Player Matchup

Chang'e
Chang'e
Bidenator
Chang'e
Level 106
God Stats
31W - 15L
1,659 SR
Queue Stats
62W - 41L
1,535 Elo+
Solo
Loki
Loki
CorkyLattice957
Loki
Level 134
God Stats
1W - 1L
1,381 SR
Queue Stats
98W - 90L
1,409 Elo+
Solo
Ullr
Ullr
KStav
Ullr
Level 164
God Stats
13W - 15L
1,321 SR
Queue Stats
299W - 280L
1,611 Elo+
Party 1
Vulcan
Vulcan
murppp
Vulcan
Level 129
God Stats
18W - 17L
1,536 SR
Queue Stats
229W - 214L
1,589 Elo+
Party 1
Fenrir
Fenrir
xbalq
Fenrir
Level 156
God Stats
3W - 2L
1,690 SR
Queue Stats
47W - 44L
1,613 Elo+
Party 1
Team Averages
Level 138
1,518 SR
1,551 Elo+

VS

Team Averages
Level 163
1,586 SR
1,542 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aeoluzz
Medusa
Level 129
God Stats
20W - 15L
1,627 SR
Queue Stats
165W - 128L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
Crazyboy Aztek
Kuzenbo
Level 300
God Stats
2W - 3L
1,545 SR
Queue Stats
335W - 317L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hefty Hebrew
Cu Chulainn
Level 82
God Stats
12W - 9L
1,750 SR
Queue Stats
209W - 194L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nihilest
Morgan Le Fay
Level 157
God Stats
13W - 21L
1,511 SR
Queue Stats
158W - 158L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bidenator
Chang'e
15
1 / 1 / 8
8,915
892
9,299
8,624
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
1 / 2 / 5
8,241
824
5,886
8,762
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
KStav
Ullr
15
6 / 1 / 6
9,280
928
12,600
9,769
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
murppp
Vulcan
16
3 / 0 / 8
9,178
918
13,860
8,695
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
xbalq
Fenrir
16
3 / 0 / 9
9,567
957
6,040
12,650
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 7 / 4
8,070
807
8,884
13,567
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Aeoluzz
Medusa
14
1 / 3 / 3
8,365
837
9,269
10,328
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 3
8,121
812
8,418
14,611
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Hefty Hebrew
Cu Chulainn
14
2 / 2 / 0
8,356
836
5,712
7,708
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Nihilest
Morgan Le Fay
14
1 / 1 / 1
8,266
827
8,131
7,057
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
14
Kills
4
4
Deaths
14
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
4
0.29
L
Medusa
Aeoluzz
Medusa
1
3
3
0.83
W
Chang'e
Bidenator
Chang'e
1
1
8
5
W
1
2
5
1.75
L
0
1
3
1.5
L
Cu Chulainn
Hefty Hebrew
Cu Chulainn
2
2
0
1
W
Ullr
KStav
Ullr
6
1
6
9
L
Morgan Le Fay
Nihilest
Morgan Le Fay
1
1
1
1.5
W
Vulcan
murppp
Vulcan
3
0
8
7
W
Fenrir
xbalq
Fenrir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,685
Damage
40,414
48,500
Taken
53,271
26,876
Mitigated
29,887
11,155
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,884
604
550
2,691
13,567
5,789
0
4,297
8,798
25,063
701
L
Medusa
Aeoluzz
Medusa
9,269
2,891
0
2,024
10,328
4,456
310
5,417
4,485
0
28,672
W
Chang'e
Bidenator
Chang'e
9,299
69
3,465
5,085
8,624
3,379
0
4,268
3,924
24,427
0
W
5,886
333
0
0
8,762
3,262
0
3,116
5,277
0
24,986
L
8,418
2,771
107
5,301
14,611
12,897
197
6,573
6,159
23,242
2,690
L
Cu Chulainn
Hefty Hebrew
Cu Chulainn
5,712
1,347
0
580
7,708
3,584
0
1,862
5,479
0
22,759
W
Ullr
KStav
Ullr
12,600
3,669
0
542
9,769
3,997
0
5,226
4,135
0
25,911
L
Morgan Le Fay
Nihilest
Morgan Le Fay
8,131
234
0
509
7,057
3,161
0
2,595
4,176
25,098
754
W
Vulcan
murppp
Vulcan
13,860
401
0
554
8,695
3,781
0
4,875
3,337
34,614
269
W
Fenrir
xbalq
Fenrir
6,040
866
0
1,509
12,650
12,457
0
4,513
7,601
0
18,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
41,178
209
Minions Killed
235
0
Camps Cleared
0
1,143,325
Distance Traveled
991,222
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,070
807
50
5
0
185,509
4
L
Medusa
8,365
837
55
6
0
207,125
1
W
Chang'e
8,915
892
55
6
0
247,929
0
W
Loki
8,241
824
29
3
0
199,508
0
L
Kuzenbo
8,121
812
37
4
0
219,330
0
L
Cu Chulainn
8,356
836
41
4
0
170,466
0
W
Ullr
9,280
928
28
3
0
226,560
0
L
Morgan Le Fay
8,266
827
52
5
0
208,792
0
W
Vulcan
9,178
918
67
7
0
220,025
0
W
Fenrir
9,567
957
30
3
0
249,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role