Player Matchup

Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
I-_Prometheus_
Thoth
Platinum IV
Level 168
God Stats
33W - 25L
1,639 SR
Queue Stats
312W - 306L
1,752 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
JusstNavy
Sun Wukong
Gold III
Level 124
God Stats
4W - 4L
1,464 SR
Queue Stats
61W - 56L
1,489 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
OneTrickOni
Cthulhu
Gold IV
Level 121
God Stats
13W - 12L
1,563 SR
Queue Stats
110W - 123L
1,402 MMR
Solo
Xbalanque
Xbalanque
Gold III
SWAGG3RRIT3
Xbalanque
Gold III
Level 146
God Stats
0W - 2L
1,327 SR
Queue Stats
73W - 76L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,499 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,573 SR
1,519 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
Crown_Of_Dragons
Scylla
Gold I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 185L
1,667 MMR
Party 1
Sobek
Sobek
Bronze III
DeeChan_20
Sobek
Bronze III
Level 80
God Stats
2W - 6L
1,726 SR
Queue Stats
78W - 102L
1,400 MMR
Solo
Mulan
Mulan
Gold V
SilvserPain
Mulan
Gold V
Level 43
God Stats
22W - 15L
1,638 SR
Queue Stats
183W - 167L
1,632 MMR
Solo
Artemis
Artemis
Gold III
goatberg
Artemis
Gold III
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
239W - 243L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 0 / 0
3,927
491
1,481
5,264
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
4,814
602
2,096
2,364
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JusstNavy
Sun Wukong
9
2 / 1 / 0
5,543
693
4,156
6,148
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
OneTrickOni
Cthulhu
1
0 / 0 / 0
1,485
186
0
0
0
Xbalanque
SWAGG3RRIT3
Xbalanque
9
0 / 0 / 1
4,377
547
4,370
4,902
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MedusaKukulkanAgniAres

VS

Bans
AwilixSusanoAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 2 / 0
4,255
532
3,552
6,261
4,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 0 / 0
5,084
636
1,698
4,321
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
7
0 / 0 / 0
4,410
551
1,070
6,820
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,373
547
2,532
6,765
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
goatberg
Artemis
8
0 / 0 / 0
4,287
536
1,894
2,478
818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
2
0
0
W
1
0
0
1
W
Sobek
0
0
0
0
L
0
0
0
0
L
Sun Wukong
JusstNavy
Sun Wukong
2
1
0
2
L
Cthulhu
OneTrickOni
Cthulhu
0
0
0
0
L
Xbalanque
SWAGG3RRIT3
Xbalanque
0
0
1
0.5
W
0
0
0
0
W
Artemis
goatberg
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,103
Damage
10,746
18,678
Taken
26,645
7,645
Mitigated
13,487
5,939
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,481
214
0
999
5,264
2,105
0
536
4,728
0
20,505
W
Zhong Kui
 
Zhong Kui
3,552
470
0
3,582
6,261
4,156
0
0
6,261
29,410
0
W
1,698
253
0
1,186
4,321
1,255
95
1,122
3,199
31,799
1,579
W
Sobek
1,070
157
0
3,289
6,820
4,327
285
0
6,820
13,792
0
L
2,096
0
0
475
2,364
723
0
969
1,395
34,571
0
L
Sun Wukong
JusstNavy
Sun Wukong
4,156
782
0
1,569
6,148
3,171
0
3,910
2,238
0
35,295
L
Cthulhu
OneTrickOni
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
SWAGG3RRIT3
Xbalanque
4,370
1,688
0
2,896
4,902
1,646
0
885
4,017
0
28,226
W
2,532
577
0
5,164
6,765
2,931
0
724
5,885
0
35,263
W
Artemis
goatberg
Artemis
1,894
342
0
1,208
2,478
818
170
250
2,228
0
29,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
22,409
216
Minions Killed
252
0
Camps Cleared
0
625,755
Distance Traveled
766,532
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,927
491
39
5
0
172,056
3
W
Zhong Kui
4,255
532
49
6
0
133,607
2
W
Scylla
5,084
636
60
8
0
144,307
2
W
Sobek
4,410
551
13
2
0
153,627
3
L
Thoth
4,814
602
61
8
0
157,306
0
L
Sun Wukong
5,543
693
73
9
0
156,744
0
L
Cthulhu
1,485
186
0
0
0
0
0
L
Xbalanque
4,377
547
43
5
0
139,649
0
W
Mulan
4,373
547
70
9
0
196,940
1
W
Artemis
4,287
536
60
8
0
138,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role