Player Matchup

Mercury
Mercury
Coyson
Mercury
Level 127
God Stats
18W - 16L
1,624 SR
Queue Stats
51W - 48L
1,511 Elo+
Party 1
Ra
Ra
DiddiBR
Ra
Level 198
God Stats
2W - 8L
1,507 SR
Queue Stats
162W - 167L
1,469 Elo+
Solo
Cthulhu
Cthulhu
ThaMADTappa
Cthulhu
Level 148
God Stats
6W - 3L
1,367 SR
Queue Stats
266W - 241L
1,523 Elo+
Solo
Rama
Rama
johnny2tymes2
Rama
Level 175
God Stats
4W - 8L
1,383 SR
Queue Stats
246W - 249L
1,468 Elo+
Party 1
Mulan
Mulan
linesofchaos
Mulan
Level 170
God Stats
5W - 1L
1,865 SR
Queue Stats
200W - 183L
1,459 Elo+
Party 1
Team Averages
Level 164
1,549 SR
1,486 Elo+

VS

Team Averages
Level 120
1,584 SR
1,456 Elo+
Chronos
Chronos
AxeKiIIer
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,374 Elo+
Party 2
Thor
Thor
CousinBoom
Thor
Level 106
God Stats
4W - 2L
1,643 SR
Queue Stats
259W - 233L
1,532 Elo+
Solo
Hel
Hel
MagmaFrags_YT
Hel
Level 119
God Stats
11W - 4L
1,743 SR
Queue Stats
41W - 27L
1,510 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 160
God Stats
371W - 322L
1,530 SR
Queue Stats
490W - 473L
1,463 Elo+
Solo
Surtr
Surtr
NJtheNBK
Surtr
Level 128
God Stats
3W - 2L
1,501 SR
Queue Stats
97W - 95L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Coyson
Mercury
11
0 / 3 / 1
5,925
494
4,029
11,314
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 1
5,870
489
1,477
7,762
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ThaMADTappa
Cthulhu
11
0 / 4 / 0
6,107
509
6,196
9,612
8,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 4
5,904
492
6,238
8,686
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 1
5,990
499
4,442
10,138
7,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AxeKiIIer
Chronos
10
1 / 4 / 2
6,218
518
6,865
9,304
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 3
6,712
559
6,382
9,164
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 0
8,953
746
7,863
7,142
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
6,501
542
3,763
8,149
5,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
NJtheNBK
Surtr
13
4 / 0 / 0
7,723
644
5,743
10,658
7,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
14
14
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
AxeKiIIer
Chronos
1
4
2
0.5
W
1
0
3
2.5
L
Mercury
Coyson
Mercury
0
3
1
0.17
L
0
5
1
0.1
W
6
0
0
6
W
2
1
0
2
W
Surtr
NJtheNBK
Surtr
4
0
0
4
L
Cthulhu
ThaMADTappa
Cthulhu
0
4
0
0
L
1
1
4
3
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
30,616
47,512
Taken
44,417
26,258
Mitigated
21,782
8,115
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AxeKiIIer
Chronos
6,865
3,604
0
2,974
9,304
3,256
574
110
9,194
37,066
0
W
6,382
1,582
0
4,300
9,164
3,467
404
636
8,468
0
41,952
L
Mercury
Coyson
Mercury
4,029
2,449
0
1,110
11,314
4,493
0
3,729
7,585
0
50,449
L
1,477
192
93
785
7,762
2,122
0
6,050
1,712
36,301
724
W
7,863
491
116
4,206
7,142
2,494
744
961
6,181
83,705
0
W
3,763
424
292
3,839
8,149
5,025
122
109
8,040
23,765
1,795
W
Surtr
NJtheNBK
Surtr
5,743
1,956
0
3,927
10,658
7,540
212
4,776
5,082
1,889
47,591
L
Cthulhu
ThaMADTappa
Cthulhu
6,196
685
0
1,650
9,612
8,984
0
641
8,971
40,847
588
L
6,238
4,663
0
2,488
8,686
3,058
0
4,641
4,045
0
39,663
L
4,442
700
0
1,989
10,138
7,601
0
3,605
6,533
0
26,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
36,107
342
Minions Killed
389
0
Camps Cleared
0
1,217,527
Distance Traveled
1,167,601
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,218
518
60
5
0
224,384
0
W
Thor
6,712
559
67
6
0
250,814
0
L
Mercury
5,925
494
79
7
0
272,363
0
L
Ra
5,870
489
73
6
0
233,200
5
W
Hel
8,953
746
144
12
0
264,279
4
W
Hades
6,501
542
38
3
0
217,505
0
W
Surtr
7,723
644
80
7
0
210,619
0
L
Cthulhu
6,107
509
84
7
0
218,213
0
L
Rama
5,904
492
65
5
0
228,715
0
L
Mulan
5,990
499
41
3
0
265,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role