Player Matchup

Chronos
Chronos
BULLISH365
Chronos
Level 157
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 1
Anubis
Anubis
Hulagatuna
Anubis
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
LubedGullet
Danzaburou
Level 102
God Stats
2W - 1L
1,555 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,448 Elo+

VS

Team Averages
Level 96
1,601 SR
1,681 Elo+
Jormungandr
Jormungandr
Gavails
Jormungandr
Level 89
God Stats
10W - 4L
1,591 SR
Queue Stats
227W - 229L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
Ween0
Baron Samedi
Level 104
God Stats
24W - 12L
1,773 SR
Queue Stats
277W - 267L
1,684 Elo+
Party 2
Hachiman
Hachiman
d0ns
Hachiman
Level 95
God Stats
5W - 11L
1,439 SR
Queue Stats
291W - 278L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BULLISH365
Chronos
12
1 / 4 / 5
7,754
705
7,239
11,678
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Hulagatuna
Anubis
14
7 / 7 / 0
9,394
854
12,532
13,806
7,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
LubedGullet
Danzaburou
13
0 / 5 / 6
7,441
676
6,487
10,388
6,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gavails
Jormungandr
13
4 / 4 / 5
8,967
815
6,754
14,028
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Ween0
Baron Samedi
16
6 / 2 / 10
9,940
904
10,488
8,778
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
d0ns
Hachiman
15
5 / 2 / 8
9,395
854
11,308
10,037
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
15
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
BULLISH365
Chronos
1
4
5
0.88
W
Jormungandr
Gavails
Jormungandr
4
4
5
1.63
L
Anubis
Hulagatuna
Anubis
7
7
0
1
L
Danzaburou
LubedGullet
Danzaburou
0
5
6
0.6
W
Baron Samedi
Ween0
Baron Samedi
6
2
10
5.5
W
Hachiman
d0ns
Hachiman
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
28,550
35,872
Taken
32,843
18,314
Mitigated
16,338
5,585
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BULLISH365
Chronos
7,239
2,925
0
580
11,678
4,693
0
5,025
6,576
23,950
1,301
W
Jormungandr
Gavails
Jormungandr
6,754
1,955
0
3,230
14,028
8,141
117
8,459
5,231
26,230
5,346
L
Anubis
Hulagatuna
Anubis
12,532
237
0
3,348
13,806
7,041
0
5,928
7,822
25,949
0
L
Danzaburou
LubedGullet
Danzaburou
6,487
1,795
0
1,657
10,388
6,580
0
5,148
5,127
0
25,025
W
Baron Samedi
Ween0
Baron Samedi
10,488
1,054
1,141
3,724
8,778
4,862
860
5,111
3,381
32,487
401
W
Hachiman
d0ns
Hachiman
11,308
6,741
0
3,751
10,037
3,335
1,411
5,429
4,432
0
44,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
28,302
94
Minions Killed
175
0
Camps Cleared
0
573,804
Distance Traveled
538,113
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,754
705
46
4
0
201,961
0
W
Jormungandr
8,967
815
56
5
0
176,608
0
L
Anubis
9,394
854
28
3
0
175,858
6
L
Danzaburou
7,441
676
20
2
0
195,985
0
W
Baron Samedi
9,940
904
55
5
0
172,630
0
W
Hachiman
9,395
854
64
6
0
188,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role