Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Damujada
Neith
Level 63
God Stats
3W - 3L
1,676 SR
Queue Stats
238W - 245L
1,394 Elo+
Party 1
Eset
Eset
Spartacus777267
Eset
Level 69
God Stats
3W - 2L
1,283 SR
Queue Stats
301W - 309L
1,379 Elo+
Party 1
Camazotz
Camazotz
elrodri_A
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 3
Serqet
Serqet
raffiki_91
Serqet
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 169L
1,469 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,395 Elo+

VS

Team Averages
Level 119
1,386 SR
1,375 Elo+
Nox
Nox
ButterBirne21
Nox
Level 139
God Stats
4W - 5L
1,353 SR
Queue Stats
153W - 169L
1,418 Elo+
Party 2
Zeus
Zeus
DARKFAXILDE
Zeus
Level 120
God Stats
6W - 6L
1,313 SR
Queue Stats
277W - 276L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Kenji_San31
Ah Puch
Level 120
God Stats
2W - 0L
1,709 SR
Queue Stats
33W - 51L
1,199 Elo+
Solo
Hun Batz
Hun Batz
changer91
Hun Batz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
trollkiller99
Baron Samedi
Level 121
God Stats
2W - 6L
1,053 SR
Queue Stats
208W - 334L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 6 / 1
8,822
802
9,487
11,535
7,212
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Damujada
Neith
12
3 / 4 / 3
7,957
723
3,818
7,542
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 5
7,151
650
2,160
4,988
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
elrodri_A
Camazotz
16
1 / 5 / 4
7,852
714
3,641
11,558
5,109
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
raffiki_91
Serqet
16
2 / 5 / 4
8,831
803
5,340
11,354
16,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
8,803
800
5,781
7,184
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 7
10,224
929
13,403
4,916
1,717
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Kenji_San31
Ah Puch
18
8 / 2 / 9
10,763
978
12,771
7,799
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
changer91
Hun Batz
15
3 / 3 / 7
8,829
803
6,910
9,785
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
trollkiller99
Baron Samedi
9
0 / 2 / 5
6,766
615
1,333
3,542
1,390
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
22
22
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
1
0.75
W
2
2
10
3.5
W
9
2
7
6.25
L
Neith
Damujada
Neith
3
4
3
1.13
W
Ah Puch
Kenji_San31
Ah Puch
8
2
9
6.25
L
0
2
5
1.25
W
Hun Batz
changer91
Hun Batz
3
3
7
2.17
L
Camazotz
elrodri_A
Camazotz
1
5
4
0.6
L
Serqet
raffiki_91
Serqet
2
5
4
0.8
W
Baron Samedi
trollkiller99
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
40,198
46,977
Taken
33,226
35,139
Mitigated
13,106
7,623
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,487
0
155
2,537
11,535
7,212
0
7,944
3,591
24,528
0
W
5,781
480
584
1,156
7,184
2,669
293
2,864
3,898
11,604
370
W
13,403
1,442
635
204
4,916
1,717
296
1,152
3,468
28,608
0
L
Neith
Damujada
Neith
3,818
687
115
826
7,542
3,452
0
6,349
1,193
0
9,886
W
Ah Puch
Kenji_San31
Ah Puch
12,771
283
483
2,279
7,799
3,304
146
2,932
4,627
31,520
770
L
2,160
69
411
516
4,988
2,645
0
3,354
1,634
6,527
0
W
Hun Batz
changer91
Hun Batz
6,910
636
563
2,049
9,785
4,026
0
3,427
6,062
0
16,398
L
Camazotz
elrodri_A
Camazotz
3,641
330
0
1,549
11,558
5,109
0
7,392
4,166
0
17,237
L
Serqet
raffiki_91
Serqet
5,340
1,018
254
1,260
11,354
16,721
0
8,075
3,279
0
6,908
W
Baron Samedi
trollkiller99
Baron Samedi
1,333
34
626
607
3,542
1,390
177
844
2,658
4,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
45,385
89
Minions Killed
128
0
Camps Cleared
0
775,775
Distance Traveled
930,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,822
802
27
2
0
182,449
0
W
Nox
8,803
800
17
2
0
214,832
0
W
Zeus
10,224
929
46
4
0
199,678
0
L
Neith
7,957
723
14
1
0
121,638
0
W
Ah Puch
10,763
978
37
3
0
213,646
0
L
Eset
7,151
650
13
1
0
108,405
0
W
Hun Batz
8,829
803
25
2
0
228,387
0
L
Camazotz
7,852
714
27
2
0
215,520
0
L
Serqet
8,831
803
8
1
0
147,763
0
W
Baron Samedi
6,766
615
3
0
0
74,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role