Player Matchup

Gilgamesh
Gilgamesh
CR055Prime
Gilgamesh
Level 157
God Stats
5W - 2L
1,697 SR
Queue Stats
289W - 299L
1,537 Elo+
Solo
Kukulkan
Kukulkan
DuneSenpai
Kukulkan
Level 114
God Stats
0W - 2L
1,567 SR
Queue Stats
47W - 49L
1,426 Elo+
Solo
Skadi
Skadi
LaserBeamChrisoo
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,419 Elo+
Party 2
Nox
Nox
PrJr25
Nox
Level 170
God Stats
10W - 15L
1,510 SR
Queue Stats
1,123W - 1,183L
1,488 Elo+
Solo
Artio
Artio
XxheckanicexX
Artio
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,434 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,461 Elo+

VS

Team Averages
Level 119
1,603 SR
1,499 Elo+
Hera
Hera
KvFxBombastic
Hera
Level 106
God Stats
2W - 1L
1,487 SR
Queue Stats
80W - 78L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
KvFxEnigma
Baron Samedi
Level 153
God Stats
2W - 0L
1,707 SR
Queue Stats
101W - 93L
1,552 Elo+
Party 1
Geb
Geb
KvFxJester
Geb
Level 147
God Stats
1W - 0L
1,742 SR
Queue Stats
90W - 81L
1,564 Elo+
Party 1
Surtr
Surtr
heysus01
Surtr
Level 142
God Stats
2W - 3L
1,393 SR
Queue Stats
237W - 236L
1,449 Elo+
Solo
Lancelot
Lancelot
silliusgoosus
Lancelot
Level 49
God Stats
2W - 0L
1,685 SR
Queue Stats
158W - 177L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CR055Prime
Gilgamesh
19
8 / 2 / 9
11,047
736
23,906
30,892
36,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
DuneSenpai
Kukulkan
18
3 / 3 / 10
10,286
686
19,607
9,885
5,564
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
3 / 5 / 8
8,888
593
9,517
12,039
6,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
PrJr25
Nox
18
4 / 4 / 11
10,442
696
11,364
22,152
13,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 9
8,527
568
6,878
16,754
20,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
10,389
693
14,742
13,658
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
KvFxEnigma
Baron Samedi
19
5 / 0 / 9
11,226
748
22,578
10,357
7,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 13
10,744
716
10,953
26,684
24,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
heysus01
Surtr
18
8 / 4 / 8
11,266
751
25,704
24,429
32,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
silliusgoosus
Lancelot
15
3 / 7 / 5
9,851
657
9,587
19,827
20,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
19
Kills
19
19
Deaths
19
47
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CR055Prime
Gilgamesh
8
2
9
6.25
L
Kukulkan
DuneSenpai
Kukulkan
3
3
10
2.67
W
3
4
8
1.75
W
Baron Samedi
KvFxEnigma
Baron Samedi
5
0
9
9.5
W
0
4
13
1.63
L
3
5
8
1.4
L
Nox
PrJr25
Nox
4
4
11
2.38
L
1
5
9
1.1
W
Surtr
heysus01
Surtr
8
4
8
3
W
Lancelot
silliusgoosus
Lancelot
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,272
Damage
83,564
91,722
Taken
94,955
81,482
Mitigated
91,721
37,239
Healing
38,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CR055Prime
Gilgamesh
23,906
5,715
2,033
12,590
30,892
36,084
0
18,006
12,886
0
42,537
L
Kukulkan
DuneSenpai
Kukulkan
19,607
1,265
1,990
849
9,885
5,564
0
6,117
3,768
46,305
0
W
14,742
5,261
1,824
1,299
13,658
7,367
156
6,595
6,305
24,262
0
W
Baron Samedi
KvFxEnigma
Baron Samedi
22,578
2,169
9,288
5,122
10,357
7,168
173
4,750
5,213
47,331
0
W
10,953
1,368
3,375
9,933
26,684
24,367
342
7,632
17,445
12,757
5,041
L
9,517
2,778
1,056
2,279
12,039
6,298
0
5,043
6,996
0
21,604
L
Nox
PrJr25
Nox
11,364
1,417
818
7,438
22,152
13,519
287
11,546
10,606
26,048
0
L
6,878
827
4,026
4,160
16,754
20,017
0
10,157
6,597
11,080
1,678
W
Surtr
heysus01
Surtr
25,704
5,632
2,016
3,668
24,429
32,108
509
8,610
15,052
8,450
40,239
W
Lancelot
silliusgoosus
Lancelot
9,587
1,352
767
779
19,827
20,711
72
6,412
12,413
0
13,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
53,476
200
Minions Killed
150
0
Camps Cleared
0
1,157,298
Distance Traveled
1,294,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,047
736
44
3
0
265,862
0
L
Kukulkan
10,286
686
67
4
0
254,030
0
W
Hera
10,389
693
30
2
0
231,388
0
W
Baron Samedi
11,226
748
50
3
0
283,459
0
W
Geb
10,744
716
17
1
0
277,826
0
L
Skadi
8,888
593
35
2
0
178,303
0
L
Nox
10,442
696
41
3
0
266,466
0
L
Artio
8,527
568
13
1
0
192,637
0
W
Surtr
11,266
751
45
3
0
263,201
0
W
Lancelot
9,851
657
8
1
0
238,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role