Player Matchup

Bastet
Bastet
ELSWAGER911
Bastet
Level 157
God Stats
24W - 22L
1,664 SR
Queue Stats
292W - 301L
1,507 Elo+
Solo
King Arthur
King Arthur
Yukí
King Arthur
Level 113
God Stats
1W - 2L
1,146 SR
Queue Stats
79W - 73L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 105
God Stats
154W - 138L
1,604 SR
Queue Stats
170W - 160L
1,525 Elo+
Solo
Zeus
Zeus
le7ja
Zeus
Level 128
God Stats
18W - 20L
1,648 SR
Queue Stats
212W - 202L
1,545 Elo+
Solo
The Morrigan
The Morrigan
ninjaMari88
The Morrigan
Level 102
God Stats
3W - 3L
1,417 SR
Queue Stats
95W - 90L
1,511 Elo+
Solo
Team Averages
Level 121
1,496 SR
1,519 Elo+

VS

Team Averages
Level 113
1,536 SR
1,463 Elo+
Shiva
Shiva
Carlyfunsox
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,442 Elo+
Party 1
Bacchus
Bacchus
Gim452
Bacchus
Level 97
God Stats
1W - 4L
1,275 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 1
Janus
Janus
Keyven
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,430 Elo+
Party 1
Maman Brigitte
Maman Brigitte
LoboRBG
Maman Brigitte
Level 142
God Stats
16W - 9L
1,695 SR
Queue Stats
496W - 480L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scorpia96
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 0 / 5
6,138
614
6,511
7,494
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Yukí
King Arthur
12
4 / 1 / 0
7,026
703
6,688
7,658
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ZonateBow63
Danzaburou
10
1 / 3 / 4
5,248
525
4,069
7,209
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
le7ja
Zeus
12
2 / 0 / 1
6,451
645
6,292
5,178
1,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
ninjaMari88
The Morrigan
9
2 / 0 / 2
5,453
545
4,982
4,998
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,548
455
3,437
8,909
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Gim452
Bacchus
8
1 / 2 / 2
4,923
492
3,808
9,193
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Keyven
Janus
9
0 / 3 / 0
5,184
518
2,076
7,164
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
LoboRBG
Maman Brigitte
10
1 / 2 / 0
4,914
491
3,572
9,938
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Scorpia96
Ah Muzen Cab
8
1 / 3 / 2
4,592
459
4,360
6,934
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bastet
4
0
5
6.5
L
Bacchus
Gim452
Bacchus
1
2
2
1
L
Janus
Keyven
Janus
0
3
0
0
L
Maman Brigitte
LoboRBG
Maman Brigitte
1
2
0
0.5
L
Ah Muzen Cab
Scorpia96
Ah Muzen Cab
1
3
2
0.67
W
King Arthur
Yukí
King Arthur
4
1
0
4
W
Danzaburou
ZonateBow63
Danzaburou
1
3
4
1
W
Zeus
le7ja
Zeus
2
0
1
2.5
W
The Morrigan
ninjaMari88
The Morrigan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
17,253
32,537
Taken
42,138
14,212
Mitigated
20,069
8,378
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,437
534
0
2,722
8,909
4,653
0
80
8,829
0
17,751
W
Bastet
6,511
975
0
1,847
7,494
2,957
0
1,998
5,450
0
45,171
L
Bacchus
Gim452
Bacchus
3,808
466
891
2,129
9,193
6,521
0
2,460
6,733
13,901
1,559
L
Janus
Keyven
Janus
2,076
175
0
1,305
7,164
2,552
149
4,418
2,746
29,877
1,428
L
Maman Brigitte
LoboRBG
Maman Brigitte
3,572
292
0
1,897
9,938
4,007
0
1,724
8,214
40,771
0
L
Ah Muzen Cab
Scorpia96
Ah Muzen Cab
4,360
1,095
0
463
6,934
2,336
0
2,573
4,361
0
33,281
W
King Arthur
Yukí
King Arthur
6,688
522
0
1,370
7,658
5,115
0
614
6,538
535
43,827
W
Danzaburou
ZonateBow63
Danzaburou
4,069
1,721
0
2,153
7,209
2,566
221
2,489
4,720
0
29,517
W
Zeus
le7ja
Zeus
6,292
195
0
2,551
5,178
1,607
0
2,027
2,931
58,298
0
W
The Morrigan
ninjaMari88
The Morrigan
4,982
585
0
457
4,998
1,967
150
1,869
3,129
29,187
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
24,161
337
Minions Killed
238
0
Camps Cleared
0
933,716
Distance Traveled
946,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,548
455
26
3
0
176,769
1
W
Bastet
6,138
614
66
7
0
245,376
0
L
Bacchus
4,923
492
24
2
0
190,677
2
L
Janus
5,184
518
76
8
0
193,450
0
L
Maman Brigitte
4,914
491
65
7
0
203,523
0
L
Ah Muzen Cab
4,592
459
47
5
0
182,136
0
W
King Arthur
7,026
703
72
7
0
161,350
0
W
Danzaburou
5,248
525
54
5
0
159,167
0
W
Zeus
6,451
645
100
10
0
189,260
1
W
The Morrigan
5,453
545
45
5
0
178,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role