Player Matchup

Sun Wukong
Sun Wukong
Jake303030
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,515 Elo+
Party 1
Yemoja
Yemoja
MasterSuntzuuu
Yemoja
Level 149
God Stats
2W - 0L
1,942 SR
Queue Stats
69W - 58L
1,570 Elo+
Solo
Shiva
Shiva
Rusticlese
Shiva
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 53L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
changethename21
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,497 Elo+
Party 1
Chronos
Chronos
tonysanchez719
Chronos
Level 128
God Stats
4W - 3L
1,167 SR
Queue Stats
408W - 427L
1,548 Elo+
Solo
Team Averages
Level 143
1,522 SR
1,526 Elo+

VS

Team Averages
Level 119
1,615 SR
1,554 Elo+
Geb
Geb
BlowWoodZz27408
Geb
Level 128
God Stats
2W - 4L
1,436 SR
Queue Stats
357W - 343L
1,480 Elo+
Solo
Izanami
Izanami
Java820
Izanami
Level 85
God Stats
2W - 1L
1,801 SR
Queue Stats
140W - 45L
1,715 Elo+
Solo
Hel
Hel
Spaffy
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Solo
Odin
Odin
U DOG WATER3353
Odin
Level 124
God Stats
2W - 3L
1,840 SR
Queue Stats
126W - 112L
1,504 Elo+
Party 2
Bastet
Bastet
simsimO1
Bastet
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 63L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jake303030
Sun Wukong
14
3 / 6 / 7
8,987
817
12,036
14,893
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 14
8,877
807
4,218
13,974
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
17
5 / 3 / 13
9,867
897
19,549
13,342
19,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
changethename21
Xing Tian
17
11 / 4 / 6
10,359
942
15,241
16,920
12,400
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 11
9,600
873
4,876
13,475
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
8,539
776
15,936
13,484
10,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Java820
Izanami
15
7 / 5 / 6
9,555
869
18,383
11,488
5,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Spaffy
Hel
15
1 / 5 / 14
8,712
792
9,084
13,903
8,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 10
8,817
802
7,934
12,589
11,810
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
simsimO1
Bastet
15
5 / 4 / 7
8,818
802
11,050
11,305
5,152
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
67
22
Kills
17
20
Deaths
22
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
3
13
2.5
W
Sun Wukong
Jake303030
Sun Wukong
3
6
7
1.08
L
Izanami
Java820
Izanami
7
5
6
2
W
0
3
14
2.33
W
Shiva
5
3
13
3.83
L
Hel
Spaffy
Hel
1
5
14
1.6
L
3
5
10
1.6
W
Xing Tian
changethename21
Xing Tian
11
4
6
3.5
L
Bastet
simsimO1
Bastet
5
4
7
2.13
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,920
Damage
62,387
72,604
Taken
62,769
58,396
Mitigated
41,632
26,256
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,936
422
1,104
3,248
13,484
10,602
0
5,953
7,531
26,086
394
W
Sun Wukong
Jake303030
Sun Wukong
12,036
1,707
527
1,957
14,893
9,955
0
4,236
10,657
0
22,011
L
Izanami
Java820
Izanami
18,383
11,834
93
977
11,488
5,765
8
4,747
6,741
0
34,033
W
4,218
1,236
10,163
5,041
13,974
9,957
291
5,782
8,192
8,445
185
W
Shiva
19,549
816
1,414
1,913
13,342
19,855
102
3,834
9,508
1,296
29,803
L
Hel
Spaffy
Hel
9,084
1,041
6,664
6,243
13,903
8,303
0
5,116
8,787
22,003
0
L
7,934
1,114
722
892
12,589
11,810
0
4,515
8,074
0
18,180
W
Xing Tian
changethename21
Xing Tian
15,241
238
359
2,208
16,920
12,400
186
5,504
11,416
25,379
0
L
Bastet
simsimO1
Bastet
11,050
2,886
555
1,431
11,305
5,152
0
4,547
6,758
0
18,389
W
4,876
1,292
701
1,973
13,475
6,229
1,711
5,382
8,093
24,221
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
44,441
149
Minions Killed
121
0
Camps Cleared
0
1,044,957
Distance Traveled
1,048,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,539
776
10
1
0
231,070
0
W
Sun Wukong
8,987
817
34
3
0
202,013
0
L
Izanami
9,555
869
45
4
0
184,217
0
W
Yemoja
8,877
807
19
2
0
194,547
0
W
Shiva
9,867
897
24
2
0
236,341
0
L
Hel
8,712
792
29
3
0
193,837
0
L
Odin
8,817
802
21
2
0
207,894
0
W
Xing Tian
10,359
942
18
2
0
191,822
0
L
Bastet
8,818
802
16
1
0
231,610
0
W
Chronos
9,600
873
54
5
0
220,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role