Player Matchup

Tsukuyomi
Tsukuyomi
BdoggBryan
Tsukuyomi
Level 173
God Stats
36W - 22L
1,658 SR
Queue Stats
44W - 36L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Big Chauncer
Kumbhakarna
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 373L
1,497 Elo+
Solo
Nu Wa
Nu Wa
KeeeCapalot
Nu Wa
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 40L
1,386 Elo+
Party 1
Medusa
Medusa
Kyng-CER5
Medusa
Level 102
God Stats
4W - 1L
1,502 SR
Queue Stats
51W - 55L
1,419 Elo+
Party 1
Chaac
Chaac
globalpapi6
Chaac
Level 129
God Stats
15W - 8L
1,539 SR
Queue Stats
394W - 364L
1,517 Elo+
Solo
Team Averages
Level 115
1,540 SR
1,462 Elo+

VS

Team Averages
Level 94
1,581 SR
1,494 Elo+
Hel
Hel
I_AlwaysSell-_-
Hel
Level 158
God Stats
0W - 1L
1,733 SR
Queue Stats
44W - 51L
1,557 Elo+
Party 2
Freya
Freya
LosEtherwaldos
Freya
Level 83
God Stats
52W - 33L
1,666 SR
Queue Stats
85W - 70L
1,537 Elo+
Solo
Serqet
Serqet
Memedaddy4835
Serqet
Level 64
God Stats
3W - 5L
1,617 SR
Queue Stats
81W - 84L
1,475 Elo+
Solo
Nut
Nut
SSLEEZER
Nut
Level 126
God Stats
3W - 6L
1,420 SR
Queue Stats
26W - 30L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
SkunkMonkey69420
Cthulhu
Level 41
God Stats
0W - 2L
1,468 SR
Queue Stats
25W - 34L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BdoggBryan
Tsukuyomi
15
7 / 1 / 3
8,584
613
11,822
11,409
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Big Chauncer
Kumbhakarna
13
1 / 0 / 10
8,715
623
3,310
15,281
12,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 3
8,560
611
9,584
3,646
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kyng-CER5
Medusa
15
5 / 1 / 5
8,761
626
11,777
10,499
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 1
8,979
641
9,790
14,957
13,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,772
555
9,134
13,468
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 0
6,028
431
8,725
12,110
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 4 / 1
6,326
452
3,630
13,397
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 1
7,684
549
4,053
10,438
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,850
489
8,104
15,806
12,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
5
5
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BdoggBryan
Tsukuyomi
7
1
3
8.5
W
Kumbhakarna
Big Chauncer
Kumbhakarna
1
0
10
6
L
3
4
0
0.75
W
5
0
3
6.5
W
Medusa
Kyng-CER5
Medusa
5
1
5
7.5
L
0
7
0
0
L
0
4
1
0.13
L
1
2
1
0.75
L
1
5
0
0.2
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
33,646
55,792
Taken
65,219
37,175
Mitigated
33,908
17,746
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BdoggBryan
Tsukuyomi
11,822
2,976
0
3,471
11,409
5,368
0
3,203
8,004
0
69,611
W
Kumbhakarna
Big Chauncer
Kumbhakarna
3,310
314
2,014
4,708
15,281
12,054
0
6,398
8,275
29,309
877
L
9,134
1,083
1,794
5,749
13,468
7,527
0
2,641
10,619
50,921
857
W
9,584
3,107
0
500
3,646
1,285
1,571
687
2,723
45,209
582
W
Medusa
Kyng-CER5
Medusa
11,777
4,821
0
500
10,499
4,479
448
6,455
3,696
0
79,296
L
8,725
2,637
0
2,375
12,110
4,281
0
1,325
10,745
34,765
3,370
L
3,630
1,371
0
816
13,397
5,472
0
2,792
10,305
0
48,663
L
4,053
2,266
0
3,906
10,438
4,072
0
2,597
7,519
0
71,613
L
8,104
471
100
250
15,806
12,556
0
2,346
13,303
45,232
2,400
W
9,790
1,549
0
6,553
14,957
13,989
0
6,997
7,062
0
69,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
34,660
454
Minions Killed
427
0
Camps Cleared
0
1,419,318
Distance Traveled
1,389,132
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,584
613
85
6
0
315,321
0
W
Kumbhakarna
8,715
623
38
3
0
274,069
1
L
Hel
7,772
555
107
8
0
220,129
0
W
Nu Wa
8,560
611
82
6
0
277,271
5
W
Medusa
8,761
626
121
9
0
266,685
0
L
Freya
6,028
431
49
4
0
271,473
0
L
Serqet
6,326
452
71
5
0
325,225
0
L
Nut
7,684
549
126
9
0
267,735
2
L
Cthulhu
6,850
489
74
5
0
304,570
0
W
Chaac
8,979
641
128
9
0
285,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role