Player Matchup

Medusa
Medusa
Does Goodly
Medusa
Level 104
God Stats
8W - 5L
1,551 SR
Queue Stats
310W - 215L
1,618 Elo+
Party 1
Xing Tian
Xing Tian
Does Poorly
Xing Tian
Level 86
God Stats
4W - 0L
1,839 SR
Queue Stats
352W - 219L
1,611 Elo+
Party 1
Zeus
Zeus
Sir__Chaos
Zeus
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 133L
1,416 Elo+
Solo
Cupid
Cupid
Zoyathedestroya
Cupid
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 188L
1,451 Elo+
Solo
Ah Puch
Ah Puch
wincky96
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,489 Elo+
Solo
Team Averages
Level 101
1,578 SR
1,517 Elo+

VS

Team Averages
Level 78
1,516 SR
1,471 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DannyCR11
Cupid
Level 34
God Stats
1W - 2L
1,257 SR
Queue Stats
7W - 8L
1,321 Elo+
Solo
Jing Wei
Jing Wei
MelMoon22
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,599 Elo+
Solo
Persephone
Persephone
NoSkills8993
Persephone
Level 61
God Stats
2W - 2L
1,529 SR
Queue Stats
173W - 163L
1,439 Elo+
Party 2
Odin
Odin
PhillipP123
Odin
Level 98
God Stats
2W - 1L
1,796 SR
Queue Stats
90W - 80L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 2 / 12
10,498
954
20,764
10,700
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Does Poorly
Xing Tian
15
2 / 3 / 18
9,141
831
10,620
18,247
22,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 11
9,463
860
9,863
5,285
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 14
8,811
801
5,906
7,281
3,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
wincky96
Ah Puch
11
1 / 4 / 6
7,601
691
6,214
9,638
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 2 / 6
8,906
810
11,203
12,239
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cupid
DannyCR11
Cupid
13
3 / 4 / 4
7,672
697
4,330
10,040
4,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
MelMoon22
Jing Wei
12
1 / 6 / 5
7,420
675
6,239
11,760
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
NoSkills8993
Persephone
13
1 / 5 / 5
8,355
760
12,872
9,759
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 4
8,570
779
9,754
14,568
16,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
23
Kills
9
9
Deaths
23
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
6
2
L
Cupid
DannyCR11
Cupid
3
4
4
1.25
W
Medusa
10
2
12
8
W
Xing Tian
Does Poorly
Xing Tian
2
3
18
3.67
L
Jing Wei
MelMoon22
Jing Wei
1
6
5
0.58
L
Persephone
NoSkills8993
Persephone
1
5
5
0.7
L
3
6
4
0.83
W
8
0
11
13.5
W
2
0
14
9
W
Ah Puch
wincky96
Ah Puch
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,367
Damage
44,398
51,151
Taken
58,366
39,076
Mitigated
36,350
23,787
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,203
3,005
356
1,480
12,239
6,324
0
5,568
6,671
0
29,983
L
Cupid
DannyCR11
Cupid
4,330
1,347
3,705
2,753
10,040
4,695
61
4,074
5,966
0
9,887
W
Medusa
20,764
5,966
701
1,194
10,700
5,950
1,036
1,382
9,318
0
43,456
W
Xing Tian
Does Poorly
Xing Tian
10,620
765
2,505
3,298
18,247
22,666
0
5,266
12,981
13,281
2,628
L
Jing Wei
MelMoon22
Jing Wei
6,239
4,015
116
684
11,760
5,209
0
4,818
6,942
0
13,699
L
Persephone
NoSkills8993
Persephone
12,872
193
687
1,436
9,759
4,074
0
2,944
6,684
28,096
0
L
9,754
953
322
2,624
14,568
16,048
0
7,863
6,705
3,443
11,032
W
9,863
684
1,758
2,034
5,285
2,407
0
2,377
2,908
19,154
0
W
5,906
3,082
6,233
4,286
7,281
3,580
0
3,586
3,695
0
17,067
W
Ah Puch
wincky96
Ah Puch
6,214
395
548
1,230
9,638
4,473
0
2,503
7,135
13,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
40,923
162
Minions Killed
131
0
Camps Cleared
0
1,098,865
Distance Traveled
978,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,906
810
54
5
0
197,163
0
L
Cupid
7,672
697
17
2
0
179,209
0
W
Medusa
10,498
954
57
5
0
241,714
0
W
Xing Tian
9,141
831
9
1
0
225,818
0
L
Jing Wei
7,420
675
19
2
0
173,806
0
L
Persephone
8,355
760
30
3
0
211,640
0
L
Odin
8,570
779
11
1
0
216,615
0
W
Zeus
9,463
860
34
3
0
218,932
0
W
Cupid
8,811
801
37
3
0
229,106
0
W
Ah Puch
7,601
691
25
2
0
183,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role