Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
DrWhoCarez
Achilles
Gold IV
Level 142
God Stats
9W - 12L
1,559 SR
Queue Stats
252W - 254L
1,304 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
InfraredDOT_TTV
Kumbhakarna
Silver I
Level 109
God Stats
16W - 7L
1,580 SR
Queue Stats
431W - 444L
1,201 MMR
Solo
Skadi
Skadi
Silver II
JegaECU
Skadi
Silver II
Level 149
God Stats
10W - 8L
1,630 SR
Queue Stats
100W - 95L
1,243 MMR
Solo
Merlin
Merlin
Bronze IV
l J u x y
Merlin
Bronze IV
Level 157
God Stats
3W - 7L
1,294 SR
Queue Stats
36W - 38L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,513 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,574 SR
1,315 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Cupti
Morgan Le Fay
Gold V
Level 116
God Stats
4W - 6L
1,381 SR
Queue Stats
317W - 326L
1,301 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Luca102
Ratatoskr
Silver I
Level 118
God Stats
4W - 4L
1,523 SR
Queue Stats
494W - 512L
1,187 MMR
Solo
Rama
Rama
Gold V
Makimba
Rama
Gold V
Level 139
God Stats
3W - 2L
1,745 SR
Queue Stats
93W - 86L
1,316 MMR
Solo
Ganesha
Ganesha
Silver I
PeaNutCluster825
Ganesha
Silver I
Level 123
God Stats
13W - 13L
1,721 SR
Queue Stats
259W - 289L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 5 / 1
10,226
487
2,146
17,597
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
DrWhoCarez
Achilles
16
4 / 8 / 0
11,240
535
16,416
26,724
22,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
InfraredDOT_TTV
Kumbhakarna
13
0 / 6 / 3
8,890
423
5,678
21,860
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
JegaECU
Skadi
17
5 / 6 / 2
11,321
539
20,097
16,596
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
l J u x y
Merlin
15
1 / 5 / 2
9,401
448
8,976
10,234
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Cu ChulainnBellonaZeusThanatos

VS

Bans
ThorMulanVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
10 / 1 / 9
11,926
568
13,152
15,148
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Cupti
Morgan Le Fay
18
8 / 1 / 8
12,359
589
15,877
14,681
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Luca102
Ratatoskr
20
6 / 2 / 3
12,586
599
12,758
21,776
24,287
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Makimba
Rama
20
6 / 2 / 6
12,264
584
13,142
12,764
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 4 / 14
10,899
519
4,171
22,147
22,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
30
30
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
1
0.1
W
Tsukuyomi
 
Tsukuyomi
10
1
9
14.5
W
Morgan Le Fay
Cupti
Morgan Le Fay
8
1
8
12
L
Achilles
DrWhoCarez
Achilles
4
8
0
0.5
L
Kumbhakarna
InfraredDOT_TTV
Kumbhakarna
0
6
3
0.25
L
Skadi
JegaECU
Skadi
5
6
2
1
W
Ratatoskr
Luca102
Ratatoskr
6
2
3
3.75
W
Rama
Makimba
Rama
6
2
6
4.5
W
0
4
14
1.75
L
Merlin
l J u x y
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,313
Damage
59,100
93,011
Taken
86,516
62,348
Mitigated
68,130
15,973
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,146
534
0
3,739
17,597
8,443
1,437
2,489
15,108
0
101,208
W
Tsukuyomi
 
Tsukuyomi
13,152
2,500
0
8,816
15,148
7,637
0
996
13,964
0
104,094
W
Morgan Le Fay
Cupti
Morgan Le Fay
15,877
1,396
0
1,821
14,681
7,822
384
6,372
8,203
86,207
1,083
L
Achilles
DrWhoCarez
Achilles
16,416
4,399
0
5,370
26,724
22,048
0
3,667
23,057
918
67,788
L
Kumbhakarna
InfraredDOT_TTV
Kumbhakarna
5,678
574
0
2,012
21,860
21,623
0
6,634
15,226
31,458
2,747
L
Skadi
JegaECU
Skadi
20,097
8,208
0
3,110
16,596
6,258
1,355
3,166
13,430
0
98,238
W
Ratatoskr
Luca102
Ratatoskr
12,758
2,902
0
7,994
21,776
24,287
0
1,606
18,960
0
99,342
W
Rama
Makimba
Rama
13,142
8,918
0
5,552
12,764
5,740
4,605
2,116
10,594
0
129,284
W
4,171
555
117
4,451
22,147
22,644
85
4,797
17,234
25,494
789
L
Merlin
l J u x y
Merlin
8,976
313
0
1,742
10,234
3,976
27
3,573
6,661
71,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
60,034
567
Minions Killed
651
0
Camps Cleared
0
1,775,680
Distance Traveled
2,162,006
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,226
487
153
7
0
477,185
1
W
Tsukuyomi
11,926
568
120
6
0
473,695
2
W
Morgan Le Fay
12,359
589
170
8
0
450,167
10
L
Achilles
11,240
535
117
6
0
331,774
3
L
Kumbhakarna
8,890
423
37
2
0
383,227
0
L
Skadi
11,321
539
130
6
0
322,981
2
W
Ratatoskr
12,586
599
159
8
0
404,187
0
W
Rama
12,264
584
197
9
0
394,654
0
W
Ganesha
10,899
519
5
0
0
439,303
3
L
Merlin
9,401
448
130
6
0
260,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role