Player Matchup

Arachne
Arachne
DragonDoigt0710
Arachne
Level 77
God Stats
78W - 74L
1,547 SR
Queue Stats
117W - 148L
1,412 Elo+
Party 2
Neith
Neith
KeenBoat2070534
Neith
Level 82
God Stats
165W - 190L
1,514 SR
Queue Stats
188W - 227L
1,449 Elo+
Party 2
Poseidon
Poseidon
SOWSA
Poseidon
Level 87
God Stats
281W - 307L
1,531 SR
Queue Stats
290W - 328L
1,467 Elo+
Party 2
Surtr
Surtr
madgab1367
Surtr
Level 63
God Stats
59W - 55L
1,467 SR
Queue Stats
230W - 261L
1,398 Elo+
Party 2
Odin
Odin
t4atguy
Odin
Level 60
God Stats
29W - 18L
1,638 SR
Queue Stats
307W - 295L
1,477 Elo+
Solo
Team Averages
Level 74
1,540 SR
1,441 Elo+

VS

Team Averages
Level 60
1,406 SR
1,365 Elo+
Cerberus
Cerberus
ItsForFamily
Cerberus
Level 14
God Stats
1W - 0L
1,259 SR
Queue Stats
4W - 4L
1,167 Elo+
Party 1
Arachne
Arachne
Karma309508
Arachne
Level 104
God Stats
14W - 7L
1,602 SR
Queue Stats
88W - 94L
1,445 Elo+
Party 1
Medusa
Medusa
Raccoon-Laggoon
Medusa
Level 40
God Stats
2W - 2L
1,369 SR
Queue Stats
12W - 19L
1,297 Elo+
Party 1
Poseidon
Poseidon
brayilinho
Poseidon
Level 67
God Stats
64W - 62L
1,484 SR
Queue Stats
265W - 258L
1,417 Elo+
Solo
Charybdis
Charybdis
diegopatata
Charybdis
Level 76
God Stats
2W - 1L
1,317 SR
Queue Stats
44W - 43L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 1
10,018
557
9,352
16,126
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 0
7,739
430
4,381
13,866
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Poseidon
SOWSA
Poseidon
16
2 / 3 / 1
9,810
545
5,717
9,536
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
1 / 9 / 5
8,580
477
10,255
23,312
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
t4atguy
Odin
16
3 / 2 / 7
9,822
546
10,001
16,140
17,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsForFamily
Cerberus
13
2 / 3 / 9
9,451
525
6,869
14,500
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Karma309508
Arachne
16
7 / 3 / 8
10,153
564
13,733
13,924
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 0
9,369
521
6,209
13,626
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
brayilinho
Poseidon
18
6 / 2 / 4
11,451
636
8,574
8,068
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
diegopatata
Charybdis
17
8 / 1 / 5
10,763
598
19,307
14,005
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
24
24
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
6
1
1.58
W
Cerberus
ItsForFamily
Cerberus
2
3
9
2.17
W
Arachne
Karma309508
Arachne
7
3
8
3.67
L
0
4
0
0
W
1
6
0
0.17
L
Poseidon
SOWSA
Poseidon
2
3
1
0.83
W
Poseidon
brayilinho
Poseidon
6
2
4
4
W
Charybdis
diegopatata
Charybdis
8
1
5
10.5
L
Surtr
1
9
5
0.39
L
Odin
t4atguy
Odin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
54,692
78,980
Taken
64,123
48,676
Mitigated
34,338
16,405
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,352
7,101
0
4,705
16,126
7,060
0
2,462
13,664
0
60,388
W
Cerberus
ItsForFamily
Cerberus
6,869
642
0
5,011
14,500
12,637
223
1,559
12,381
30,279
1,211
W
Arachne
Karma309508
Arachne
13,733
10,031
0
4,090
13,924
7,139
79
748
12,864
0
55,269
L
4,381
1,868
0
2,684
13,866
5,130
96
1,147
12,719
0
49,943
W
6,209
2,374
0
1,317
13,626
5,698
1,882
0
13,626
0
61,536
L
Poseidon
SOWSA
Poseidon
5,717
534
0
580
9,536
3,326
540
3,457
6,079
86,157
1,090
W
Poseidon
brayilinho
Poseidon
8,574
877
0
2,451
8,068
3,481
0
1,371
6,603
111,248
2,292
W
Charybdis
diegopatata
Charybdis
19,307
10,569
0
6,079
14,005
5,383
1,800
2,964
10,780
0
109,129
L
Surtr
10,255
2,104
0
5,406
23,312
15,320
182
7,164
16,148
1,563
44,123
L
Odin
t4atguy
Odin
10,001
1,498
0
3,030
16,140
17,840
618
1,028
15,112
0
75,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
51,187
479
Minions Killed
569
0
Camps Cleared
0
1,695,975
Distance Traveled
1,854,863
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,018
557
99
6
0
372,455
0
W
Cerberus
9,451
525
54
3
0
365,014
0
W
Arachne
10,153
564
75
4
0
413,387
0
L
Neith
7,739
430
79
4
0
288,757
1
W
Medusa
9,369
521
89
5
0
357,986
0
L
Poseidon
9,810
545
135
8
0
370,746
9
W
Poseidon
11,451
636
190
11
0
394,070
6
W
Charybdis
10,763
598
161
9
0
324,406
9
L
Surtr
8,580
477
63
4
0
315,504
8
L
Odin
9,822
546
103
6
0
348,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role