Player Matchup

Cthulhu
Cthulhu
Gold IV
ArcaneSrvivL
Cthulhu
Gold IV
Level 129
God Stats
17W - 21L
1,495 SR
Queue Stats
209W - 228L
1,680 MMR
Party 2
Ishtar
Ishtar
Silver II
Dr_Skeatus
Ishtar
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,596 MMR
Solo
Awilix
Awilix
Gold III
XoBWarden
Awilix
Gold III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,508 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,498 SR
1,595 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,605 SR
1,570 MMR
Bastet
Bastet
Platinum III
GucciNutz
Bastet
Platinum III
Level 102
God Stats
47W - 41L
1,617 SR
Queue Stats
202W - 206L
1,657 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
JayTee X
Zhong Kui
Platinum III
Level 166
God Stats
12W - 9L
1,715 SR
Queue Stats
162W - 163L
1,609 MMR
Party 1
Chaac
Chaac
Gold V
Mgoe X
Chaac
Gold V
Level 117
God Stats
21W - 18L
1,483 SR
Queue Stats
68W - 68L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcaneSrvivL
Cthulhu
12
0 / 4 / 1
7,069
643
7,228
13,840
14,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Dr_Skeatus
Ishtar
12
1 / 8 / 1
7,975
725
4,469
13,941
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
XoBWarden
Awilix
13
1 / 4 / 0
7,822
711
6,123
12,620
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaAchillesKuzenboThothBacchus

VS

Bans
Morgan Le FayHerculesVulcanKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GucciNutz
Bastet
15
6 / 2 / 10
9,531
866
13,570
13,235
8,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
JayTee X
Zhong Kui
15
5 / 0 / 7
9,134
830
9,972
8,660
8,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Mgoe X
Chaac
15
5 / 1 / 10
9,591
872
12,060
12,683
16,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArcaneSrvivL
Cthulhu
0
4
1
0.13
L
Ishtar
Dr_Skeatus
Ishtar
1
8
1
0.19
W
Bastet
GucciNutz
Bastet
6
2
10
5.5
W
Zhong Kui
JayTee X
Zhong Kui
5
0
7
8.5
W
Chaac
Mgoe X
Chaac
5
1
10
10
L
Awilix
XoBWarden
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
35,602
40,401
Taken
34,578
26,937
Mitigated
32,092
5,501
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArcaneSrvivL
Cthulhu
7,228
778
146
1,501
13,840
14,229
0
3,215
10,612
18,930
1,466
L
Ishtar
Dr_Skeatus
Ishtar
4,469
2,617
0
1,621
13,941
5,871
0
3,987
9,926
0
25,989
W
Bastet
GucciNutz
Bastet
13,570
2,716
0
1,704
13,235
8,012
508
2,519
10,443
0
34,073
W
Zhong Kui
JayTee X
Zhong Kui
9,972
1,441
0
4,211
8,660
8,021
1,653
1,460
6,904
42,699
0
W
Chaac
Mgoe X
Chaac
12,060
1,341
0
3,122
12,683
16,059
152
2,339
9,894
0
32,837
L
Awilix
XoBWarden
Awilix
6,123
1,244
0
2,233
12,620
6,837
0
2,866
9,740
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
28,256
138
Minions Killed
140
0
Camps Cleared
0
611,976
Distance Traveled
689,468
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,069
643
33
3
0
215,588
0
L
Ishtar
7,975
725
66
6
0
179,516
0
W
Bastet
9,531
866
37
3
0
245,549
0
W
Zhong Kui
9,134
830
60
5
0
213,890
5
W
Chaac
9,591
872
43
4
0
230,029
0
L
Awilix
7,822
711
39
4
0
216,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role