Player Matchup

Janus
Janus
AlphaxFr
Janus
Level 12
God Stats
1W - 2L
1,412 SR
Queue Stats
27W - 24L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
Cebarkos
Ne Zha
Level 123
God Stats
104W - 85L
1,593 SR
Queue Stats
270W - 264L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
VirtualPL
Kumbhakarna
Level 107
God Stats
21W - 30L
1,488 SR
Queue Stats
191W - 196L
1,429 Elo+
Party 2
Team Averages
Level 81
1,498 SR
1,441 Elo+

VS

Team Averages
Level 95
1,625 SR
1,443 Elo+
Yu Huang
Yu Huang
BishKrasavcheg90
Yu Huang
Level 81
God Stats
8W - 5L
1,489 SR
Queue Stats
158W - 177L
1,459 Elo+
Party 1
Nut
Nut
PapazoiD
Nut
Level 89
God Stats
11W - 5L
1,529 SR
Queue Stats
194W - 201L
1,467 Elo+
Party 1
Chaac
Chaac
matoa
Chaac
Level 115
God Stats
6W - 4L
1,856 SR
Queue Stats
23W - 29L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlphaxFr
Janus
14
0 / 4 / 0
8,437
649
6,306
12,620
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Cebarkos
Ne Zha
12
0 / 6 / 1
8,282
637
8,536
15,322
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
VirtualPL
Kumbhakarna
12
0 / 5 / 1
7,736
595
6,092
20,993
13,391
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,198
784
12,945
7,846
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 7
11,358
874
18,974
11,535
4,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
matoa
Chaac
16
4 / 0 / 10
10,426
802
9,907
13,933
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
0
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
AlphaxFr
Janus
0
4
0
0
W
3
1
11
8.5
L
Ne Zha
Cebarkos
Ne Zha
0
6
1
0.08
W
8
0
7
11.5
L
Kumbhakarna
VirtualPL
Kumbhakarna
0
5
1
0.1
W
Chaac
matoa
Chaac
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
41,826
48,935
Taken
33,314
26,209
Mitigated
14,710
3,064
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlphaxFr
Janus
6,306
364
0
0
12,620
4,045
0
4,881
7,739
34,590
0
W
12,945
662
0
1,125
7,846
3,052
731
2,979
4,637
37,188
0
L
Ne Zha
Cebarkos
Ne Zha
8,536
1,218
0
2,550
15,322
8,773
0
3,357
11,965
0
47,117
W
18,974
11,361
0
3,404
11,535
4,792
1,417
4,335
6,979
0
53,038
L
Kumbhakarna
VirtualPL
Kumbhakarna
6,092
567
0
514
20,993
13,391
0
4,827
16,166
12,174
684
W
Chaac
matoa
Chaac
9,907
1,144
0
7,717
13,933
6,866
361
5,489
8,027
0
51,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
31,982
132
Minions Killed
180
0
Camps Cleared
0
715,930
Distance Traveled
769,319
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,437
649
52
4
0
224,884
0
W
Yu Huang
10,198
784
48
4
0
256,775
1
L
Ne Zha
8,282
637
65
5
0
209,504
0
W
Nut
11,358
874
74
6
0
227,218
0
L
Kumbhakarna
7,736
595
15
1
0
281,542
0
W
Chaac
10,426
802
58
4
0
285,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role