Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Primal Cerberus
Shiva
Level 159
God Stats
3W - 3L
1,569 SR
Queue Stats
87W - 95L
1,529 Elo+
Party 1
Artemis
Artemis
Primal Rel
Artemis
Level 172
God Stats
4W - 4L
1,985 SR
Queue Stats
213W - 210L
1,523 Elo+
Party 1
Nemesis
Nemesis
achingao
Nemesis
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,400 Elo+
Solo
Ra
Ra
trunkss_90
Ra
Level 135
God Stats
2W - 4L
1,519 SR
Queue Stats
271W - 277L
1,523 Elo+
Solo
Team Averages
Level 131
1,615 SR
1,495 Elo+

VS

Team Averages
Level 155
1,525 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Deathix Six
Jormungandr
Level 176
God Stats
2W - 3L
1,268 SR
Queue Stats
550W - 524L
1,592 Elo+
Solo
Arachne
Arachne
KarenReportd
Arachne
Level 155
God Stats
61W - 43L
1,685 SR
Queue Stats
345W - 337L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Puffy PROD
Xbalanque
Level 144
God Stats
4W - 0L
1,673 SR
Queue Stats
13W - 9L
1,521 Elo+
Solo
Discordia
Discordia
Skull_Reaper_SK
Discordia
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 119L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 0
4,967
993
2,730
4,211
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 0 / 0
4,781
956
3,680
3,728
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Primal Rel
Artemis
9
0 / 1 / 0
4,665
933
1,687
2,177
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
achingao
Nemesis
7
0 / 0 / 0
4,317
863
0
0
0
10
0 / 1 / 1
4,957
991
2,780
3,104
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 1
5,056
1,011
2,988
4,473
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Deathix Six
Jormungandr
10
1 / 0 / 0
5,139
1,028
2,658
3,052
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KarenReportd
Arachne
9
0 / 0 / 1
4,987
997
2,275
3,947
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Xbalanque
Puffy PROD
Xbalanque
10
0 / 0 / 1
5,297
1,059
1,560
2,455
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Skull_Reaper_SK
Discordia
11
1 / 0 / 0
5,579
1,116
1,246
2,267
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Jormungandr
Deathix Six
Jormungandr
1
0
0
1
W
Arachne
KarenReportd
Arachne
0
0
1
0.5
L
0
0
0
0
L
Artemis
Primal Rel
Artemis
0
1
0
0
W
Xbalanque
Puffy PROD
Xbalanque
0
0
1
0.5
W
Discordia
Skull_Reaper_SK
Discordia
1
0
0
1
L
Nemesis
achingao
Nemesis
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,877
Damage
10,727
13,220
Taken
16,194
5,456
Mitigated
7,424
2,811
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,730
1,550
0
436
4,211
1,409
0
1,173
2,791
0
11,114
W
Sun Wukong
 
Sun Wukong
2,988
219
0
1,086
4,473
1,922
200
669
3,638
0
8,148
W
Jormungandr
Deathix Six
Jormungandr
2,658
287
0
256
3,052
2,536
0
642
2,209
13,526
0
W
Arachne
KarenReportd
Arachne
2,275
1,601
0
2,039
3,947
1,452
0
862
2,907
0
8,961
L
3,680
459
0
675
3,728
2,250
0
392
3,291
0
11,084
L
Artemis
Primal Rel
Artemis
1,687
97
0
424
2,177
816
0
865
1,312
0
8,876
W
Xbalanque
Puffy PROD
Xbalanque
1,560
505
0
730
2,455
797
1,278
22
2,393
0
12,443
W
Discordia
Skull_Reaper_SK
Discordia
1,246
35
0
460
2,267
717
480
0
2,267
14,687
0
L
Nemesis
achingao
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
2,780
87
763
513
3,104
981
0
1,024
1,922
11,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
26,058
102
Minions Killed
116
0
Camps Cleared
0
413,314
Distance Traveled
541,081
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,967
993
34
7
0
90,757
2
W
Sun Wukong
5,056
1,011
10
2
0
119,517
0
W
Jormungandr
5,139
1,028
20
4
0
91,986
0
W
Arachne
4,987
997
17
3
0
112,069
0
L
Shiva
4,781
956
23
5
0
131,823
0
L
Artemis
4,665
933
16
3
0
81,761
0
W
Xbalanque
5,297
1,059
37
7
0
112,134
0
W
Discordia
5,579
1,116
32
6
0
105,375
0
L
Nemesis
4,317
863
0
0
0
0
0
L
Ra
4,957
991
29
6
0
108,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role