold IV
Level 89
God Stats
152W - 97L
1,645 SR
Queue Stats
400W - 423L
1,384 MMR
Solo
Agni
Agni
Gold III
ĤãrdStpdåd
Agni
Gold III
Level 168
God Stats
2W - 1L
1,534 SR
Queue Stats
66W - 63L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,329
433
477
2,206
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Gravepleb
Skadi
8
1 / 4 / 1
5,115
512
5,747
6,894
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,123
512
3,268
9,588
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 2
5,078
508
2,298
8,077
3,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
goatberg
Gilgamesh
10
2 / 4 / 0
5,475
548
2,917
10,539
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
VulcanSurtrSusanoAo Kuang

VS

Bans
VamanaAresBaron SamediThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 4
6,880
688
5,018
6,119
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
12
2 / 1 / 6
6,377
638
4,392
7,640
2,660
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
10
2 / 1 / 6
6,267
627
3,999
4,978
4,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 0
6,613
661
5,720
7,914
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 3
7,813
781
5,432
3,302
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
4
4
W
Ratatoskr
 
Ratatoskr
2
1
6
5
L
0
2
0
0
L
Skadi
Gravepleb
Skadi
1
4
1
0.38
L
0
3
0
0
W
Bacchus
2
1
6
5
L
0
1
2
1
L
Gilgamesh
goatberg
Gilgamesh
2
4
0
0.5
W
3
1
0
3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,707
Damage
24,561
37,304
Taken
29,953
14,297
Mitigated
14,689
6,838
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,018
2,772
0
4,146
6,119
2,114
217
861
5,258
0
59,217
W
Ratatoskr
 
Ratatoskr
4,392
1,471
0
3,766
7,640
2,660
0
825
6,815
0
47,817
L
477
0
0
120
2,206
723
0
1,430
776
14,742
0
L
Skadi
Gravepleb
Skadi
5,747
2,373
0
911
6,894
2,222
0
1,725
5,169
0
36,847
L
3,268
442
0
3,303
9,588
2,957
0
260
8,858
0
30,289
W
Bacchus
3,999
732
0
2,009
4,978
4,063
90
855
4,123
13,745
0
L
2,298
733
93
1,691
8,077
3,931
0
2,389
5,688
14,025
0
L
Gilgamesh
goatberg
Gilgamesh
2,917
798
0
720
10,539
4,464
0
3,598
6,941
0
34,275
W
5,720
2,618
40
2,515
7,914
4,663
0
211
7,703
0
41,461
W
5,432
676
0
970
3,302
1,189
337
402
2,900
65,749
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
33,950
236
Minions Killed
421
0
Camps Cleared
0
786,130
Distance Traveled
1,114,381
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,880
688
123
12
0
191,438
0
W
Ratatoskr
6,377
638
83
8
0
247,115
0
L
Ah Puch
4,329
433
28
3
0
82,527
0
L
Skadi
5,115
512
70
7
0
147,018
0
L
Tyr
5,123
512
60
6
0
163,981
1
W
Bacchus
6,267
627
12
1
0
259,526
3
L
Geb
5,078
508
13
1
0
186,616
0
L
Gilgamesh
5,475
548
65
7
0
205,988
0
W
Horus
6,613
661
74
7
0
207,527
0
W
Agni
7,813
781
129
13
0
208,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role