Player Matchup

Cu Chulainn
Cu Chulainn
Atatalian
Cu Chulainn
Level 57
God Stats
70W - 42L
1,512 SR
Queue Stats
191W - 190L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
LizzoK
Amaterasu
Level 44
God Stats
14W - 12L
1,505 SR
Queue Stats
75W - 82L
1,433 Elo+
Party 2
Ra
Ra
Ztwxy
Ra
Level 107
God Stats
16W - 10L
1,709 SR
Queue Stats
411W - 394L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
elKRiMo
Ao Kuang
Level 56
God Stats
87W - 64L
1,509 SR
Queue Stats
325W - 309L
1,451 Elo+
Solo
Izanami
Izanami
zAwilx
Izanami
Level 86
God Stats
1W - 3L
1,505 SR
Queue Stats
43W - 44L
1,379 Elo+
Solo
Team Averages
Level 70
1,548 SR
1,438 Elo+

VS

Team Averages
Level 77
1,535 SR
1,464 Elo+
Ares
Ares
Killjahn
Ares
Level 104
God Stats
12W - 3L
1,763 SR
Queue Stats
125W - 118L
1,511 Elo+
Solo
Camazotz
Camazotz
Killshoot_asanc6
Camazotz
Level 90
God Stats
1W - 7L
1,213 SR
Queue Stats
280W - 274L
1,440 Elo+
Party 1
Sol
Sol
RGM2006
Sol
Level 49
God Stats
1W - 1L
1,608 SR
Queue Stats
110W - 118L
1,426 Elo+
Party 1
Anubis
Anubis
victorfregeneda
Anubis
Level 60
God Stats
1W - 2L
1,512 SR
Queue Stats
122W - 124L
1,468 Elo+
Party 1
Ra
Ra
xerrano510
Ra
Level 82
God Stats
12W - 5L
1,580 SR
Queue Stats
178W - 176L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atatalian
Cu Chulainn
11
0 / 2 / 1
6,002
500
4,448
9,978
7,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
LizzoK
Amaterasu
11
0 / 2 / 0
6,015
501
6,631
12,871
11,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
14
1 / 0 / 0
7,546
629
2,668
4,223
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
elKRiMo
Ao Kuang
12
1 / 0 / 1
7,142
595
5,991
9,865
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
zAwilx
Izanami
13
1 / 2 / 0
7,125
594
3,418
7,428
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
2,398
200
0
0
0
11
2 / 1 / 0
6,714
560
9,397
14,482
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
12
1 / 0 / 2
6,477
540
4,730
6,434
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 2 / 1
6,823
569
8,495
10,087
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,569
547
2,121
3,793
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atatalian
Cu Chulainn
0
2
1
0.25
L
Ares
0
0
0
0
L
2
1
0
2
W
Amaterasu
LizzoK
Amaterasu
0
2
0
0
L
Sol
1
0
2
2
W
Ra
1
0
0
1
W
Ao Kuang
elKRiMo
Ao Kuang
1
0
1
1.5
L
3
2
1
1.75
L
0
0
0
0
W
Izanami
zAwilx
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
24,743
44,365
Taken
34,796
27,048
Mitigated
14,699
11,793
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atatalian
Cu Chulainn
4,448
758
0
1,379
9,978
7,677
217
5,223
4,708
0
32,909
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
9,397
2,435
0
7,063
14,482
6,187
0
2,747
11,047
0
48,165
W
Amaterasu
LizzoK
Amaterasu
6,631
2,836
0
3,775
12,871
11,820
0
0
11,957
0
30,261
L
Sol
4,730
1,231
0
2,530
6,434
2,033
0
674
5,760
42,221
3,655
W
Ra
2,668
265
670
1,368
4,223
1,650
0
1,373
2,755
61,818
0
W
Ao Kuang
elKRiMo
Ao Kuang
5,991
1,380
0
3,227
9,865
3,709
0
3,458
6,269
59,739
2,698
L
8,495
533
0
4,078
10,087
5,030
0
2,622
7,465
60,676
934
L
2,121
132
343
1,421
3,793
1,449
0
2,314
1,434
50,211
894
W
Izanami
zAwilx
Izanami
3,418
1,806
0
1,374
7,428
2,192
2,801
4,785
2,643
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
28,981
425
Minions Killed
332
0
Camps Cleared
0
1,244,761
Distance Traveled
1,048,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,002
500
35
3
0
234,165
0
L
Ares
2,398
200
0
0
0
0
0
L
Camazotz
6,714
560
64
5
0
269,730
0
W
Amaterasu
6,015
501
42
4
0
238,558
0
L
Sol
6,477
540
65
5
0
248,778
0
W
Ra
7,546
629
127
11
0
274,897
0
W
Ao Kuang
7,142
595
106
9
0
277,669
0
L
Anubis
6,823
569
98
8
0
254,796
0
L
Ra
6,569
547
105
9
0
275,137
0
W
Izanami
7,125
594
115
10
0
219,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role