Player Matchup

Anhur
Anhur
Bronze III
GgG HolyMoses
Anhur
Bronze III
Level 146
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 0L
1,568 MMR
Party 1
Shiva
Shiva
Silver I
SPF JEFF
Shiva
Silver I
Level 187
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 1L
1,563 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Sportsfreakxxii
Cthulhu
Bronze III
Level 129
God Stats
4W - 0L
1,546 SR
Queue Stats
6W - 0L
1,568 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 154
1,654 SR
1,566 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,626 SR
1,551 MMR
Erlang Shen
Erlang Shen
Bronze III
Qwiek
Erlang Shen
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
SoftNacho
Persephone
Bronze III
Level 112
God Stats
3W - 1L
1,841 SR
Queue Stats
12W - 1L
1,639 MMR
Solo
Tyr
Tyr
Gold III
thaoneguyy
Tyr
Gold III
Level 113
God Stats
236W - 251L
1,538 SR
Queue Stats
554W - 622L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,959
792
327
565
199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
SPF JEFF
Shiva
8
0 / 0 / 0
3,943
789
704
1,434
1,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
3,888
778
932
923
578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AphroditeSobekCu ChulainnAchilles

VS

Bans
AresKuzenboThothOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Qwiek
Erlang Shen
3
0 / 0 / 0
3,312
662
0
0
0
Persephone
SoftNacho
Persephone
9
0 / 0 / 0
4,206
841
1,327
1,623
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
3,989
798
134
2,382
1,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Erlang Shen
Qwiek
Erlang Shen
0
0
0
0
W
Shiva
SPF JEFF
Shiva
0
0
0
0
L
Persephone
SoftNacho
Persephone
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,963
Damage
1,461
2,922
Taken
4,005
1,904
Mitigated
1,986
764
Healing
1,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
327
280
0
140
565
199
0
318
247
0
10,756
L
Erlang Shen
Qwiek
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
SPF JEFF
Shiva
704
120
0
470
1,434
1,127
0
450
984
0
10,580
L
Persephone
SoftNacho
Persephone
1,327
57
0
718
1,623
470
0
361
1,185
20,110
0
W
932
0
0
154
923
578
0
592
295
11,296
62
L
134
0
0
1,087
2,382
1,516
0
471
1,832
0
3,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,790
Gold Earned
11,507
73
Minions Killed
60
0
Camps Cleared
0
276,429
Distance Traveled
174,141
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,959
792
32
6
0
75,800
0
L
Erlang Shen
3,312
662
0
0
0
0
0
W
Shiva
3,943
789
18
4
0
94,911
0
L
Persephone
4,206
841
48
10
0
90,904
0
W
Cthulhu
3,888
778
23
5
0
105,718
1
L
Tyr
3,989
798
12
2
0
83,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role