Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ArCh3Ro_o90
Jormungandr
Level 143
God Stats
4W - 2L
1,456 SR
Queue Stats
52W - 41L
1,468 Elo+
Party 2
Cerberus
Cerberus
KekiGlava
Cerberus
Level 78
God Stats
5W - 3L
1,326 SR
Queue Stats
26W - 34L
1,369 Elo+
Party 2
Chaac
Chaac
alex68x2
Chaac
Level 78
God Stats
8W - 1L
1,846 SR
Queue Stats
14W - 14L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
elsiciliano36
Zhong Kui
Level 77
God Stats
2W - 4L
1,174 SR
Queue Stats
5W - 8L
1,444 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,461 Elo+

VS

Team Averages
Level 85
1,583 SR
1,497 Elo+
Scylla
Scylla
Beowulfone212
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 116L
1,501 Elo+
Party 3
Maui
Maui
FB_Ronny_
Maui
Level 83
God Stats
4W - 4L
1,725 SR
Queue Stats
176W - 169L
1,521 Elo+
Party 3
Medusa
Medusa
Gwynbleidd24
Medusa
Level 35
God Stats
2W - 1L
1,852 SR
Queue Stats
29W - 37L
1,466 Elo+
Solo
Hercules
Hercules
M10_Samuu
Hercules
Level 123
God Stats
3W - 3L
1,290 SR
Queue Stats
236W - 222L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
Mootja
Ratatoskr
Level 81
God Stats
4W - 4L
1,550 SR
Queue Stats
847W - 817L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 2 / 4
6,845
570
6,046
10,850
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ArCh3Ro_o90
Jormungandr
11
1 / 0 / 1
6,102
509
4,525
7,525
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
KekiGlava
Cerberus
11
1 / 0 / 1
6,738
562
8,531
10,965
7,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
alex68x2
Chaac
12
2 / 3 / 4
7,375
615
10,595
13,642
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
elsiciliano36
Zhong Kui
12
6 / 0 / 1
7,612
634
8,847
9,792
7,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,064
505
6,108
8,052
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
0 / 0 / 0
5,846
487
4,127
9,800
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
11
0 / 2 / 0
5,681
473
5,238
7,250
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
M10_Samuu
Hercules
12
3 / 2 / 1
7,343
612
6,546
15,505
14,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Mootja
Ratatoskr
10
1 / 6 / 1
5,490
458
7,149
12,243
4,189
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
4
2
W
Jormungandr
ArCh3Ro_o90
Jormungandr
1
0
1
1.5
L
1
2
1
0.75
L
Maui
0
0
0
0
L
Medusa
0
2
0
0
W
Cerberus
KekiGlava
Cerberus
1
0
1
1.5
L
Hercules
M10_Samuu
Hercules
3
2
1
1.75
L
Ratatoskr
Mootja
Ratatoskr
1
6
1
0.25
W
Chaac
alex68x2
Chaac
2
3
4
1.33
W
Zhong Kui
elsiciliano36
Zhong Kui
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
29,168
52,774
Taken
52,850
31,809
Mitigated
30,517
24,498
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,046
1,923
0
4,916
10,850
4,370
0
518
10,246
0
55,576
W
Jormungandr
ArCh3Ro_o90
Jormungandr
4,525
1,391
0
3,346
7,525
3,765
0
970
6,555
33,876
2,115
L
6,108
790
0
1,663
8,052
2,749
0
4,425
3,627
31,944
1,004
L
Maui
4,127
1,387
0
2,506
9,800
7,096
0
6,478
3,322
20,459
0
L
Medusa
5,238
2,163
0
2,622
7,250
2,455
0
5,600
1,650
0
51,722
W
Cerberus
KekiGlava
Cerberus
8,531
549
1,332
3,164
10,965
7,609
0
2,247
8,718
37,273
2,169
L
Hercules
M10_Samuu
Hercules
6,546
2,861
0
5,603
15,505
14,028
0
1,511
13,994
0
52,753
L
Ratatoskr
Mootja
Ratatoskr
7,149
2,044
0
2,811
12,243
4,189
0
3,006
9,237
0
32,118
W
Chaac
alex68x2
Chaac
10,595
2,435
0
6,172
13,642
8,988
0
737
12,862
0
52,803
W
Zhong Kui
elsiciliano36
Zhong Kui
8,847
500
0
5,568
9,792
7,077
1,259
4,752
4,310
44,503
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
30,424
327
Minions Killed
342
0
Camps Cleared
0
1,238,715
Distance Traveled
1,211,323
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,845
570
76
6
0
275,089
0
W
Jormungandr
6,102
509
64
5
0
240,206
6
L
Scylla
6,064
505
66
6
0
245,215
0
L
Maui
5,846
487
36
3
0
237,944
0
L
Medusa
5,681
473
89
7
0
231,075
0
W
Cerberus
6,738
562
45
4
0
246,128
3
L
Hercules
7,343
612
108
9
0
223,395
2
L
Ratatoskr
5,490
458
43
4
0
273,694
0
W
Chaac
7,375
615
68
6
0
240,982
0
W
Zhong Kui
7,612
634
74
6
0
236,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role