Player Matchup

Loki
Loki
Gold II
Playback14
Loki
Gold II
Level 91
God Stats
31W - 18L
1,675 SR
Queue Stats
32W - 28L
1,642 MMR
Solo
Charon
Charon
Gold III
ThatMurphyChap
Charon
Gold III
Level 186
God Stats
1W - 2L
1,530 SR
Queue Stats
111W - 116L
1,544 MMR
Party 1
Skadi
Skadi
Gold I
lPandaGames
Skadi
Gold I
Level 123
God Stats
2W - 4L
1,741 SR
Queue Stats
489W - 482L
1,624 MMR
Solo
Janus
Janus
Platinum V
mcardle1993
Janus
Platinum V
Level 159
God Stats
3W - 7L
1,415 SR
Queue Stats
76W - 77L
1,670 MMR
Party 1
Sobek
Sobek
Gold III
panchitolevi
Sobek
Gold III
Level 154
God Stats
0W - 1L
1,287 SR
Queue Stats
17W - 19L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,530 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,535 SR
1,594 MMR
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Meitman
Mulan
Gold V
Level 117
God Stats
11W - 8L
1,713 SR
Queue Stats
26W - 25L
1,621 MMR
Solo
Mercury
Mercury
Gold III
itsRémy
Mercury
Gold III
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 160L
1,603 MMR
Solo
Ymir
Ymir
Gold III
ivanssic
Ymir
Gold III
Level 88
God Stats
1W - 1L
1,209 SR
Queue Stats
31W - 28L
1,608 MMR
Solo
Ishtar
Ishtar
Gold I
lR20l
Ishtar
Gold I
Level 115
God Stats
11W - 8L
1,751 SR
Queue Stats
51W - 50L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,965
542
2,939
7,405
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,044
549
4,055
11,165
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
5,492
499
5,402
7,590
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 1
5,693
518
4,199
6,277
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,655
514
3,993
9,745
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
OsirisAthenaKukulkanYemoja

VS

Bans
BastetAresHeraNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 3
7,088
644
4,831
7,883
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Meitman
Mulan
13
4 / 1 / 2
7,817
711
7,827
11,261
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
itsRémy
Mercury
13
3 / 2 / 5
6,984
635
5,712
9,557
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 0 / 3
6,240
567
2,726
8,323
6,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
lR20l
Ishtar
11
0 / 1 / 2
6,045
550
5,943
6,123
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
3
4.5
W
Mulan
Meitman
Mulan
4
1
2
5
L
3
1
0
3
L
1
4
0
0.25
W
Mercury
itsRémy
Mercury
3
2
5
2.75
W
Ymir
1
0
3
2.5
L
0
1
1
0.5
W
Ishtar
lR20l
Ishtar
0
1
2
1
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
27,039
42,182
Taken
43,147
23,441
Mitigated
24,081
12,573
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,831
472
300
4,796
7,883
3,059
0
2,911
4,972
48,486
937
W
Mulan
Meitman
Mulan
7,827
497
0
4,175
11,261
7,869
202
3,853
6,605
0
55,344
L
2,939
664
0
3,295
7,405
2,536
0
937
6,468
0
40,693
L
4,055
569
0
2,992
11,165
6,367
0
168
10,997
34,407
2,485
W
Mercury
itsRémy
Mercury
5,712
2,277
0
1,669
9,557
3,965
0
1,110
8,389
0
56,011
W
Ymir
2,726
289
0
1,617
8,323
6,910
0
2,390
5,921
21,763
0
L
5,402
2,170
0
2,073
7,590
2,689
0
962
6,628
0
49,243
W
Ishtar
lR20l
Ishtar
5,943
3,368
0
3,076
6,123
2,278
1,001
822
5,301
0
54,436
L
4,199
204
0
500
6,277
2,407
0
2,472
3,805
47,398
0
L
3,993
121
0
3,713
9,745
9,442
0
2,909
6,836
19,693
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
34,174
343
Minions Killed
390
0
Camps Cleared
0
1,129,162
Distance Traveled
1,130,254
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,088
644
95
9
0
258,445
1
W
Mulan
7,817
711
83
8
0
186,179
0
L
Loki
5,965
542
70
6
0
240,978
0
L
Charon
6,044
549
65
6
0
198,340
0
W
Mercury
6,984
635
85
8
0
261,365
2
W
Ymir
6,240
567
36
3
0
226,340
1
L
Skadi
5,492
499
85
8
0
213,733
0
W
Ishtar
6,045
550
91
8
0
197,925
0
L
Janus
5,693
518
89
8
0
237,031
0
L
Sobek
5,655
514
34
3
0
239,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role