Player Matchup

Bacchus
Bacchus
Henry Rush
Bacchus
Level 119
God Stats
22W - 19L
1,571 SR
Queue Stats
211W - 230L
1,420 Elo+
Party 1
Thanatos
Thanatos
LilKathend
Thanatos
Level 46
God Stats
14W - 17L
1,483 SR
Queue Stats
135W - 151L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Louis_louis420
Sun Wukong
Level 32
God Stats
22W - 24L
1,358 SR
Queue Stats
109W - 132L
1,322 Elo+
Solo
Discordia
Discordia
PithyPeaches
Discordia
Level 155
God Stats
2W - 5L
1,361 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Hou Yi
Hou Yi
trentmac2110
Hou Yi
Level 124
God Stats
40W - 52L
1,449 SR
Queue Stats
1,264W - 1,352L
1,379 Elo+
Solo
Team Averages
Level 95
1,444 SR
1,381 Elo+

VS

Team Averages
Level 80
1,473 SR
1,335 Elo+
Xing Tian
Xing Tian
KingNothing288
Xing Tian
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,157 Elo+
Solo
Anubis
Anubis
Koomzy_TTv_babyD
Anubis
Level 59
God Stats
14W - 10L
1,618 SR
Queue Stats
41W - 36L
1,496 Elo+
Solo
Arachne
Arachne
alexyuh2bad
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,327 Elo+
Solo
Horus
Horus
sensualmunki
Horus
Level 49
God Stats
15W - 24L
1,322 SR
Queue Stats
21W - 41L
1,297 Elo+
Solo
Loki
Loki
young 6euno
Loki
Level 163
God Stats
18W - 21L
1,423 SR
Queue Stats
603W - 637L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Henry Rush
Bacchus
13
1 / 3 / 3
8,150
1,019
5,802
13,893
18,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
LilKathend
Thanatos
13
0 / 4 / 4
7,839
980
5,905
8,699
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Louis_louis420
Sun Wukong
12
0 / 0 / 1
6,958
870
0
0
0
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
PithyPeaches
Discordia
13
0 / 0 / 3
8,085
1,011
10,546
3,665
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
5 / 3 / 1
9,163
1,145
13,008
9,789
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

279

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingNothing288
Xing Tian
14
1 / 1 / 8
8,470
1,059
6,589
8,714
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 6
8,638
1,080
7,399
9,272
5,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
alexyuh2bad
Arachne
14
4 / 0 / 4
9,238
1,155
10,166
7,886
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 6
7,956
995
3,111
9,522
10,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 5
8,446
1,056
5,723
6,115
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
10
10
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Henry Rush
Bacchus
1
3
3
0.83
W
Xing Tian
KingNothing288
Xing Tian
1
1
8
5
W
2
4
6
1.25
L
Thanatos
LilKathend
Thanatos
0
4
4
0.5
L
Sun Wukong
Louis_louis420
Sun Wukong
0
0
1
0.5
L
Discordia
PithyPeaches
Discordia
0
0
3
1.5
W
Arachne
alexyuh2bad
Arachne
4
0
4
6
W
0
0
6
3
L
Hou Yi
5
3
1
1.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
32,988
36,046
Taken
41,509
26,962
Mitigated
30,707
3,575
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Henry Rush
Bacchus
5,802
845
0
972
13,893
18,351
0
3,986
9,549
16,278
1,776
W
Xing Tian
KingNothing288
Xing Tian
6,589
802
0
556
8,714
7,585
0
4,372
4,342
19,346
0
W
7,399
703
112
2,928
9,272
5,363
0
1,367
7,905
35,626
0
L
Thanatos
LilKathend
Thanatos
5,905
705
0
2,035
8,699
3,637
0
4,681
3,787
0
13,769
L
Sun Wukong
Louis_louis420
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
PithyPeaches
Discordia
10,546
642
0
0
3,665
1,477
0
1,130
2,484
36,116
0
W
Arachne
alexyuh2bad
Arachne
10,166
8,045
0
587
7,886
5,042
0
3,775
4,111
0
15,782
W
3,111
1,401
1,820
2,104
9,522
10,274
0
4,534
4,988
0
10,839
L
Hou Yi
13,008
7,539
0
568
9,789
3,497
0
3,467
6,238
0
32,858
W
5,723
1,962
0
126
6,115
2,443
0
1,679
3,903
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
42,748
173
Minions Killed
147
3
Camps Cleared
8
548,455
Distance Traveled
800,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,150
1,019
29
4
0
121,899
0
W
Xing Tian
8,470
1,059
21
3
1
162,966
0
W
Anubis
8,638
1,080
81
10
3
129,956
0
L
Thanatos
7,839
980
13
2
2
142,635
0
L
Sun Wukong
6,958
870
0
0
0
0
0
L
Discordia
8,085
1,011
79
10
0
149,978
0
W
Arachne
9,238
1,155
15
2
1
161,231
0
W
Horus
7,956
995
19
2
2
171,492
0
L
Hou Yi
9,163
1,145
52
7
1
133,943
0
W
Loki
8,446
1,056
11
1
1
174,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role