Player Matchup

Bastet
Bastet
CausticFrost
Bastet
Level 160
God Stats
7W - 3L
1,674 SR
Queue Stats
44W - 32L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
NutsAndBoldtz
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,218 Elo+
Party 2
Atlas
Atlas
RootZepplin
Atlas
Level 156
God Stats
5W - 3L
1,518 SR
Queue Stats
67W - 57L
1,500 Elo+
Party 2
Team Averages
Level 125
1,564 SR
1,423 Elo+

VS

Team Averages
Level 57
1,369 SR
1,380 Elo+
Chaac
Chaac
OGSuckaFree
Chaac
Level 57
God Stats
57W - 46L
1,580 SR
Queue Stats
181W - 187L
1,443 Elo+
Solo
Bellona
Bellona
PandaPaloooza
Bellona
Level 85
God Stats
0W - 2L
1,166 SR
Queue Stats
24W - 41L
1,347 Elo+
Party 1
Hera
Hera
StormySora
Hera
Level 28
God Stats
8W - 12L
1,361 SR
Queue Stats
24W - 42L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 2 / 8
9,511
732
13,494
11,156
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
NutsAndBoldtz
Amaterasu
15
2 / 2 / 8
9,381
722
5,803
12,865
11,444
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 2 / 5
10,276
790
11,278
11,846
12,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,561
659
8,100
12,389
9,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
13
5 / 2 / 1
9,075
698
10,108
14,870
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 6 / 4
8,499
654
9,781
10,049
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
6
6
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
2
8
3.5
W
Amaterasu
NutsAndBoldtz
Amaterasu
2
2
8
3
L
0
3
3
0.5
L
Bellona
5
2
1
2.75
W
6
2
5
4.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
27,989
35,867
Taken
37,308
29,884
Mitigated
29,130
9,051
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,494
3,411
0
3,838
11,156
5,550
619
2,900
7,891
0
57,401
W
Amaterasu
NutsAndBoldtz
Amaterasu
5,803
2,378
0
2,650
12,865
11,444
391
3,733
8,961
0
25,610
L
8,100
268
0
1,884
12,389
9,730
0
2,322
9,624
0
37,898
L
Bellona
10,108
2,534
0
3,330
14,870
14,713
0
3,673
10,613
0
18,800
W
11,278
3,226
0
2,563
11,846
12,890
0
3,255
8,217
32,487
4,205
L
9,781
3,291
0
2,833
10,049
4,687
0
2,446
7,254
28,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
26,135
168
Minions Killed
138
0
Camps Cleared
0
818,521
Distance Traveled
716,641
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,511
732
65
5
0
289,164
2
W
Amaterasu
9,381
722
51
4
0
274,708
0
L
Chaac
8,561
659
49
4
0
254,987
5
L
Bellona
9,075
698
26
2
0
263,439
0
W
Atlas
10,276
790
52
4
0
254,649
0
L
Hera
8,499
654
63
5
0
198,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role