Player Matchup

Fenrir
Fenrir
Lemixity
Fenrir
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ra
Ra
Quintzel
Ra
Level 49
God Stats
53W - 61L
1,488 SR
Queue Stats
222W - 221L
1,462 Elo+
Solo
King Arthur
King Arthur
SunziJr
King Arthur
Level 13
God Stats
1W - 2L
1,449 SR
Queue Stats
5W - 4L
1,386 Elo+
Party 1
Ullr
Ullr
Zygroh
Ullr
Level 68
God Stats
1W - 0L
1,187 SR
Queue Stats
7W - 9L
1,314 Elo+
Party 1
Hel
Hel
squishmi
Hel
Level 28
God Stats
4W - 2L
1,158 SR
Queue Stats
7W - 11L
1,171 Elo+
Party 1
Team Averages
Level 33
1,356 SR
1,367 Elo+

VS

Team Averages
Level 53
1,468 SR
1,400 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Louisthagr8
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 119L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
SammichSis
Jormungandr
Level 29
God Stats
5W - 8L
1,404 SR
Queue Stats
65W - 116L
1,342 Elo+
Party 2
Hachiman
Hachiman
cheechrebel
Hachiman
Level 26
God Stats
3W - 6L
1,449 SR
Queue Stats
45W - 59L
1,385 Elo+
Party 2
Zeus
Zeus
pendragon1412
Zeus
Level 75
God Stats
10W - 8L
1,485 SR
Queue Stats
145W - 238L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lemixity
Fenrir
8
3 / 0 / 1
4,596
766
2,293
3,761
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
3,878
646
1,099
3,760
1,063
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
SunziJr
King Arthur
7
0 / 0 / 0
3,954
659
221
3,253
1,967
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
Zygroh
Ullr
7
1 / 1 / 0
3,608
601
2,685
4,400
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,385
564
1,354
2,044
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 0 / 0
3,017
503
540
1,268
639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
7
0 / 1 / 0
3,891
649
1,549
3,912
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SammichSis
Jormungandr
7
0 / 1 / 1
4,201
700
890
4,725
3,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
cheechrebel
Hachiman
7
1 / 1 / 0
3,982
664
2,410
3,376
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
4,624
771
2,701
3,399
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Fenrir
Lemixity
Fenrir
3
0
1
3.5
L
Serqet
0
1
0
0
W
0
1
1
0.5
L
Jormungandr
SammichSis
Jormungandr
0
1
1
0.5
W
King Arthur
SunziJr
King Arthur
0
0
0
0
W
Ullr
Zygroh
Ullr
1
1
0
1
L
Hachiman
cheechrebel
Hachiman
1
1
0
1
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,652
Damage
8,090
17,218
Taken
16,680
6,343
Mitigated
6,769
5,615
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
540
87
0
566
1,268
639
0
0
1,268
0
3,590
W
Fenrir
Lemixity
Fenrir
2,293
1,057
0
1,951
3,761
1,377
0
100
3,661
0
18,293
L
Serqet
1,549
334
0
1,598
3,912
1,207
0
205
3,707
0
16,809
W
1,099
441
0
1,204
3,760
1,063
0
2,393
1,109
19,589
0
L
Jormungandr
SammichSis
Jormungandr
890
288
0
1,436
4,725
3,039
0
756
3,969
15,947
0
W
King Arthur
SunziJr
King Arthur
221
51
0
125
3,253
1,967
0
0
3,188
0
15,328
W
Ullr
Zygroh
Ullr
2,685
415
0
722
4,400
1,384
0
312
4,088
0
19,721
L
Hachiman
cheechrebel
Hachiman
2,410
1,204
0
1,130
3,376
897
0
413
2,963
0
22,412
L
2,701
588
0
859
3,399
987
0
894
2,505
27,130
1,818
W
1,354
184
557
1,056
2,044
552
0
528
1,516
9,307
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,421
Gold Earned
19,715
139
Minions Killed
173
0
Camps Cleared
0
630,865
Distance Traveled
553,340
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,017
503
7
1
0
30,917
0
W
Fenrir
4,596
766
35
6
0
137,250
0
L
Serqet
3,891
649
37
6
0
151,064
2
W
Ra
3,878
646
29
5
0
115,076
0
L
Jormungandr
4,201
700
25
4
0
124,298
0
W
King Arthur
3,954
659
29
5
0
126,194
0
W
Ullr
3,608
601
30
5
0
127,842
0
L
Hachiman
3,982
664
42
7
0
123,045
0
L
Zeus
4,624
771
62
10
0
124,016
0
W
Hel
3,385
564
16
3
0
124,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role