Player Matchup

Nox
Nox
 
Nox
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BlowWoodZz27408
Xbalanque
Level 128
God Stats
14W - 7L
1,663 SR
Queue Stats
357W - 343L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Java820
Cabrakan
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 45L
1,693 Elo+
Solo
Chaac
Chaac
XgweenVx
Chaac
Level 67
God Stats
5W - 1L
1,670 SR
Queue Stats
64W - 55L
1,481 Elo+
Solo
Hercules
Hercules
obeyzaaddy915
Hercules
Level 148
God Stats
1W - 1L
1,267 SR
Queue Stats
318W - 326L
1,511 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,531 Elo+

VS

Team Averages
Level 135
1,534 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DragonDrew916
Ymir
Level 152
God Stats
1W - 7L
1,601 SR
Queue Stats
293W - 330L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
bloodylimbs_
Ao Kuang
Level 128
God Stats
0W - 1L
1,791 SR
Queue Stats
28W - 26L
1,484 Elo+
Party 1
Hera
Hera
nVAIN
Hera
Level 80
God Stats
1W - 2L
1,488 SR
Queue Stats
193W - 188L
1,520 Elo+
Party 1
Ishtar
Ishtar
tonysanchez719
Ishtar
Level 128
God Stats
5W - 6L
1,292 SR
Queue Stats
408W - 427L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 3 / 4
6,272
896
3,303
5,564
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
BlowWoodZz27408
Xbalanque
13
2 / 1 / 4
7,395
1,056
7,927
5,006
2,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Java820
Cabrakan
13
3 / 1 / 2
7,607
1,087
3,572
6,212
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
XgweenVx
Chaac
13
2 / 1 / 7
7,109
1,016
4,613
7,345
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
obeyzaaddy915
Hercules
10
1 / 1 / 4
6,205
886
2,209
6,029
5,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,704
243
0
0
0
12
1 / 2 / 4
6,174
882
4,364
7,227
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
bloodylimbs_
Ao Kuang
12
4 / 1 / 2
6,065
866
2,075
5,309
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
nVAIN
Hera
11
0 / 3 / 4
5,785
826
5,127
4,446
1,640
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 3
5,861
837
5,804
6,444
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
9
Kills
7
7
Deaths
9
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
3
4
1
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Xbalanque
BlowWoodZz27408
Xbalanque
2
1
4
4
L
1
2
4
1.5
W
Cabrakan
Java820
Cabrakan
3
1
2
4
W
Chaac
XgweenVx
Chaac
2
1
7
5.5
L
Ao Kuang
bloodylimbs_
Ao Kuang
4
1
2
5
L
Hera
nVAIN
Hera
0
3
4
0.67
W
Hercules
obeyzaaddy915
Hercules
1
1
4
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
17,370
30,156
Taken
23,426
22,867
Mitigated
17,040
10,546
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,303
161
1,401
1,207
5,564
2,057
0
2,719
2,845
9,199
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
BlowWoodZz27408
Xbalanque
7,927
899
0
492
5,006
2,023
1,208
1,326
3,680
0
17,706
L
4,364
157
1,299
2,099
7,227
7,678
0
2,359
4,828
8,566
0
W
Cabrakan
Java820
Cabrakan
3,572
387
0
822
6,212
7,349
84
2,889
3,323
11,160
488
W
Chaac
XgweenVx
Chaac
4,613
48
1,036
1,539
7,345
6,433
166
2,710
4,635
0
13,720
L
Ao Kuang
bloodylimbs_
Ao Kuang
2,075
571
0
839
5,309
4,828
0
1,744
3,525
4,019
174
L
Hera
nVAIN
Hera
5,127
869
512
141
4,446
1,640
0
468
3,938
12,736
0
W
Hercules
obeyzaaddy915
Hercules
2,209
414
1,185
2,864
6,029
5,005
0
1,841
4,188
0
4,789
L
5,804
2,259
723
898
6,444
2,894
0
1,980
4,424
0
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
25,589
78
Minions Killed
51
0
Camps Cleared
0
717,511
Distance Traveled
530,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,272
896
9
1
0
119,566
0
L
Cu Chulainn
1,704
243
0
0
0
0
0
W
Xbalanque
7,395
1,056
33
5
0
143,186
0
L
Ymir
6,174
882
11
2
0
138,502
0
W
Cabrakan
7,607
1,087
15
2
0
145,067
0
W
Chaac
7,109
1,016
18
3
0
159,255
0
L
Ao Kuang
6,065
866
2
0
0
137,183
0
L
Hera
5,785
826
19
3
0
143,074
0
W
Hercules
6,205
886
3
0
0
150,437
0
L
Ishtar
5,861
837
19
3
0
111,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role