Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Silver III
BLAAAAAAAH52
Zhong Kui
Silver III
Level 107
God Stats
1W - 5L
1,586 SR
Queue Stats
4W - 12L
1,381 MMR
Party 2
Xbalanque
Xbalanque
Gold V
MisTickR
Xbalanque
Gold V
Level 171
God Stats
1W - 1L
1,293 SR
Queue Stats
83W - 85L
1,313 MMR
Party 3
Ganesha
Ganesha
Silver I
ThePervvySage
Ganesha
Silver I
Level 63
God Stats
3W - 5L
1,408 SR
Queue Stats
32W - 39L
1,394 MMR
Solo
Nemesis
Nemesis
Silver III
moonraker52
Nemesis
Silver III
Level 128
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 13L
1,366 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,461 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,582 SR
1,370 MMR
Arachne
Arachne
Silver IV
ASAPTatsu1
Arachne
Silver IV
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
14W - 28L
1,358 MMR
Party 1
Anhur
Anhur
Gold V
Perikoss
Anhur
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 385L
1,362 MMR
Solo
Horus
Horus
Gold V
Piratejinxx
Horus
Gold V
Level 106
God Stats
2W - 2L
1,585 SR
Queue Stats
14W - 18L
1,484 MMR
Party 1
Anubis
Anubis
Gold V
TotalEnigma_
Anubis
Gold V
Level 143
God Stats
6W - 7L
1,605 SR
Queue Stats
306W - 308L
1,362 MMR
Solo
Vamana
Vamana
Silver I
l Vuman Chu l
Vamana
Silver I
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 0 / 3
8,693
543
8,342
6,691
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
BLAAAAAAAH52
Zhong Kui
16
1 / 0 / 1
9,465
592
12,825
15,672
12,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
MisTickR
Xbalanque
15
2 / 2 / 1
8,782
549
8,619
10,658
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
12
0 / 4 / 4
7,735
483
2,634
18,997
12,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
moonraker52
Nemesis
16
6 / 0 / 2
9,150
572
8,358
15,405
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiThe MorriganAthenaAo Kuang

VS

Bans
Nu WaThanatosJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASAPTatsu1
Arachne
13
1 / 1 / 1
7,456
466
4,993
15,976
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Perikoss
Anhur
13
1 / 3 / 1
7,730
483
6,234
12,450
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 2
7,724
483
10,396
11,735
6,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
1 / 4 / 1
6,991
437
5,283
8,675
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 1 / 1
8,934
558
9,612
16,958
11,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
6
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
L
Arachne
ASAPTatsu1
Arachne
1
1
1
1.5
W
Zhong Kui
BLAAAAAAAH52
Zhong Kui
1
0
1
1.5
W
Xbalanque
MisTickR
Xbalanque
2
2
1
1.25
L
Anhur
Perikoss
Anhur
1
3
1
0.5
L
1
1
2
2
W
Ganesha
0
4
4
0.5
L
Anubis
1
4
1
0.38
L
0
1
1
0.5
W
Nemesis
moonraker52
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,778
Damage
36,518
67,423
Taken
65,794
35,634
Mitigated
33,790
30,548
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,342
1,204
0
990
6,691
2,099
0
1,069
5,528
79,267
406
L
Arachne
ASAPTatsu1
Arachne
4,993
3,108
0
10,088
15,976
6,963
0
2,264
13,566
0
60,811
W
Zhong Kui
BLAAAAAAAH52
Zhong Kui
12,825
2,815
0
11,416
15,672
12,601
141
296
15,350
81,473
6,052
W
Xbalanque
MisTickR
Xbalanque
8,619
4,867
0
4,228
10,658
3,047
596
46
10,612
0
80,036
L
Anhur
Perikoss
Anhur
6,234
3,988
0
5,395
12,450
4,326
0
789
11,661
0
62,183
L
10,396
3,792
640
3,647
11,735
6,509
0
5,311
6,214
803
28,956
W
Ganesha
2,634
595
2,185
2,949
18,997
12,530
0
2,399
16,415
20,160
0
L
Anubis
5,283
506
0
2,566
8,675
4,129
0
3,723
4,620
50,266
983
L
9,612
2,756
0
5,580
16,958
11,863
0
10,293
6,665
0
79,669
W
Nemesis
moonraker52
Nemesis
8,358
3,079
0
8,780
15,405
5,357
0
2,213
13,020
0
66,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
38,835
548
Minions Killed
466
0
Camps Cleared
0
1,590,415
Distance Traveled
1,497,609
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,693
543
145
9
0
293,694
0
L
Arachne
7,456
466
87
5
0
362,708
3
W
Zhong Kui
9,465
592
150
9
0
266,969
0
W
Xbalanque
8,782
549
129
8
0
295,918
2
L
Anhur
7,730
483
87
5
0
264,072
4
L
Horus
7,724
483
41
3
0
347,854
0
W
Ganesha
7,735
483
7
0
0
352,996
3
L
Anubis
6,991
437
100
6
0
199,687
0
L
Vamana
8,934
558
151
9
0
323,288
7
W
Nemesis
9,150
572
117
7
0
380,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role