Player Matchup

Merlin
Merlin
Asmodeuslust
Merlin
Level 101
God Stats
161W - 163L
1,513 SR
Queue Stats
203W - 207L
1,405 Elo+
Solo
Bacchus
Bacchus
KingKenny777
Bacchus
Level 85
God Stats
4W - 1L
1,408 SR
Queue Stats
47W - 27L
1,429 Elo+
Solo
Arachne
Arachne
xXStormer420Xx
Arachne
Level 65
God Stats
16W - 10L
1,509 SR
Queue Stats
48W - 58L
1,284 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,373 Elo+

VS

Team Averages
Level 47
1,618 SR
1,244 Elo+
Jing Wei
Jing Wei
DasKillerpferd27
Jing Wei
Level 22
God Stats
2W - 3L
1,853 SR
Queue Stats
18W - 67L
1,088 Elo+
Party 1
Fafnir
Fafnir
NumNums782
Fafnir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 113L
1,468 Elo+
Solo
Izanami
Izanami
alleshasser2
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 161L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 2 / 7
8,762
876
9,213
6,724
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
KingKenny777
Bacchus
12
2 / 1 / 10
8,165
817
7,205
7,894
8,365
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
9 / 0 / 4
8,953
895
10,752
6,597
3,536
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,281
728
6,049
10,894
4,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
NumNums782
Fafnir
11
0 / 3 / 2
6,435
644
4,095
11,201
11,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
alleshasser2
Izanami
10
1 / 7 / 1
6,838
684
3,405
10,519
4,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
7
3.75
L
2
5
1
0.5
W
Bacchus
KingKenny777
Bacchus
2
1
10
7
L
Fafnir
NumNums782
Fafnir
0
3
2
0.33
L
Izanami
alleshasser2
Izanami
1
7
1
0.21
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
13,549
21,215
Taken
32,614
14,890
Mitigated
19,858
2,296
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,213
318
122
1,468
6,724
2,989
147
1,225
5,499
37,389
0
L
6,049
5,177
0
458
10,894
4,599
580
4,918
5,976
0
22,669
W
Bacchus
KingKenny777
Bacchus
7,205
604
0
0
7,894
8,365
28
763
7,131
23,949
2,378
L
Fafnir
NumNums782
Fafnir
4,095
974
0
2,740
11,201
11,087
2
5,387
5,800
10,804
681
L
Izanami
alleshasser2
Izanami
3,405
2,183
0
0
10,519
4,172
150
5,710
4,809
0
17,030
W
10,752
8,284
0
706
6,597
3,536
907
2,040
4,557
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
20,554
121
Minions Killed
87
0
Camps Cleared
0
550,701
Distance Traveled
499,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,762
876
64
6
0
177,956
0
L
Jing Wei
7,281
728
33
3
0
183,720
0
W
Bacchus
8,165
817
31
3
0
178,752
0
L
Fafnir
6,435
644
17
2
0
151,444
0
L
Izanami
6,838
684
37
4
0
164,286
0
W
Arachne
8,953
895
26
3
0
193,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role