Player Matchup

Medusa
Medusa
Diamond I
BoeJidensFatNuts
Medusa
Diamond I
Level 84
God Stats
3W - 1L
1,873 SR
Queue Stats
104W - 83L
2,390 MMR
Solo
Lancelot
Lancelot
Platinum II
FranGoat
Lancelot
Platinum II
Level 165
God Stats
2W - 0L
1,817 SR
Queue Stats
46W - 30L
1,933 MMR
Solo
Agni
Agni
Platinum I
Inherbottom
Agni
Platinum I
Level 156
God Stats
23W - 37L
1,541 SR
Queue Stats
256W - 233L
1,876 MMR
Solo
Artio
Artio
Platinum IV
RogueFive5
Artio
Platinum IV
Level 188
God Stats
7W - 1L
1,790 SR
Queue Stats
107W - 102L
1,816 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
sl0bbydobby
Gilgamesh
Platinum I
Level 147
God Stats
7W - 5L
1,437 SR
Queue Stats
201W - 184L
1,922 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,691 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,593 SR
1,823 MMR
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
AnTHRAXV1RUS
Charybdis
Platinum IV
Level 116
God Stats
3W - 2L
1,646 SR
Queue Stats
89W - 93L
1,895 MMR
Solo
Aphrodite
Aphrodite
Platinum I
NinthAlistair
Aphrodite
Platinum I
Level 154
God Stats
6W - 9L
1,595 SR
Queue Stats
66W - 63L
1,674 MMR
Solo
Susano
Susano
Diamond IV
Victor0132
Susano
Diamond IV
Level 146
God Stats
16W - 23L
1,548 SR
Queue Stats
435W - 432L
2,170 MMR
Solo
Vulcan
Vulcan
Platinum IV
WizardlyCap668
Vulcan
Platinum IV
Level 158
God Stats
3W - 2L
1,674 SR
Queue Stats
185W - 186L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,742
674
5,069
5,806
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
FranGoat
Lancelot
11
4 / 2 / 1
5,677
568
5,589
8,870
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
5,665
567
3,536
3,617
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
9
1 / 0 / 5
5,452
545
3,938
9,178
6,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
sl0bbydobby
Gilgamesh
11
1 / 0 / 0
6,054
605
5,153
10,648
9,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BacchusHerculesAthenaGeb

VS

Bans
OsirisAchillesArachneCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,613
561
5,913
8,998
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
AnTHRAXV1RUS
Charybdis
10
1 / 1 / 1
5,428
543
4,487
6,610
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
NinthAlistair
Aphrodite
7
0 / 2 / 1
4,627
463
1,912
6,553
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Victor0132
Susano
10
1 / 2 / 0
5,031
503
4,222
8,394
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,056
506
3,744
5,956
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Charybdis
AnTHRAXV1RUS
Charybdis
1
1
1
1.5
W
4
0
2
5
W
Lancelot
FranGoat
Lancelot
4
2
1
2.25
W
0
0
1
0.5
L
Aphrodite
NinthAlistair
Aphrodite
0
2
1
0.25
W
Artio
1
0
5
3.5
L
Susano
Victor0132
Susano
1
2
0
0.5
L
0
3
0
0
W
Gilgamesh
sl0bbydobby
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
20,278
38,119
Taken
36,511
23,198
Mitigated
21,843
12,716
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,913
2,115
0
2,142
8,998
9,988
0
144
8,854
0
41,118
L
Charybdis
AnTHRAXV1RUS
Charybdis
4,487
2,318
0
3,068
6,610
2,369
0
3,371
3,239
0
37,251
W
5,069
1,492
0
855
5,806
2,428
845
1,724
4,082
0
59,800
W
Lancelot
FranGoat
Lancelot
5,589
1,788
0
3,530
8,870
3,870
0
1,365
7,464
0
43,292
W
3,536
522
0
1,425
3,617
1,084
0
510
3,107
50,604
0
L
Aphrodite
NinthAlistair
Aphrodite
1,912
519
782
3,793
6,553
4,014
0
2,999
3,554
13,060
501
W
Artio
3,938
475
641
3,354
9,178
6,815
0
1,710
7,468
11,081
0
L
Susano
Victor0132
Susano
4,222
807
0
3,645
8,394
3,160
0
718
7,676
0
35,227
L
3,744
133
0
1,200
5,956
2,312
0
242
5,714
33,108
1,295
W
Gilgamesh
sl0bbydobby
Gilgamesh
5,153
1,775
0
2,911
10,648
9,001
0
0
9,778
0
43,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
25,755
347
Minions Killed
296
0
Camps Cleared
0
1,058,054
Distance Traveled
926,323
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,613
561
73
7
0
197,817
0
L
Charybdis
5,428
543
70
7
0
177,991
2
W
Medusa
6,742
674
105
11
0
204,910
0
W
Lancelot
5,677
568
72
7
0
241,236
0
W
Agni
5,665
567
82
8
0
195,692
4
L
Aphrodite
4,627
463
13
1
0
145,943
0
W
Artio
5,452
545
12
1
0
219,685
0
L
Susano
5,031
503
65
7
0
223,654
0
L
Vulcan
5,056
506
75
8
0
180,918
0
W
Gilgamesh
6,054
605
76
8
0
196,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role