Player Matchup

Ix Chel
Ix Chel
Iaialopsy
Ix Chel
Level 88
God Stats
5W - 10L
1,344 SR
Queue Stats
32W - 33L
1,495 Elo+
Party 1
Shiva
Shiva
KhalHodor
Shiva
Level 132
God Stats
3W - 4L
1,442 SR
Queue Stats
34W - 34L
1,507 Elo+
Party 1
Terra
Terra
Tarteau
Terra
Level 103
God Stats
4W - 1L
1,739 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,453 Elo+

VS

Team Averages
Level 120
1,500 SR
1,559 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AlvaroXx10
Hou Yi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Iaialopsy
Ix Chel
15
3 / 2 / 6
9,326
777
7,240
8,760
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
KhalHodor
Shiva
15
4 / 1 / 5
9,406
784
9,561
11,840
10,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Tarteau
Terra
15
2 / 0 / 7
9,147
762
5,928
11,613
8,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 1
7,706
642
7,811
8,066
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
12
1 / 4 / 0
7,501
625
4,365
11,477
9,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
AlvaroXx10
Hou Yi
14
1 / 2 / 1
8,173
681
7,253
7,812
3,313
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
3
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Hou Yi
AlvaroXx10
Hou Yi
1
2
1
0.75
W
Ix Chel
Iaialopsy
Ix Chel
3
2
6
3
W
Shiva
KhalHodor
Shiva
4
1
5
6.5
W
Terra
Tarteau
Terra
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
19,429
32,213
Taken
27,355
23,764
Mitigated
15,701
10,257
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,811
626
0
0
8,066
3,014
0
3,615
4,212
29,072
0
L
Fenrir
 
Fenrir
4,365
359
0
1,102
11,477
9,374
0
5,809
5,315
0
22,837
L
Hou Yi
AlvaroXx10
Hou Yi
7,253
2,198
0
972
7,812
3,313
0
3,391
3,905
0
33,261
W
Ix Chel
Iaialopsy
Ix Chel
7,240
707
1,569
2,352
8,760
4,340
246
1,990
6,756
30,816
535
W
Shiva
KhalHodor
Shiva
9,561
684
1,468
2,513
11,840
10,652
199
2,295
9,517
0
34,115
W
Terra
Tarteau
Terra
5,928
242
1,086
1,269
11,613
8,772
444
3,567
8,018
33,991
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
23,380
166
Minions Killed
129
0
Camps Cleared
0
743,612
Distance Traveled
617,162
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,706
642
43
4
0
223,444
3
L
Fenrir
7,501
625
25
2
0
174,932
4
L
Hou Yi
8,173
681
61
5
0
218,786
0
W
Ix Chel
9,326
777
56
5
0
220,975
0
W
Shiva
9,406
784
49
4
0
248,326
0
W
Terra
9,147
762
61
5
0
274,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role