Player Matchup

Tiamat
Tiamat
Rockcandle14415
Tiamat
Level 38
God Stats
0W - 2L
1,462 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 2
Charon
Charon
maxwelledison03
Charon
Level 85
God Stats
0W - 1L
1,829 SR
Queue Stats
41W - 38L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
sruill
Hou Yi
Level 66
God Stats
28W - 33L
1,518 SR
Queue Stats
263W - 279L
1,492 Elo+
Solo
Team Averages
Level 63
1,603 SR
1,426 Elo+

VS

Team Averages
Level 73
1,510 SR
1,406 Elo+
Sol
Sol
SSDD496
Sol
Level 87
God Stats
26W - 13L
1,581 SR
Queue Stats
237W - 248L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
WarYonko
Cthulhu
Level 83
God Stats
7W - 4L
1,384 SR
Queue Stats
75W - 88L
1,368 Elo+
Party 1
Bakasura
Bakasura
iiKapp
Bakasura
Level 48
God Stats
5W - 3L
1,564 SR
Queue Stats
298W - 311L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,344
623
11,491
13,744
8,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
8,940
596
11,037
19,940
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
sruill
Hou Yi
16
4 / 1 / 2
10,004
667
16,449
10,232
4,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 0 / 6
11,025
735
11,857
15,848
6,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
WarYonko
Cthulhu
17
4 / 3 / 3
10,803
720
14,476
18,689
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
iiKapp
Bakasura
14
2 / 3 / 3
10,229
682
10,971
14,425
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
7
7
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Sol
1
0
6
4
W
Cthulhu
WarYonko
Cthulhu
4
3
3
1.83
W
Bakasura
iiKapp
Bakasura
2
3
3
1.17
L
0
1
4
2
L
Hou Yi
sruill
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
37,304
43,916
Taken
48,962
33,940
Mitigated
27,765
5,525
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,491
1,270
0
635
13,744
8,614
0
7,949
4,994
29,022
0
W
Sol
11,857
3,871
1,443
11,455
15,848
6,081
521
8,967
6,376
49,337
0
W
Cthulhu
WarYonko
Cthulhu
14,476
842
746
4,719
18,689
14,325
0
8,633
9,268
38,918
1,965
W
Bakasura
iiKapp
Bakasura
10,971
6,844
0
3,692
14,425
7,359
477
3,052
11,048
0
42,193
L
11,037
1,696
264
4,554
19,940
20,453
0
11,038
7,458
25,951
399
L
Hou Yi
sruill
Hou Yi
16,449
5,431
0
72
10,232
4,873
0
5,508
4,128
0
46,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
32,057
127
Minions Killed
205
0
Camps Cleared
0
869,403
Distance Traveled
920,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,344
623
37
2
0
283,084
0
W
Sol
11,025
735
96
6
0
301,830
0
W
Cthulhu
10,803
720
47
3
0
289,990
0
W
Bakasura
10,229
682
62
4
0
328,885
0
L
Charon
8,940
596
24
2
0
302,262
0
L
Hou Yi
10,004
667
66
4
0
284,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role