Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TerptainMINT
Discordia
Level 89
God Stats
20W - 17L
1,579 SR
Queue Stats
126W - 144L
1,486 Elo+
Solo
Shiva
Shiva
flowerpower7295
Shiva
Level 157
God Stats
2W - 1L
1,967 SR
Queue Stats
10W - 12L
1,462 Elo+
Solo
Chaac
Chaac
whitedumper
Chaac
Level 67
God Stats
13W - 6L
1,701 SR
Queue Stats
21W - 13L
1,734 Elo+
Solo
Team Averages
Level 119
1,650 SR
1,537 Elo+

VS

Team Averages
Level 83
1,500 SR
1,562 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ResetNickname
Geb
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,600 Elo+
Party 1
Osiris
Osiris
SLIM_SHADY_559
Osiris
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kokyusenmonka
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 2 / 4
6,671
1,334
4,269
4,540
1,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
 
Raijin
10
0 / 0 / 0
5,361
1,072
0
0
0
Discordia
TerptainMINT
Discordia
11
2 / 3 / 3
6,916
1,383
5,971
5,853
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 4
6,919
1,384
8,256
8,343
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 3
6,363
1,273
5,374
9,000
7,792
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

318

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 4
6,506
1,301
5,070
5,596
2,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
 
Kali
9
1 / 2 / 3
6,090
1,218
336
2,441
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 9
7,452
1,490
4,056
7,183
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 5
7,775
1,555
7,950
6,519
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
kokyusenmonka
Morgan Le Fay
12
4 / 1 / 5
7,602
1,520
6,787
5,161
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
6
Kills
12
12
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
4
1.5
L
Raijin
 
Raijin
0
0
0
0
W
Cernunnos
 
Cernunnos
1
1
4
3
W
Kali
 
Kali
1
2
3
1.25
W
1
0
9
5.5
W
5
2
5
3.75
L
Discordia
TerptainMINT
Discordia
2
3
3
1.17
L
2
3
4
1.33
W
Morgan Le Fay
kokyusenmonka
Morgan Le Fay
4
1
5
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
24,199
27,736
Taken
26,900
20,564
Mitigated
17,360
2,897
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,269
2,304
0
24
4,540
1,871
0
1,909
2,548
0
13,968
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
 
Cernunnos
5,070
2,831
0
406
5,596
2,349
0
833
4,438
0
17,454
W
Kali
 
Kali
336
162
0
7
2,441
1,185
0
726
1,558
0
425
W
4,056
830
0
2,714
7,183
5,761
0
1,120
5,711
7,013
0
W
7,950
3,037
0
1,100
6,519
5,750
0
1,271
4,849
0
15,347
L
Discordia
TerptainMINT
Discordia
5,971
254
0
425
5,853
2,170
0
2,291
3,391
12,377
562
L
8,256
514
24
862
8,343
8,731
0
2,428
5,599
0
18,659
W
Morgan Le Fay
kokyusenmonka
Morgan Le Fay
6,787
637
0
82
5,161
2,315
0
923
4,025
19,851
0
L
5,374
860
0
1,562
9,000
7,792
0
4,215
4,530
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
35,425
86
Minions Killed
96
3
Camps Cleared
3
440,664
Distance Traveled
448,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,671
1,334
23
5
2
101,686
0
L
Raijin
5,361
1,072
0
0
0
0
0
W
Cernunnos
6,506
1,301
34
7
2
81,986
0
W
Kali
6,090
1,218
1
0
0
32,080
0
W
Geb
7,452
1,490
4
1
0
103,760
0
W
Osiris
7,775
1,555
21
4
0
118,343
0
L
Discordia
6,916
1,383
21
4
1
120,665
0
L
Shiva
6,919
1,384
20
4
0
107,030
0
W
Morgan Le Fay
7,602
1,520
36
7
1
112,338
0
L
Chaac
6,363
1,273
22
4
0
111,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role