Player Matchup

Artio
Artio
BeansOnDaGrill7
Artio
Level 149
God Stats
1W - 3L
1,431 SR
Queue Stats
308W - 339L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
LegendaryTurban
Ao Kuang
Level 107
God Stats
1W - 5L
1,469 SR
Queue Stats
40W - 37L
1,515 Elo+
Party 1
Hades
Hades
NotJoJustice
Hades
Level 102
God Stats
3W - 2L
1,626 SR
Queue Stats
70W - 90L
1,444 Elo+
Solo
Bacchus
Bacchus
Purgatory29
Bacchus
Level 127
God Stats
0W - 2L
1,279 SR
Queue Stats
122W - 111L
1,534 Elo+
Party 1
Ullr
Ullr
SCARECROW-RM
Ullr
Level 123
God Stats
1W - 1L
1,757 SR
Queue Stats
93W - 89L
1,518 Elo+
Party 1
Team Averages
Level 122
1,513 SR
1,499 Elo+

VS

Team Averages
Level 143
1,606 SR
1,475 Elo+
Nut
Nut
ArMaNdO2_7
Nut
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
HankScorpi007
Baron Samedi
Level 158
God Stats
5W - 4L
1,920 SR
Queue Stats
934W - 975L
1,406 Elo+
Solo
Hachiman
Hachiman
Jbarker0
Hachiman
Level 48
God Stats
4W - 4L
1,373 SR
Queue Stats
291W - 303L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
SMOOTHCR1M1N8L
Erlang Shen
Level 208
God Stats
15W - 8L
1,629 SR
Queue Stats
680W - 729L
1,439 Elo+
Solo
Fenrir
Fenrir
doddydead
Fenrir
Level 159
God Stats
3W - 1L
1,610 SR
Queue Stats
129W - 106L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
8,219
747
8,558
13,285
11,940
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
16
4 / 2 / 3
8,039
731
7,442
11,977
5,673
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
5,776
525
0
0
0
Bacchus
Purgatory29
Bacchus
16
2 / 3 / 6
8,665
788
10,212
19,628
21,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 5
8,497
772
9,449
11,616
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
7,608
692
6,294
7,005
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
HankScorpi007
Baron Samedi
15
3 / 2 / 7
8,715
792
10,094
8,197
5,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Jbarker0
Hachiman
17
4 / 2 / 6
9,583
871
12,542
6,692
2,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
SMOOTHCR1M1N8L
Erlang Shen
15
1 / 2 / 11
8,374
761
10,416
10,331
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
doddydead
Fenrir
15
4 / 2 / 3
8,660
787
6,089
9,973
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
10
Kills
12
12
Deaths
10
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
2
3
7
1.83
W
Baron Samedi
HankScorpi007
Baron Samedi
3
2
7
3.25
W
Hachiman
Jbarker0
Hachiman
4
2
6
3.5
L
Ao Kuang
4
2
3
2.75
L
0
0
0
0
L
Bacchus
Purgatory29
Bacchus
2
3
6
1.67
L
2
4
5
1.13
W
Erlang Shen
SMOOTHCR1M1N8L
Erlang Shen
1
2
11
3.25
W
Fenrir
doddydead
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
45,435
56,506
Taken
42,198
44,067
Mitigated
33,057
23,487
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,294
3,981
33
1,934
7,005
2,874
9
4,435
2,570
0
16,779
L
8,558
78
2,412
4,888
13,285
11,940
0
3,652
8,987
16,803
2,318
W
Baron Samedi
HankScorpi007
Baron Samedi
10,094
1,054
1,831
1,974
8,197
5,844
0
5,133
3,064
17,739
0
W
Hachiman
Jbarker0
Hachiman
12,542
5,715
190
487
6,692
2,873
1,012
3,487
3,205
0
30,962
L
Ao Kuang
7,442
1,783
1,680
5,559
11,977
5,673
0
829
10,818
14,021
496
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Purgatory29
Bacchus
10,212
787
268
6,024
19,628
21,080
0
4,142
14,909
19,081
1,823
L
9,449
4,538
834
1,822
11,616
5,374
0
1,471
9,737
0
22,377
W
Erlang Shen
SMOOTHCR1M1N8L
Erlang Shen
10,416
3,336
782
4,360
10,331
10,962
90
5,728
4,603
0
15,909
W
Fenrir
doddydead
Fenrir
6,089
929
523
3,121
9,973
10,504
31
5,665
4,308
0
9,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
42,940
87
Minions Killed
110
0
Camps Cleared
0
839,308
Distance Traveled
1,001,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,608
692
19
2
0
138,775
0
L
Artio
8,219
747
24
2
0
216,880
0
W
Baron Samedi
8,715
792
12
1
0
212,344
0
W
Hachiman
9,583
871
53
5
0
187,656
0
L
Ao Kuang
8,039
731
14
1
0
233,293
0
L
Hades
5,776
525
0
0
0
0
0
L
Bacchus
8,665
788
14
1
0
211,650
0
L
Ullr
8,497
772
35
3
0
177,485
0
W
Erlang Shen
8,374
761
9
1
0
243,988
0
W
Fenrir
8,660
787
17
2
0
219,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role