Player Matchup

Jing Wei
Jing Wei
BMOIsLoading
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 2
Baron Samedi
Baron Samedi
ccolga
Baron Samedi
Level 47
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
gavarhino
Artemis
Level 78
God Stats
6W - 3L
1,631 SR
Queue Stats
92W - 98L
1,460 Elo+
Solo
Team Averages
Level 50
1,469 SR
1,411 Elo+

VS

Team Averages
Level 95
1,471 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
INfaMous Gr1mM
Fenrir
Level 131
God Stats
2W - 2L
1,601 SR
Queue Stats
450W - 457L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JustLucky305
Ah Muzen Cab
Level 66
God Stats
3W - 5L
1,313 SR
Queue Stats
52W - 49L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BMOIsLoading
Jing Wei
16
5 / 5 / 4
10,831
774
6,901
13,837
3,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ccolga
Baron Samedi
16
3 / 4 / 11
10,811
772
11,385
10,160
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
gavarhino
Artemis
16
6 / 5 / 7
11,217
801
15,601
15,680
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 9 / 2
11,626
830
15,825
16,095
9,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
3 / 3 / 9
10,578
756
9,332
20,175
17,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
JustLucky305
Ah Muzen Cab
11
0 / 2 / 4
8,292
592
4,558
7,079
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
13
14
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
9
2
1.22
W
Jing Wei
BMOIsLoading
Jing Wei
5
5
4
1.4
L
3
3
9
2.5
L
Ah Muzen Cab
JustLucky305
Ah Muzen Cab
0
2
4
1
W
Baron Samedi
ccolga
Baron Samedi
3
4
11
2.13
W
Artemis
gavarhino
Artemis
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,887
Damage
29,715
39,677
Taken
43,349
13,279
Mitigated
28,901
8,745
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,825
402
85
3,704
16,095
9,185
452
3,455
12,640
52,568
454
W
Jing Wei
BMOIsLoading
Jing Wei
6,901
5,893
0
768
13,837
3,817
1,133
5,899
7,938
0
20,111
L
9,332
796
0
427
20,175
17,168
293
5,525
14,650
2,102
25,789
L
Ah Muzen Cab
JustLucky305
Ah Muzen Cab
4,558
1,566
0
191
7,079
2,548
0
2,466
4,613
0
20,205
W
Baron Samedi
ccolga
Baron Samedi
11,385
1,749
1,295
2,815
10,160
4,675
579
3,995
6,165
34,270
410
W
Artemis
gavarhino
Artemis
15,601
9,697
0
3,867
15,680
4,787
1,351
7,308
8,372
0
41,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
30,496
146
Minions Killed
121
0
Camps Cleared
0
706,397
Distance Traveled
570,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,626
830
56
4
0
185,490
0
W
Jing Wei
10,831
774
35
3
0
256,191
0
L
Fenrir
10,578
756
27
2
0
246,172
0
L
Ah Muzen Cab
8,292
592
38
3
0
139,136
0
W
Baron Samedi
10,811
772
58
4
0
235,238
0
W
Artemis
11,217
801
53
4
0
214,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role