Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Flexbulla
Sylvanus
Level 79
God Stats
17W - 17L
1,529 SR
Queue Stats
74W - 72L
1,513 Elo+
Party 2
Vulcan
Vulcan
aslakfalck
Vulcan
Level 88
God Stats
32W - 19L
1,632 SR
Queue Stats
78W - 80L
1,554 Elo+
Party 2
Chernobog
Chernobog
habulla
Chernobog
Level 87
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 2
Serqet
Serqet
larlos12
Serqet
Level 157
God Stats
4W - 6L
1,612 SR
Queue Stats
315W - 319L
1,577 Elo+
Party 1
Team Averages
Level 110
1,509 SR
1,528 Elo+

VS

Team Averages
Level 179
1,684 SR
1,506 Elo+
Loki
Loki
 
Loki
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigJimmy1506
Zhong Kui
Level 155
God Stats
18W - 9L
1,862 SR
Queue Stats
553W - 556L
1,522 Elo+
Solo
Zeus
Zeus
CharlieChaos
Zeus
Level 175
God Stats
15W - 9L
1,802 SR
Queue Stats
344W - 319L
1,552 Elo+
Solo
Yemoja
Yemoja
Fabsrica
Yemoja
Level 159
God Stats
14W - 21L
1,421 SR
Queue Stats
505W - 544L
1,491 Elo+
Party 3
Osiris
Osiris
Zaveline
Osiris
Level 157
God Stats
5W - 3L
1,833 SR
Queue Stats
564W - 572L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 0
8,448
528
11,100
16,939
23,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Flexbulla
Sylvanus
12
1 / 6 / 1
6,981
436
6,351
15,517
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
aslakfalck
Vulcan
11
1 / 6 / 2
7,278
455
6,999
10,640
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
habulla
Chernobog
12
1 / 4 / 0
6,892
431
4,361
10,505
4,156
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
larlos12
Serqet
11
2 / 3 / 2
7,156
447
9,483
14,891
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 3 / 3
9,138
571
9,431
11,216
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
BigJimmy1506
Zhong Kui
16
0 / 0 / 2
9,378
586
11,265
15,425
13,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 2 / 3
9,306
582
11,462
8,513
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
Fabsrica
Yemoja
16
2 / 0 / 7
8,690
543
4,686
7,220
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
Zaveline
Osiris
15
6 / 1 / 5
8,495
531
9,693
15,488
15,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
20
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Loki
 
Loki
9
3
3
3.5
W
Zhong Kui
BigJimmy1506
Zhong Kui
0
0
2
1
W
3
2
3
2.25
W
Yemoja
Fabsrica
Yemoja
2
0
7
5.5
L
Sylvanus
Flexbulla
Sylvanus
1
6
1
0.25
W
Osiris
Zaveline
Osiris
6
1
5
8.5
L
Vulcan
aslakfalck
Vulcan
1
6
2
0.33
L
Chernobog
habulla
Chernobog
1
4
0
0.25
L
Serqet
larlos12
Serqet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
46,537
68,492
Taken
57,862
48,868
Mitigated
39,605
12,851
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,100
4,539
0
5,806
16,939
23,963
0
10,681
6,218
64,810
4,205
W
Loki
 
Loki
9,431
3,234
0
4,541
11,216
4,253
0
3,609
7,342
0
62,564
W
Zhong Kui
BigJimmy1506
Zhong Kui
11,265
2,073
0
12,000
15,425
13,240
0
9,849
5,576
90,421
0
W
11,462
488
0
2,343
8,513
2,478
0
2,357
5,811
72,314
1,495
W
Yemoja
Fabsrica
Yemoja
4,686
460
740
790
7,220
4,031
0
1,459
5,761
62,625
2,294
L
Sylvanus
Flexbulla
Sylvanus
6,351
1,655
660
3,365
15,517
9,166
161
4,689
10,631
33,075
8,754
W
Osiris
Zaveline
Osiris
9,693
2,302
0
1,000
15,488
15,603
0
5,994
9,494
0
52,976
L
Vulcan
aslakfalck
Vulcan
6,999
101
0
522
10,640
4,465
0
5,772
4,393
46,949
1,692
L
Chernobog
habulla
Chernobog
4,361
1,690
0
2,028
10,505
4,156
0
2,593
7,912
0
49,416
L
Serqet
larlos12
Serqet
9,483
2,356
0
470
14,891
7,118
0
2,581
12,193
0
53,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
45,007
419
Minions Killed
552
0
Camps Cleared
0
1,507,631
Distance Traveled
1,578,974
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,448
528
126
8
0
319,141
1
W
Loki
9,138
571
83
5
0
336,690
0
W
Zhong Kui
9,378
586
150
9
0
258,768
2
W
Zeus
9,306
582
143
9
0
310,811
6
W
Yemoja
8,690
543
104
7
0
324,581
3
L
Sylvanus
6,981
436
62
4
0
274,225
0
W
Osiris
8,495
531
72
5
0
348,124
0
L
Vulcan
7,278
455
86
5
0
283,149
0
L
Chernobog
6,892
431
74
5
0
272,101
0
L
Serqet
7,156
447
71
4
0
359,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role