Player Matchup

Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver II
BirfdayCat
Awilix
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,429 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
GoldFish6569
Kuzenbo
Silver I
Level 134
God Stats
3W - 4L
1,671 SR
Queue Stats
18W - 25L
1,432 MMR
Solo
Izanami
Izanami
Gold IV
Kowari2
Izanami
Gold IV
Level 149
God Stats
6W - 4L
1,670 SR
Queue Stats
120W - 131L
1,426 MMR
Solo
Vulcan
Vulcan
Bronze III
MasterKeith0117
Vulcan
Bronze III
Level 77
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,577 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,603 SR
1,430 MMR
Skadi
Skadi
Gold II
Determinebee07
Skadi
Gold II
Level 144
God Stats
195W - 129L
1,622 SR
Queue Stats
680W - 679L
1,476 MMR
Party 1
Nu Wa
Nu Wa
Gold III
HirashiDesu
Nu Wa
Gold III
Level 145
God Stats
14W - 5L
1,680 SR
Queue Stats
113W - 107L
1,432 MMR
Solo
Ares
Ares
Gold V
KronicZike
Ares
Gold V
Level 148
God Stats
13W - 16L
1,462 SR
Queue Stats
960W - 973L
1,376 MMR
Party 1
Hercules
Hercules
Gold IV
freyaswat
Hercules
Gold IV
Level 212
God Stats
4W - 0L
1,675 SR
Queue Stats
65W - 79L
1,444 MMR
Solo
Kali
Kali
Gold IV
joandavidsebas
Kali
Gold IV
Level 129
God Stats
10W - 8L
1,575 SR
Queue Stats
271W - 274L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,860
409
0
278
86
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
BirfdayCat
Awilix
7
2 / 1 / 0
4,054
579
2,650
4,849
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
GoldFish6569
Kuzenbo
7
0 / 2 / 2
4,067
581
2,015
7,977
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kowari2
Izanami
8
0 / 3 / 1
3,985
569
4,131
5,351
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,288
613
2,569
3,749
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AchillesBacchusArtemisRavana

VS

Bans
ThorThanatosSolArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 2
5,054
722
5,712
5,484
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 2
4,605
658
2,577
3,226
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 1 / 2
4,733
676
4,285
6,359
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
freyaswat
Hercules
9
0 / 0 / 0
4,888
698
590
2,150
1,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 2
4,152
593
2,303
6,184
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Awilix
BirfdayCat
Awilix
2
1
0
2
W
4
0
2
5
L
Kuzenbo
GoldFish6569
Kuzenbo
0
2
2
0.5
W
0
0
2
1
L
Izanami
Kowari2
Izanami
0
3
1
0.17
W
2
1
2
3
L
0
0
0
0
W
Hercules
freyaswat
Hercules
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,365
Damage
15,467
22,204
Taken
23,403
10,002
Mitigated
11,498
4,256
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
278
86
0
198
0
0
0
L
Awilix
BirfdayCat
Awilix
2,650
1,190
0
250
4,849
1,880
0
514
4,211
0
19,265
W
5,712
1,802
0
1,522
5,484
1,665
0
686
4,798
0
31,400
L
Kuzenbo
GoldFish6569
Kuzenbo
2,015
932
687
1,166
7,977
5,144
0
2,927
5,016
7,565
0
W
2,577
770
0
898
3,226
1,012
0
1,980
1,246
24,329
0
L
Izanami
Kowari2
Izanami
4,131
2,713
0
993
5,351
1,654
0
1,443
3,828
0
33,060
W
4,285
253
0
1,816
6,359
5,155
0
1,087
5,272
15,251
0
L
2,569
40
0
1,160
3,749
1,238
0
1,266
2,287
26,437
1,344
W
Hercules
freyaswat
Hercules
590
0
0
858
2,150
1,196
202
0
2,150
0
31,477
W
2,303
1,134
0
3,055
6,184
2,470
0
717
5,467
0
21,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,254
Gold Earned
23,432
160
Minions Killed
223
0
Camps Cleared
0
627,572
Distance Traveled
736,586
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,860
409
0
0
0
13,049
0
L
Awilix
4,054
579
34
5
0
174,787
0
W
Skadi
5,054
722
54
8
0
139,163
2
L
Kuzenbo
4,067
581
10
1
0
147,381
2
W
Nu Wa
4,605
658
48
7
0
135,655
0
L
Izanami
3,985
569
61
9
0
126,015
0
W
Ares
4,733
676
17
2
0
142,914
2
L
Vulcan
4,288
613
55
8
0
166,340
0
W
Hercules
4,888
698
59
8
0
152,703
2
W
Kali
4,152
593
45
6
0
166,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role