Player Matchup

Arachne
Arachne
A1_Sauce_GoD-
Arachne
Level 157
God Stats
81W - 59L
1,675 SR
Queue Stats
300W - 303L
1,577 Elo+
Solo
Hun Batz
Hun Batz
LocoMothor
Hun Batz
Level 100
God Stats
15W - 7L
1,752 SR
Queue Stats
407W - 404L
1,543 Elo+
Solo
Yemoja
Yemoja
k3mmyh3dO
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 400L
1,614 Elo+
Solo
Team Averages
Level 120
1,642 SR
1,578 Elo+

VS

Team Averages
Level 126
1,508 SR
1,601 Elo+
Scylla
Scylla
Shugita
Scylla
Level 123
God Stats
3W - 1L
1,204 SR
Queue Stats
46W - 34L
1,685 Elo+
Solo
Neith
Neith
Thewoolslayer
Neith
Level 116
God Stats
7W - 9L
1,681 SR
Queue Stats
341W - 249L
1,598 Elo+
Solo
Jormungandr
Jormungandr
theDevilsArmpit
Jormungandr
Level 140
God Stats
3W - 3L
1,638 SR
Queue Stats
54W - 47L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
0 / 4 / 1
7,650
638
8,297
13,493
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
LocoMothor
Hun Batz
14
2 / 0 / 0
8,313
693
9,870
11,089
6,602
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
k3mmyh3dO
Yemoja
12
0 / 3 / 1
7,138
595
3,596
16,032
16,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shugita
Scylla
13
0 / 1 / 6
8,068
672
7,916
6,251
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 3
9,774
815
13,881
9,214
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
theDevilsArmpit
Jormungandr
14
3 / 1 / 4
8,845
737
11,500
13,368
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
4
1
0.13
L
Hun Batz
LocoMothor
Hun Batz
2
0
0
2
W
Scylla
Shugita
Scylla
0
1
6
3
W
4
0
3
5.5
L
Yemoja
k3mmyh3dO
Yemoja
0
3
1
0.17
W
Jormungandr
theDevilsArmpit
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
33,297
40,614
Taken
28,833
31,939
Mitigated
21,215
16,332
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,297
5,599
0
4,509
13,493
8,975
0
5,514
7,700
0
28,643
L
Hun Batz
LocoMothor
Hun Batz
9,870
1,961
0
2,987
11,089
6,602
0
4,367
6,488
0
45,738
W
Scylla
Shugita
Scylla
7,916
643
0
500
6,251
2,198
432
401
5,718
26,152
629
W
13,881
4,304
0
2,874
9,214
4,261
955
1,481
7,472
0
61,283
L
Yemoja
k3mmyh3dO
Yemoja
3,596
1,544
2,898
5,938
16,032
16,362
0
6,854
8,851
11,218
0
W
Jormungandr
theDevilsArmpit
Jormungandr
11,500
3,615
171
1,627
13,368
14,756
128
1,762
11,474
33,393
3,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,101
Gold Earned
26,687
123
Minions Killed
222
0
Camps Cleared
0
704,058
Distance Traveled
697,716
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,650
638
42
4
0
227,992
0
L
Hun Batz
8,313
693
70
6
0
256,477
0
W
Scylla
8,068
672
51
4
0
227,975
1
W
Neith
9,774
815
119
10
0
235,089
0
L
Yemoja
7,138
595
11
1
0
219,589
0
W
Jormungandr
8,845
737
52
4
0
234,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role