Player Matchup

Lancelot
Lancelot
Gold II
BSG_Bogsworth
Lancelot
Gold II
Level 136
God Stats
0W - 2L
1,276 SR
Queue Stats
86W - 88L
1,592 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
FastFX2
Baron Samedi
Platinum IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,851 MMR
Party 1
Persephone
Persephone
Platinum IV
Paquito3D
Persephone
Platinum IV
Level 109
God Stats
30W - 42L
1,534 SR
Queue Stats
662W - 694L
1,754 MMR
Solo
Chiron
Chiron
Gold II
Titan Drago
Chiron
Gold II
Level 205
God Stats
16W - 16L
1,702 SR
Queue Stats
535W - 553L
1,664 MMR
Party 2
Tyr
Tyr
Gold I
Whiskie Mike
Tyr
Gold I
Level 186
God Stats
3W - 2L
1,578 SR
Queue Stats
224W - 222L
1,744 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,518 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,549 SR
1,686 MMR
Kali
Kali
Gold II
 
Kali
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
AloadaLove
Charon
Platinum V
Level 267
God Stats
38W - 23L
1,805 SR
Queue Stats
707W - 695L
1,717 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Sandy4Ever
Guan Yu
Platinum V
Level 148
God Stats
7W - 5L
1,249 SR
Queue Stats
304W - 293L
1,726 MMR
Solo
Agni
Agni
Platinum III
Xile21
Agni
Platinum III
Level 159
God Stats
47W - 42L
1,471 SR
Queue Stats
445W - 459L
1,730 MMR
Solo
Olorun
Olorun
Platinum IV
maghelas
Olorun
Platinum IV
Level 129
God Stats
4W - 2L
1,720 SR
Queue Stats
55W - 37L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BSG_Bogsworth
Lancelot
15
1 / 3 / 2
7,856
491
7,186
15,262
6,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
FastFX2
Baron Samedi
12
3 / 3 / 2
7,515
470
4,290
12,629
12,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Paquito3D
Persephone
12
0 / 4 / 1
7,786
487
6,771
9,468
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
16
2 / 1 / 1
8,742
546
7,215
10,547
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 1
9,194
575
7,808
16,343
11,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothFafnirVulcanOsiris

VS

Bans
AthenaCharybdisSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 1 / 1
8,457
529
11,262
17,932
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
AloadaLove
Charon
12
0 / 4 / 6
8,225
514
7,981
13,895
11,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sandy4Ever
Guan Yu
16
2 / 0 / 1
9,971
623
9,675
14,416
15,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Xile21
Agni
16
4 / 0 / 5
9,605
600
10,581
6,037
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
maghelas
Olorun
16
4 / 2 / 3
10,116
632
6,853
11,843
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
1
3.5
W
Charon
AloadaLove
Charon
0
4
6
0.75
L
Lancelot
BSG_Bogsworth
Lancelot
1
3
2
0.67
L
Baron Samedi
FastFX2
Baron Samedi
3
3
2
1.33
L
Persephone
Paquito3D
Persephone
0
4
1
0.13
W
Guan Yu
Sandy4Ever
Guan Yu
2
0
1
2.5
L
Chiron
2
1
1
2.5
L
0
2
1
0.25
W
Agni
Xile21
Agni
4
0
5
6.5
W
Olorun
maghelas
Olorun
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,270
Damage
46,352
64,249
Taken
64,123
38,095
Mitigated
42,389
20,048
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,262
3,857
0
7,438
17,932
7,665
48
3,762
13,914
0
74,334
W
Charon
AloadaLove
Charon
7,981
1,571
0
1,616
13,895
11,704
0
3,626
10,023
24,229
1,675
L
Lancelot
BSG_Bogsworth
Lancelot
7,186
1,366
0
6,459
15,262
6,712
0
5,347
9,915
0
80,199
L
Baron Samedi
FastFX2
Baron Samedi
4,290
450
654
3,221
12,629
12,259
0
5,888
6,741
19,224
0
L
Persephone
Paquito3D
Persephone
6,771
172
0
798
9,468
3,604
0
4,722
4,738
54,924
660
W
Guan Yu
Sandy4Ever
Guan Yu
9,675
1,244
219
7,001
14,416
15,442
0
473
13,939
1,442
79,378
L
Chiron
7,215
1,798
380
2,967
10,547
4,349
0
6,957
3,590
0
80,719
L
7,808
226
0
5,569
16,343
11,171
0
3,175
13,168
234
86,427
W
Agni
Xile21
Agni
10,581
720
0
1,000
6,037
2,272
180
1,752
4,059
80,244
290
W
Olorun
maghelas
Olorun
6,853
3,584
556
6,513
11,843
5,306
617
1,484
10,345
81,273
4,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
46,374
556
Minions Killed
519
0
Camps Cleared
0
1,716,870
Distance Traveled
1,673,431
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,457
529
93
6
0
377,128
0
W
Charon
8,225
514
20
1
0
311,476
0
L
Lancelot
7,856
491
118
7
0
395,386
0
L
Baron Samedi
7,515
470
18
1
0
309,711
0
L
Persephone
7,786
487
104
7
0
323,131
5
W
Guan Yu
9,971
623
146
9
0
292,816
0
L
Chiron
8,742
546
153
10
0
333,020
6
L
Tyr
9,194
575
163
10
0
355,622
3
W
Agni
9,605
600
127
8
0
365,117
6
W
Olorun
10,116
632
133
8
0
326,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role