Player Matchup

Achilles
Achilles
Gold I
BFCABacon
Achilles
Gold I
Level 144
God Stats
4W - 2L
1,653 SR
Queue Stats
38W - 27L
1,754 MMR
Party 2
Athena
Athena
Gold II
FK2N17
Athena
Gold II
Level 128
God Stats
2W - 7L
1,361 SR
Queue Stats
41W - 33L
1,522 MMR
Party 2
Discordia
Discordia
Gold IV
PousCal
Discordia
Gold IV
Level 109
God Stats
5W - 6L
1,506 SR
Queue Stats
33W - 28L
1,342 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,507 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,586 SR
1,505 MMR
Anhur
Anhur
Silver I
PslingisBased
Anhur
Silver I
Level 161
God Stats
3W - 0L
1,539 SR
Queue Stats
14W - 4L
1,572 MMR
Party 1
Olorun
Olorun
Bronze III
ThickandMoist
Olorun
Bronze III
Level 36
God Stats
1W - 0L
1,915 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Trainfood5579
Cthulhu
Gold IV
Level 49
God Stats
11W - 9L
1,305 SR
Queue Stats
740W - 796L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BFCABacon
Achilles
13
4 / 3 / 0
8,979
816
6,912
14,404
10,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
FK2N17
Athena
11
0 / 4 / 4
7,173
652
3,891
14,156
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PousCal
Discordia
13
1 / 3 / 1
7,646
695
5,841
8,770
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothHeraBastetPersephoneAphrodite

VS

Bans
VulcanAresTiamatKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,682
789
11,170
8,709
3,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 1 / 3
9,601
873
13,585
7,760
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
12
1 / 3 / 5
7,740
704
6,254
11,140
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
10
10
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
BFCABacon
Achilles
4
3
0
1.33
L
Athena
FK2N17
Athena
0
4
4
0.5
L
Discordia
PousCal
Discordia
1
3
1
0.5
W
2
1
8
6
W
7
1
3
8.5
W
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
31,009
37,330
Taken
27,609
25,061
Mitigated
14,906
4,450
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BFCABacon
Achilles
6,912
1,101
0
3,200
14,404
10,865
554
5,246
9,138
0
20,263
L
Athena
FK2N17
Athena
3,891
585
0
500
14,156
10,920
392
8,934
5,194
7,289
484
L
Discordia
PousCal
Discordia
5,841
182
0
750
8,770
3,276
440
4,424
4,340
31,228
0
W
11,170
6,604
0
4,164
8,709
3,822
782
3,546
5,163
0
38,642
W
13,585
6,671
670
3,876
7,760
3,669
1,649
2,998
4,762
47,154
4,770
W
Cthulhu
6,254
436
67
896
11,140
7,415
0
2,804
8,336
17,598
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
26,023
84
Minions Killed
145
0
Camps Cleared
0
604,532
Distance Traveled
585,149
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,979
816
30
3
0
206,217
7
L
Athena
7,173
652
9
1
0
192,808
0
L
Discordia
7,646
695
45
4
0
205,507
4
W
Anhur
8,682
789
54
5
0
191,398
1
W
Olorun
9,601
873
70
6
0
184,117
1
W
Cthulhu
7,740
704
21
2
0
209,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role