Player Matchup

Ullr
Ullr
Axxesvz
Ullr
Level 123
God Stats
0W - 2L
1,301 SR
Queue Stats
23W - 31L
1,498 Elo+
Party 1
Sol
Sol
Murrdered
Sol
Level 140
God Stats
324W - 137L
1,802 SR
Queue Stats
330W - 142L
1,791 Elo+
Solo
Mercury
Mercury
YahirCarcamo
Mercury
Level 108
God Stats
15W - 20L
1,506 SR
Queue Stats
156W - 165L
1,481 Elo+
Party 1
Bellona
Bellona
danimaster1911
Bellona
Level 127
God Stats
15W - 9L
1,627 SR
Queue Stats
69W - 86L
1,478 Elo+
Party 1
Artemis
Artemis
monkeymonk1st
Artemis
Level 144
God Stats
3W - 7L
1,424 SR
Queue Stats
168W - 149L
1,572 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,564 Elo+

VS

Team Averages
Level 134
1,546 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChechoGamerWFT
Tyr
Level 144
God Stats
5W - 11L
1,604 SR
Queue Stats
205W - 175L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Genghis__Shaun
Ne Zha
Level 104
God Stats
3W - 0L
1,713 SR
Queue Stats
89W - 66L
1,589 Elo+
Solo
Nu Wa
Nu Wa
NonSecluded
Nu Wa
Level 159
God Stats
3W - 6L
1,490 SR
Queue Stats
20W - 28L
1,448 Elo+
Solo
Hercules
Hercules
Sichobob3967
Hercules
Level 107
God Stats
22W - 21L
1,426 SR
Queue Stats
278W - 317L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Axxesvz
Ullr
12
1 / 1 / 1
6,520
931
2,759
4,656
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 2
6,650
950
9,077
2,577
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
YahirCarcamo
Mercury
11
0 / 5 / 1
6,104
872
1,654
8,440
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
6,269
896
4,239
6,997
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
10
0 / 2 / 0
6,183
883
2,978
3,834
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 0 / 2
7,515
1,074
3,946
3,267
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 6
7,010
1,001
7,920
6,812
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 4
6,652
950
3,198
5,949
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 5
7,169
1,024
5,681
2,938
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sichobob3967
Hercules
11
1 / 2 / 1
6,166
881
1,821
7,174
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
8
8
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
2
4
L
Ullr
Axxesvz
Ullr
1
1
1
1.5
W
2
0
6
5
W
1
0
4
3
L
0
0
2
1
W
1
0
5
3.5
W
Hercules
Sichobob3967
Hercules
1
2
1
0.75
L
Mercury
YahirCarcamo
Mercury
0
5
1
0.1
L
1
0
1
1.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
22,566
26,504
Taken
26,140
13,350
Mitigated
16,673
4,785
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,946
2,556
0
1,606
3,267
1,230
0
514
2,585
0
23,955
L
Ullr
Axxesvz
Ullr
2,759
729
0
662
4,656
1,860
0
1,348
3,181
0
19,383
W
7,920
515
0
2,400
6,812
6,029
0
2,025
4,619
0
12,530
W
3,198
258
0
1,026
5,949
2,586
189
2,129
3,773
0
18,942
L
9,077
2,515
0
1,735
2,577
827
0
699
1,833
32,176
2,431
W
5,681
3,125
0
572
2,938
1,109
1,495
1,170
1,768
22,510
0
W
Hercules
Sichobob3967
Hercules
1,821
325
0
2,522
7,174
5,719
315
2,892
4,126
0
3,544
L
Mercury
YahirCarcamo
Mercury
1,654
420
0
1,025
8,440
3,365
0
1,099
6,922
0
10,903
L
4,239
145
0
1,363
6,997
5,859
0
2,000
4,761
0
11,969
L
Artemis
2,978
1,328
0
0
3,834
1,439
0
535
3,166
0
13,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
34,512
172
Minions Killed
158
0
Camps Cleared
0
733,873
Distance Traveled
848,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,515
1,074
62
9
0
158,257
0
L
Ullr
6,520
931
41
6
0
128,479
0
W
Tyr
7,010
1,001
16
2
0
196,084
0
W
Ne Zha
6,652
950
31
4
0
181,042
0
L
Sol
6,650
950
62
9
0
161,821
0
W
Nu Wa
7,169
1,024
38
5
0
152,637
0
W
Hercules
6,166
881
11
2
0
160,809
0
L
Mercury
6,104
872
20
3
0
163,341
0
L
Bellona
6,269
896
24
3
0
174,182
0
L
Artemis
6,183
883
25
4
0
106,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role