Player Matchup

Thor
Thor
Brownthunders
Thor
Level 104
God Stats
4W - 3L
1,685 SR
Queue Stats
105W - 106L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
PaganBehelit
Cthulhu
Level 69
God Stats
18W - 8L
1,677 SR
Queue Stats
202W - 180L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
YucahuGaming
Kukulkan
Level 58
God Stats
1W - 5L
1,255 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,450 Elo+

VS

Team Averages
Level 91
1,663 SR
1,474 Elo+
Chang'e
Chang'e
JLe0n1das
Chang'e
Level 67
God Stats
5W - 0L
1,946 SR
Queue Stats
50W - 63L
1,404 Elo+
Party 2
Nut
Nut
Kar-toonz-
Nut
Level 139
God Stats
3W - 3L
1,337 SR
Queue Stats
178W - 190L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
kezomqign
Kuzenbo
Level 67
God Stats
12W - 9L
1,707 SR
Queue Stats
545W - 567L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,109
646
4,866
11,680
4,551
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
PaganBehelit
Cthulhu
12
1 / 2 / 2
7,322
666
11,228
13,831
11,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
YucahuGaming
Kukulkan
12
2 / 4 / 0
7,391
672
7,327
8,434
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JLe0n1das
Chang'e
15
7 / 1 / 4
9,462
860
13,505
11,371
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 0 / 4
8,353
759
6,085
7,597
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
kezomqign
Kuzenbo
15
2 / 2 / 10
8,953
814
10,823
11,987
15,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Chang'e
JLe0n1das
Chang'e
7
1
4
9
W
3
0
4
5
L
Cthulhu
PaganBehelit
Cthulhu
1
2
2
1
L
Kukulkan
YucahuGaming
Kukulkan
2
4
0
0.5
W
Kuzenbo
kezomqign
Kuzenbo
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
30,413
33,945
Taken
30,955
19,195
Mitigated
23,027
988
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
771
0
325
11,680
4,551
0
8,560
2,630
0
15,073
W
Chang'e
JLe0n1das
Chang'e
13,505
727
2,516
5,940
11,371
4,774
0
7,335
4,036
39,170
0
W
6,085
3,672
0
601
7,597
3,105
465
5,363
2,234
0
34,416
L
Cthulhu
PaganBehelit
Cthulhu
11,228
768
156
165
13,831
11,543
0
7,058
6,090
25,151
1,005
L
Kukulkan
YucahuGaming
Kukulkan
7,327
193
0
342
8,434
3,101
0
6,243
1,953
29,936
0
W
Kuzenbo
kezomqign
Kuzenbo
10,823
3,203
0
0
11,987
15,148
120
5,077
6,910
27,442
2,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
26,768
113
Minions Killed
152
0
Camps Cleared
0
602,672
Distance Traveled
675,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,109
646
27
2
0
192,863
0
W
Chang'e
9,462
860
52
5
0
240,793
0
W
Nut
8,353
759
59
5
0
187,247
0
L
Cthulhu
7,322
666
27
2
0
224,680
0
L
Kukulkan
7,391
672
59
5
0
185,129
0
W
Kuzenbo
8,953
814
41
4
0
247,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role