Player Matchup

Anubis
Anubis
BoomerRemover69
Anubis
Level 157
God Stats
14W - 15L
1,208 SR
Queue Stats
234W - 218L
1,515 Elo+
Party 1
Olorun
Olorun
Danielct2
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,591 Elo+
Solo
Medusa
Medusa
Meglidir
Medusa
Level 109
God Stats
11W - 9L
1,301 SR
Queue Stats
128W - 134L
1,434 Elo+
Party 1
Thor
Thor
Shiriziku
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,727 Elo+
Solo
Tiamat
Tiamat
reing_of_raven
Tiamat
Level 157
God Stats
3W - 2L
1,485 SR
Queue Stats
315W - 296L
1,503 Elo+
Solo
Team Averages
Level 127
1,399 SR
1,554 Elo+

VS

Team Averages
Level 113
1,515 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RenisHot
Sylvanus
Level 111
God Stats
5W - 5L
1,554 SR
Queue Stats
160W - 159L
1,482 Elo+
Solo
Anubis
Anubis
Sugar Tamales
Anubis
Level 125
God Stats
1W - 0L
1,522 SR
Queue Stats
54W - 47L
1,558 Elo+
Party 2
Fenrir
Fenrir
TOASTY4724
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,276
628
5,430
6,860
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Danielct2
Olorun
10
1 / 2 / 2
6,442
644
4,985
7,739
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Meglidir
Medusa
10
3 / 5 / 1
6,074
607
4,957
7,596
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
2
0 / 5 / 0
3,611
361
123
4,420
792
9
0 / 3 / 0
5,011
501
3,750
6,998
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
5 / 0 / 3
6,476
648
3,517
4,843
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Set
 
Set
11
4 / 2 / 3
5,822
582
3,831
6,842
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
RenisHot
Sylvanus
11
3 / 3 / 1
6,178
618
5,319
8,304
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 2
6,013
601
4,891
4,564
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TOASTY4724
Fenrir
10
2 / 3 / 5
5,447
545
3,492
9,621
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
16
18
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
3
6.5
W
Set
 
Set
4
2
3
2.75
L
3
3
1
1.17
L
Olorun
Danielct2
Olorun
1
2
2
1
L
Medusa
Meglidir
Medusa
3
5
1
0.7
W
Sylvanus
RenisHot
Sylvanus
3
3
1
1.17
L
Thor
0
5
0
0
W
2
0
2
3
W
Fenrir
TOASTY4724
Fenrir
2
3
5
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
21,050
33,613
Taken
34,174
11,456
Mitigated
16,324
8,491
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,517
538
1,050
1,764
4,843
2,452
0
610
4,233
22,663
1,626
W
Set
 
Set
3,831
1,783
0
690
6,842
3,086
0
1,339
5,503
0
37,621
L
5,430
537
0
2,777
6,860
2,912
0
1,638
5,222
42,362
0
L
Olorun
Danielct2
Olorun
4,985
2,403
90
3,875
7,739
2,390
893
4,512
3,227
42,678
2,965
L
Medusa
Meglidir
Medusa
4,957
2,024
0
781
7,596
2,260
0
1,954
5,642
0
37,705
W
Sylvanus
RenisHot
Sylvanus
5,319
1,900
108
2,649
8,304
4,973
0
5,868
2,436
29,862
6,684
L
Thor
123
123
0
0
4,420
792
0
1,107
3,313
0
1,519
W
4,891
164
0
850
4,564
2,313
0
3,088
1,476
41,743
0
W
Fenrir
TOASTY4724
Fenrir
3,492
1,210
0
1,741
9,621
3,500
0
2,879
6,742
0
33,401
L
3,750
400
0
968
6,998
3,102
0
4,032
2,966
27,402
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
29,936
275
Minions Killed
300
0
Camps Cleared
0
876,823
Distance Traveled
938,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,476
648
50
5
0
181,883
0
W
Set
5,822
582
54
5
0
191,035
0
L
Anubis
6,276
628
79
8
0
211,849
0
L
Olorun
6,442
644
88
9
0
155,677
0
L
Medusa
6,074
607
58
6
0
189,772
0
W
Sylvanus
6,178
618
68
7
0
163,901
4
L
Thor
3,611
361
1
0
0
140,611
0
W
Anubis
6,013
601
73
7
0
185,297
0
W
Fenrir
5,447
545
55
6
0
216,151
0
L
Tiamat
5,011
501
49
5
0
178,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role