Player Matchup

Vulcan
Vulcan
Batiste05
Vulcan
Level 140
God Stats
12W - 5L
1,562 SR
Queue Stats
46W - 32L
1,560 Elo+
Party 1
Neith
Neith
ByHermes
Neith
Level 170
God Stats
3W - 4L
1,381 SR
Queue Stats
204W - 174L
1,417 Elo+
Party 1
Fenrir
Fenrir
Dibuss1990
Fenrir
Level 69
God Stats
7W - 10L
1,490 SR
Queue Stats
580W - 565L
1,436 Elo+
Solo
Hercules
Hercules
Romy972
Hercules
Level 65
God Stats
1W - 1L
1,258 SR
Queue Stats
57W - 61L
1,454 Elo+
Solo
Sobek
Sobek
overlord3
Sobek
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 34L
1,442 Elo+
Solo
Team Averages
Level 117
1,438 SR
1,462 Elo+

VS

Team Averages
Level 83
1,511 SR
1,474 Elo+
Xing Tian
Xing Tian
Bomboclad_Marley
Xing Tian
Level 66
God Stats
23W - 20L
1,526 SR
Queue Stats
26W - 29L
1,419 Elo+
Solo
Eset
Eset
LxrdTsukuyomi13
Eset
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 209L
1,385 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 83
God Stats
182W - 156L
1,548 SR
Queue Stats
193W - 171L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
WaRRoZe_666
Tsukuyomi
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 46L
1,617 Elo+
Solo
Danzaburou
Danzaburou
madsemilmoaksen
Danzaburou
Level 97
God Stats
16W - 18L
1,479 SR
Queue Stats
299W - 285L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batiste05
Vulcan
19
9 / 1 / 6
12,540
627
27,644
9,317
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ByHermes
Neith
17
7 / 0 / 8
11,135
557
15,987
10,259
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Dibuss1990
Fenrir
16
1 / 3 / 3
9,708
485
4,136
16,060
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Romy972
Hercules
15
0 / 4 / 8
9,221
461
2,533
16,132
20,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
overlord3
Sobek
16
4 / 6 / 11
10,148
507
9,152
20,182
21,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
2 / 6 / 1
8,791
440
7,155
25,563
20,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
7,072
354
835
4,496
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
VseMozno
Izanami
18
5 / 2 / 2
11,969
598
15,957
11,887
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tsukuyomi
WaRRoZe_666
Tsukuyomi
16
5 / 6 / 5
9,917
496
10,512
20,344
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
madsemilmoaksen
Danzaburou
16
1 / 6 / 2
10,031
502
8,048
17,498
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
13
14
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Batiste05
Vulcan
9
1
6
12
L
Xing Tian
2
6
1
0.42
W
Neith
ByHermes
Neith
7
0
8
11
W
Fenrir
Dibuss1990
Fenrir
1
3
3
0.83
L
0
1
1
0.5
W
Hercules
Romy972
Hercules
0
4
8
1
L
Izanami
VseMozno
Izanami
5
2
2
3
L
Tsukuyomi
WaRRoZe_666
Tsukuyomi
5
6
5
1.25
L
Danzaburou
madsemilmoaksen
Danzaburou
1
6
2
0.33
W
Sobek
overlord3
Sobek
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,452
Damage
42,507
71,950
Taken
79,788
60,004
Mitigated
39,012
14,534
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Batiste05
Vulcan
27,644
1,447
0
640
9,317
4,144
5,688
1,260
8,057
101,298
4,673
L
Xing Tian
7,155
559
30
3,355
25,563
20,020
0
11,021
14,445
30,477
0
W
Neith
ByHermes
Neith
15,987
4,791
0
3,123
10,259
4,633
3,241
2,365
7,894
0
72,231
W
Fenrir
Dibuss1990
Fenrir
4,136
997
0
2,705
16,060
8,777
426
528
15,532
0
69,527
L
835
53
66
1,678
4,496
1,409
0
3,011
1,485
25,421
0
W
Hercules
Romy972
Hercules
2,533
457
0
4,608
16,132
20,996
643
816
15,316
0
36,255
L
Izanami
VseMozno
Izanami
15,957
12,075
0
3,873
11,887
4,358
1,509
3,915
7,762
0
103,230
L
Tsukuyomi
WaRRoZe_666
Tsukuyomi
10,512
965
0
4,672
20,344
7,180
850
9,803
10,490
0
72,059
L
Danzaburou
madsemilmoaksen
Danzaburou
8,048
2,384
0
3,267
17,498
6,045
1,033
8,362
9,136
0
88,059
W
Sobek
overlord3
Sobek
9,152
875
0
3,458
20,182
21,454
221
3,021
17,161
36,143
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
47,780
440
Minions Killed
493
0
Camps Cleared
0
1,847,152
Distance Traveled
1,652,204
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,540
627
138
7
0
404,487
0
L
Xing Tian
8,791
440
23
1
0
378,626
0
W
Neith
11,135
557
109
5
0
381,670
0
W
Fenrir
9,708
485
93
5
0
342,816
0
L
Eset
7,072
354
55
3
0
139,169
0
W
Hercules
9,221
461
56
3
0
348,911
0
L
Izanami
11,969
598
176
9
0
318,018
0
L
Tsukuyomi
9,917
496
95
5
0
462,925
6
L
Danzaburou
10,031
502
144
7
0
353,466
0
W
Sobek
10,148
507
44
2
0
369,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role