Player Matchup

Ix Chel
Ix Chel
Confectrix
Ix Chel
Level 121
God Stats
5W - 3L
1,511 SR
Queue Stats
163W - 169L
1,495 Elo+
Party 1
Serqet
Serqet
MATPlaythings
Serqet
Level 155
God Stats
0W - 3L
1,207 SR
Queue Stats
416W - 404L
1,550 Elo+
Solo
Apollo
Apollo
MyRealNameis
Apollo
Level 121
God Stats
5W - 3L
1,774 SR
Queue Stats
140W - 132L
1,468 Elo+
Solo
Izanami
Izanami
Space01
Izanami
Level 144
God Stats
4W - 3L
1,740 SR
Queue Stats
308W - 320L
1,464 Elo+
Party 1
Tyr
Tyr
Surgen
Tyr
Level 146
God Stats
1W - 5L
1,013 SR
Queue Stats
216W - 215L
1,461 Elo+
Solo
Team Averages
Level 137
1,449 SR
1,488 Elo+

VS

Team Averages
Level 98
1,592 SR
1,452 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AndyDerFieseREAL
Merlin
Level 166
God Stats
2W - 0L
1,736 SR
Queue Stats
233W - 224L
1,464 Elo+
Solo
Discordia
Discordia
CallMeGogy
Discordia
Level 143
God Stats
2W - 1L
1,724 SR
Queue Stats
76W - 84L
1,537 Elo+
Solo
Bake Kujira
Bake Kujira
Carlosyeah
Bake Kujira
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,259 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ripjesus101
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Confectrix
Ix Chel
14
3 / 4 / 1
7,996
800
11,474
9,157
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 4
7,717
772
4,578
12,650
9,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
10
0 / 2 / 4
6,530
653
2,501
4,906
2,266
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Space01
Izanami
15
3 / 4 / 5
8,341
834
16,456
12,661
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Surgen
Tyr
12
0 / 5 / 1
6,919
692
5,576
13,702
13,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 1 / 13
9,131
913
7,768
14,871
19,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 12
9,407
941
14,162
10,424
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
CallMeGogy
Discordia
16
5 / 1 / 9
9,610
961
11,474
5,455
3,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Carlosyeah
Bake Kujira
14
5 / 4 / 8
9,015
902
4,784
14,058
17,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Ripjesus101
Cu Chulainn
13
2 / 4 / 11
8,319
832
10,238
14,162
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
8
Kills
18
18
Deaths
12
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
13
8.5
W
4
2
12
5
W
Discordia
CallMeGogy
Discordia
5
1
9
9.5
W
Bake Kujira
Carlosyeah
Bake Kujira
5
4
8
2.25
L
Ix Chel
Confectrix
Ix Chel
3
4
1
0.88
L
2
3
4
1.33
L
Apollo
0
2
4
1
W
Cu Chulainn
Ripjesus101
Cu Chulainn
2
4
11
1.88
L
Izanami
Space01
Izanami
3
4
5
1.38
L
Tyr
Surgen
Tyr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
48,426
53,076
Taken
58,970
34,756
Mitigated
61,680
16,683
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,768
1,123
8,062
7,260
14,871
19,471
404
3,224
11,407
1,389
15,032
W
14,162
1,301
1,514
1,791
10,424
5,866
2,356
2,217
8,111
32,470
0
W
Discordia
CallMeGogy
Discordia
11,474
495
973
392
5,455
3,194
1,474
434
5,021
25,273
358
W
Bake Kujira
Carlosyeah
Bake Kujira
4,784
2,162
408
1,095
14,058
17,002
1,666
1,898
11,892
8,247
168
L
Ix Chel
Confectrix
Ix Chel
11,474
468
4,523
1,761
9,157
4,026
0
6,030
2,880
20,928
0
L
4,578
712
464
4,019
12,650
9,296
0
7,649
4,540
0
5,750
L
Apollo
2,501
1,292
399
510
4,906
2,266
0
3,753
1,153
0
8,242
W
Cu Chulainn
Ripjesus101
Cu Chulainn
10,238
1,724
0
1,390
14,162
16,147
624
3,701
10,461
774
14,183
L
Izanami
Space01
Izanami
16,456
7,117
1,054
2,826
12,661
5,499
0
7,832
4,701
0
37,749
L
Tyr
Surgen
Tyr
5,576
604
0
1,127
13,702
13,669
0
5,513
7,499
0
7,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
45,482
91
Minions Killed
113
0
Camps Cleared
0
755,231
Distance Traveled
1,000,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,131
913
20
2
0
231,623
0
W
Merlin
9,407
941
44
4
0
167,679
0
W
Discordia
9,610
961
29
3
0
197,968
0
W
Bake Kujira
9,015
902
10
1
0
207,479
0
L
Ix Chel
7,996
800
23
2
0
177,523
0
L
Serqet
7,717
772
4
0
0
125,264
0
L
Apollo
6,530
653
16
2
0
102,006
0
W
Cu Chulainn
8,319
832
10
1
0
196,040
0
L
Izanami
8,341
834
42
4
0
155,220
0
L
Tyr
6,919
692
6
1
0
195,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role