Player Matchup

Poseidon
Poseidon
Caonabo12
Poseidon
Level 123
God Stats
1W - 4L
1,295 SR
Queue Stats
234W - 229L
1,547 Elo+
Party 1
Charon
Charon
DarthRevan0330
Charon
Level 35
God Stats
2W - 5L
1,545 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lunxxr
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
MURATALLAA
Zhong Kui
Level 119
God Stats
3W - 5L
1,447 SR
Queue Stats
29W - 40L
1,433 Elo+
Party 1
Arachne
Arachne
buttersirup
Arachne
Level 63
God Stats
2W - 1L
1,815 SR
Queue Stats
55W - 52L
1,555 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,513 Elo+

VS

Team Averages
Level 130
1,464 SR
1,548 Elo+
Nemesis
Nemesis
BigCountry412
Nemesis
Level 63
God Stats
7W - 2L
1,730 SR
Queue Stats
57W - 51L
1,608 Elo+
Solo
Sol
Sol
CrimZenCATI
Sol
Level 129
God Stats
3W - 6L
1,420 SR
Queue Stats
302W - 273L
1,509 Elo+
Solo
Jing Wei
Jing Wei
TMIHeaven
Jing Wei
Level 110
God Stats
1W - 1L
1,338 SR
Queue Stats
47W - 38L
1,540 Elo+
Solo
Ares
Ares
Tekato90135
Ares
Level 132
God Stats
1W - 2L
1,246 SR
Queue Stats
309W - 277L
1,552 Elo+
Solo
Osiris
Osiris
brunorcrdo
Osiris
Level 216
God Stats
40W - 33L
1,588 SR
Queue Stats
254W - 240L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Caonabo12
Poseidon
14
2 / 5 / 5
8,308
519
13,566
10,182
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 4
7,219
451
5,277
16,218
15,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Lunxxr
Ah Muzen Cab
14
1 / 4 / 3
7,652
478
8,321
12,916
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MURATALLAA
Zhong Kui
13
1 / 3 / 2
8,169
511
8,447
15,172
15,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
buttersirup
Arachne
15
5 / 4 / 2
8,763
548
9,390
20,029
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
9 / 1 / 3
9,212
576
15,590
16,243
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 1 / 6
9,743
609
14,512
11,364
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
TMIHeaven
Jing Wei
14
4 / 2 / 4
8,706
544
6,881
8,156
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 5
8,014
501
8,610
17,502
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
brunorcrdo
Osiris
15
1 / 3 / 6
9,254
578
9,707
16,108
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
21
21
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
1
3
10.5
L
Poseidon
Caonabo12
Poseidon
2
5
5
0.9
W
5
1
6
8
L
0
5
4
0.4
L
Ah Muzen Cab
Lunxxr
Ah Muzen Cab
1
4
3
0.63
L
Zhong Kui
MURATALLAA
Zhong Kui
1
3
2
0.67
W
Jing Wei
TMIHeaven
Jing Wei
4
2
4
3
W
2
2
5
2.25
W
Osiris
brunorcrdo
Osiris
1
3
6
1.33
L
Arachne
buttersirup
Arachne
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
55,300
74,517
Taken
69,373
48,346
Mitigated
43,100
20,595
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,590
7,975
0
3,970
16,243
8,193
0
5,397
10,494
0
68,441
L
Poseidon
Caonabo12
Poseidon
13,566
2,076
0
3,056
10,182
3,716
0
3,029
7,153
61,325
2,834
W
14,512
6,836
0
6,185
11,364
4,537
1,260
5,974
4,918
73,911
11,951
L
5,277
1,502
0
2,806
16,218
15,216
0
6,099
10,119
29,061
0
L
Ah Muzen Cab
Lunxxr
Ah Muzen Cab
8,321
3,500
0
1,262
12,916
5,703
0
3,967
8,949
0
71,487
L
Zhong Kui
MURATALLAA
Zhong Kui
8,447
2,008
0
4,653
15,172
15,060
0
3,408
11,764
55,080
10,393
W
Jing Wei
TMIHeaven
Jing Wei
6,881
4,794
0
2,211
8,156
3,445
767
2,047
5,927
0
67,406
W
8,610
348
0
4,655
17,502
15,967
0
4,753
12,583
29,197
0
W
Osiris
brunorcrdo
Osiris
9,707
2,941
0
8,031
16,108
10,958
733
6,925
9,053
0
71,716
L
Arachne
buttersirup
Arachne
9,390
5,491
0
8,818
20,029
8,651
0
5,610
14,419
0
63,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
44,929
478
Minions Killed
489
0
Camps Cleared
0
1,519,342
Distance Traveled
1,574,699
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,212
576
99
6
0
363,209
1
L
Poseidon
8,308
519
128
8
0
337,266
6
W
Sol
9,743
609
135
8
0
307,371
0
L
Charon
7,219
451
26
2
0
294,914
1
L
Ah Muzen Cab
7,652
478
119
7
0
297,350
1
L
Zhong Kui
8,169
511
114
7
0
246,333
4
W
Jing Wei
8,706
544
114
7
0
296,486
0
W
Ares
8,014
501
38
2
0
315,129
5
W
Osiris
9,254
578
103
6
0
292,504
0
L
Arachne
8,763
548
91
6
0
343,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role